Free-form role-play in Second Life

I haven’t been at Asphyxiation Point yet, but it’s fure sure on my to do list. The post of Inara sounds promising and I like the concept of “Free-form role-play”…. If you visit, please share your thoughts. I’m curios 🙂

Inara Pey: Living in a Modemworld

Asphyxiation Point; Inara Pey, February 2016, on FlickrAsphyxiation Point – Upper Town

Asphyxiation Point wasn’t always the town that you see today. In fact, there was a time when it was nothing more than a small rocky outcrop jutting out of the ocean. The only way to get to it was past straits so narrow that sailors would hold their breaths as they made the perilous trip. And so the rock was named Asphyxiation Point and largely shunned for centuries.

All that changed when two fishermen – Jeremiah Newton and Fredrick Perry – happened to venture past the straits in search of new lobster hunting grounds.

So opens the back story to what is probably one of Second Life’s most immersive urban role-play environments to be opened in recent years. It is an elaborate story, rich in content, which steers the reader through a history which is both palpable and entirely believable; a story sharing the same…

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