Simploring 2019 (119) La Digue – an Autumn walk

For my simploring tour on Tuesday, November 12th, I picked “La Digue” from scoop.it SL Destinations. There are already some reports about La Digue. Inara Pey reported about it (Visiting La Digue in Second Life) as well as Maddy Gynoid (Simtipp: La Digue). And after reading these post I had to see it myself.

La Digue – overview

La Digue is owned and created by Iska (sablina), who writes about herself “I love creating landscapes and dreaming inside“. That’s something you can sense visiting her sims. I saw already L’intangible & Field of dreams (read here) in 2017, La virevolte (read here) in 2018 and early this year I reported about my visit to Ponto Cabana (read here)

Impressions of La Digue (1) – around the landing point and around the gateway tower

La Digue is a very photogenic sim for those who love the Autumn atmosphere – I love it! It consits of several islands which are seperated by canals and mostly connected by small bridges. Off the coast are two longer islands which serve as a natural shield for the other islands, a dam or dyke or in French “La Digue”. And between these two islands and the others there’s a protected bay, a natural harbour.

Impressions of La Digue (2) – an Autumn walk

There’re several elements that define La Digue. There’s first of all the gateway tower in the center of the main island. This island is surrounded by a stone wall and it has a stony landing stage. The gateway tower is surrounded by high dry grass, admist of it an old pink limosine catches the eye. If you walk up the tower you can strike the tower’s bell.

Impressions of La Digue (3) – the cafe, the railway station, the lighthouse and the campside with an old caravan

Walking around and exploring the islands of La Digue is fun. Where ever you go you have fantastic views. The few houses are not furnished but fit perfectly into the environment. I encountered some cows, I saw a deer and a pair of foxes. In particular the brich trees glow in mayn colours.

But there’re more outstanding elements and motifs. I want to mention the railway station without railroad tracks. It is raining at this spot of the sim. Quite outstanding is also the long road with powerlines, a great background for taking pictures.

Impressions of La Digue (4) – time for a short rest and the long road with the power lines

The 2 landing stages with the many small boats are another element defining La Digue. Besides being another great motif for pictures they do offer the oppotunity to sit alone or as a couple. The only furnished house is kind of a bar or cafe on the larger dyke island. There’re some tables and chairs to sit and watch. I found some more cosy places but for sure not all.

What made me smile is the way cows are transported at La Digue – with ships. I saw at least two boats with cows as passengers.

Impressions of La Digue (5) – in the light of the Autumn sun

For my pictures I used the preset windlight. But at the end of my simploring tour I switched on the sun to see this lovely place lightend by the Autumn sun. That gave very different pictures, almost too beautiful.
I really enjoyed my Autumn walk exploring La Digue. Thank you Iska (sablina) for creating this corner of Second Life and for sharing it with the public.

Landmark to La Digue
http://maps.secondlife.com/secondlife/Sparrow%20Springs/115/133/22
Inara Pey’s blogpost “Visiting La Digue in Second Life”
https://modemworld.me/2019/11/10/visiting-la-digue-in-second-life/
Maddy Gynoid’s blogpost “Simtipp: La Digue”
http://echtvirtuell.blogspot.com/2019/11/simtipp-la-digue.html

Simploring 2019 (111) Last Dove

Tuesday, November 5th, I visited “Last Dove“, a moderate homestead sim owned by Erythro Isback (erythro).  It has been created by Erythro with full collaboration of shannon Cardalines. I got the landmark by following scoop.it SL Destinations and I read Maddy (Maddy Gynoid)’s blogpost about Last Dove in his blog Echt Virtuell – “Simtipp: The Last Dove” (the blog is in German) before I visited myself. And I’m really happy that I did!

Erythro Isback (erythro) wrote into the landmark’s decription:
Created with love in the spirit of West Texas honoring those that came before, those with us and our future.
“Let the cowboys be cowboy bound.”

First impressions of Last Dove – upper left is an overview

Last Dove looks like the background of a movie – and it feels as if you’re a part of a movie. There’re bots dressed like cowboys that walk around and liven up the scenery. Dust is blown through the village that consists of a saloon, an abandoned chapel and a few houses. There’s a ranch, a barn, a small ranch house and a corall …. beside of that you’re in the wide open. The sim background is just amazing as it make the plains endless. A group of wild horses is drinking at the shore, a group of buffalos is close to the ranch.

Impressions of Last Dove (1) – Inara Pey entering the town (upper left)

While I was exploring Last Dove I saw Inara Pey riding a horse. I grabbed a horse myself (as far as I experienced it you can only grab and ride the horses that are in the corral, the others who haven’t found their way back can’t be ridden) and rode to her and we had a nice chat. Inara told me that the whole setting is based on Lonesome Dove, “a 1985 Western novel by American writer Larry McMurtry. It is the first published book of the Lonesome Dove series but the third installment in the series chronologically (source Wikipedia)“.
The bots that I saw are characters from the novel Captain Woodrow F. Call , Captain Augustus “Gus” McCrae, Pea Eye Parker and others. In 1989 a TV mini series with 4 Episodes was broadcasted that featured renowed actors like Robert Duvall, Tommy Lee Jones, Diane Lane and Anjelica Huston.

Impressions of Last Dove (2) – Inara Pey and Diomita (upper right)

I had fun exploring the “Last Dove” the right way: riding a horse. And I took many pictures, the background is simply too outstanding.
And I decided to be lazy and to refer to Maddy Gynoid’s “Simtipp: The Last Dove” and to Inara Pey’s post “Last Dove: a western homage in Second Life” instead of further research about the novel and the TV series. In addition, my pictures tell more than a thousand words could do.

Impressions of Last Dove (3) – Inara Pey and Diomita (upper left)

Don’t miss this great sim. Thank you Erythro Isback (erythro) and shannon Cardalines for creating this masterpiece of virtual immersion and for sharing Last Dove with the public.

P.S.: I had a nice chat with Erythro later. He asked me to give credit to corrade bots, an essential piece of the sim. Here’s the link.

Landmark to Last Dove
http://maps.secondlife.com/secondlife/Droomeiland/158/64/26
Maddy Gynoid’s “Simtipp: The Last Dove”
http://echtvirtuell.blogspot.com/2019/11/simtipp-last-dove.html
Inara Pey’s post “Last Dove: a western homage in Second Life”
https://modemworld.me/2019/11/05/last-dove-a-western-homage-in-second-life/
corrade bots
http://grimore.org/secondlife/scripted_agents/corrade

Simploring 2019 (101) La Gaspésie (Canada)

My simploring tour on Wednesday, September 18th, led me to La Gaspésie (Canada). I found it on scoop.it SL Destinations and I read Inara Pey’s blogpost “La Gaspesie – inspired by a corner of Canada” before I went there myself.

La Gaspésie (Canada) is an adult homestead owned by Kayla (Tzooki) and Xavier (xavierjacques). The landmark description is an invitation “Welcome to the Gaspésie in Québec Canada. Hope you will enjoy your stay. Bienvenue et en espérant que vous aller apprécier votre visite 🙂.” The landmark description also contains the link to a 26 minutes long chill music stream.
Upon landing you are welcomed by a greeter “Diomita, welcome to La Gaspesie. Please enjoy your stay. We truly appreciate you visiting our home. Kayla and Xavier“.
I felt welcomed.

In the physcial world, the Gaspésie (official name), or Gaspé Peninsula, the Gaspé or Gaspesia, is a peninsula along the south shore of the Saint Lawrence River to the east of the Matapedia Valley in Quebec, Canada, that extends into the Gulf of Saint Lawrence. It is separated from New Brunswick on its southern side by the Baie des Chaleurs (Chaleur Bay) and the Restigouche River. The name Gaspé comes from the Mi’kmaq word gespe’g, meaning “end”, referring to the end of the land.

Map and pictures of La Gaspésie (Canada)

The Gaspé Peninsula is slightly larger than Belgium, the population is with about 140,000 a lot smaller though. It is also the only region outside the Channel Islands to contain native speakers of Jersey Norman.
Sea cliffs dominate the peninsula’s northern shore along the St. Lawrence River. Cap Gaspé, jutting into the Gulf of St. Lawrence, is the easternmost point of the peninsula. Percé Rock (or Rocher Percé), an island pierced by a natural arch, is located just offshore of the peninsula’s eastern end. The peninsula’s interior is a rugged northward continuation of the Appalachian Mountains. The peninsula is one of Quebec’s most popular tourism regions with 3 National parks (Gaspé National Park, Forillon National Park and Bonaventure National Park)
(excerpt from wikipedia)

La Gaspésie (Canada) – overview

In Second Life La Gaspésie (Canada) consists of several islands that are connected by bridges. Along it’s shoreline are wide wooden walkways, that can be used to explore the sim on foot or riding a moped.

The landing point is in the center of the sim right next to a teleport board leading to the points of interest and right next to a rezzer for mopeds. Looking around you see two boats in the nearby bay and more in the distance two lighthouses, a water tower and the Percé Rock (or Rocher Percé), which seems to be the peninsula’s landmark.

Impressions of a Gaspesie (Canada) (1) – around the landing point

I used the teleport board and visited all spots. Unfortunately there’s no teleporter back to the landing, hence I had to walk back each time. At the end of my visit I took a moped and had a ride around the whole sim using wooden walkways.

La Gaspesie (Canada) offers a lot of nice views for those who like taking pictures in SL like myself. There are quite some houses and huts spread around the sim and all are open for the public. Some of them are only sparsely furnished, at least one is fully furnished (I didn’t look into every building). While exploring I found innumerable places to sit and enjoy the environment.

Impressions of a Gaspesie (Canada) (2)

Like in RL La Gaspesie (Canada) in SL has some cliffs and rocks as well as areas with a more dense vegetation. And there’re animals, horses, seals and birds. Don’t miss visiting the gazebo which is home for several flamingos which is why I named it flamingo gazebo. Of course you also must visit the Percé Rock.

Impressions of a Gaspesie (Canada) (3) – the flamingo gazebo, fine outdoor dining, covered bridge

I enjoyed the beautiful views and sitting in front of hut on the top of a cliff, I tried out the outdoor dining table, I relaxed on a roof top terrace, I visited the water tower and the two lighthouses, I had a break sitting under an apple tree, I visited a camp site and I listened to the birds and the wind sitting at the beach. La Gaspesie (Canada) is a place you can enjoy for a short time out, be it alone or with your loved one.

Impressions of a Gaspesie (Canada) (4) – lower right shows the Percé Rock in the background

I enjoyed my visit a lot and once again a sim in Second Life gave reason for some research about the place in RL that was the inspiration for the sim. Now I know a little bit more about Canada and in particular of the Gaspé Peninsula. Thank you Kayla (Tzooki) and Xavier (xavierjacques) for creating La Gaspesie (Canada) and for sharing your home with the public.

Landmark to La Gaspésie (Canada)
http://maps.secondlife.com/secondlife/Half%20Moon%20Acres/144/106/22
chill music stream
https://www.youtube.com/watch?v=CbmbmcNw920&list=RDCbmbmcNw920&start_radio=1#t=162
Inara Pey’s blogpost “La Gaspesie – inspired by a corner of Canada”
https://modemworld.me/2019/09/17/la-gaspesie-inspired-by-a-corner-of-canada/
Kayla (Tzooki)’s flickr
https://www.flickr.com/photos/182108891@N05/
La Gaspésie (Canada) on wikipedia
https://en.wikipedia.org/wiki/Gaspé_Peninsula

Simploring 2019 (99) A trail ride at Broken

I picked “Broken” from scoop.it SL Destinations for my simploring tour on Monday, September 2nd. The pictures I saw were tempting, the landmark description however sounds a bit sad, or at least melancholy “For anyone who has lost someone they loved.” I also read Inara Pey’s blogpost “Broken’s summer beauty in Second Life” about Broken before I went there myself.

Broken bird’s eye view

Broken is a moderate homestead owned by Talia (Natalia Corvale). It consists of seven islands, some of them are connected by bridges, some can only be reached with a boat.

Impressions of Broken (1)

There’s not that much to see at Broken on the first glance, there’s just a few houses, a light house, a lot of grass and green, some trees. But the vastness of the green meadows is impressing and develops it’s own atmosphere. Right next to the landing point is a barn and there I found a horse. I had read in Inara Pey’s post about the horses at Broken and that you can ride them. And so I did! It works perfect, a saddle and all the needed gear is attached to the horse …. and there I could ride. And it is great fun.

Impressions of Broken (2)

With the horse, exploring Broken was even more fun. I visited the few houses. All of them are furnished with love for the detail. I didn’t see any sign that they are not open for visiting. I visited all seven islands and the horse carried me even over the water (well I got more than just wet feet). I found some very nice spots to sit and to enjoy the view where you could also cuddle with your loved one. But mostly I enjoyed riding.

Impressions of Broken (3)

Behind some trees I found an little open air slideshow with a few chairs, a projector and a screen, showing pictures of a couple, most probably the pictures are to the landmark’s description about the loss of someone loved. But it didn’t affect my mood luckily, I just enjoyed the simple but beautiful environment.

Impressions of Broken (4)

Broken is a beautiful sim that convinces with it simplicity, with the vastness of the green meadows, with its space. The few houses are decorated and furnished inside with love and there’re more than enough opportunities to enjoy togetherness.  For me personally the riding was big fun. Thank you, Talia (Natalia Corvale) for sharing your place with the public. I enjoyed my visit (and horse riding) a lot.

Landmark to Broken
http://maps.secondlife.com/secondlife/Farron/152/133/23
Inara Pey’s blogpost “Broken’s summer beauty in Second Life”
https://modemworld.me/2019/08/19/brokens-summer-beauty-in-second-life/

Simploring 2019 (98) Frogmore

For my simploring tour on Sunday, September 1st, I picked Frogmore from scoop.it SL Destinations. Before visitng myself I also read Inara Pey’s blogpost “Frogmore: Swedish childhood memories in Second Life“, which I recommend to read. The landmark description is also providing an idea of what you can see in Frogmore:
Frogmore Gamla Stan is a memory of life as a child in Öregrund, Sweden.  The air is filled with the scent of the sea, old fishing boats, and smoked herring. A simple life filled with love and laughter.”
It sounded like the perfect place for a short trip to Sweden on a rainy Sunday morning for me.

Frogmore overview and first impressions around the landing point

Upon my arrival I was welcomed “Welcome to Frogmore Gamla Stan, designed by Terry Fotherington. We hope you enjoy your visit to our little bit of Sweden and please come back again soon!
I have visited some sims that were designed by Dandy Warhlol (Terry Fotherington) lately. He seems to be quite active lately. Frogmore is owned by Tolla Fell (bengta).

Impressions of Frogmore (1)

There’s not much to say, write or read about Öregrund in Sweden. It is a small town of 1,500 people in Uppsala County. Nowadays it belongs to the Östhammar Municipality. In Summer Öregrund flourishes due to small sailboats, pleasure boats and tourists. And for sure growing up there is quite different from a childhood in a more urban environment.

Impressions of Frogmore (2)

Frogmore in Second Life is a very picturesque place. The colourful wooden houses made me feel like being in Scandinavia immediately. It consists of 4 islands. The landing is on the largest island with the town center and most of the nice houses. The main island is connected by a wooden bridge with another island with some more houses and a chapel. To reach the other two island you’ll need to rezz a paddleboat. One island has a camping site (with a nice view on the other islands) and a place to dance with a dj’s tent. On the smallest island you can visit the lighthouse.

Impressions of Frogmore (3)

Although the houses are not furnished there’s still a lot to discover at Frogmore. In particular I couldnt get enough from the picturesque views and I tried out some different windlight settings for my pictures. If you like Scandinavia and the nature up there, Frogmore is a place you shouldn’t miss to visit.

Impressions of Frogmore (4)

I wonder if the name Frogmore as any special meaning for Tolla Fell (bengta). Is it just a coincidence that Frogmore is also the home park adjoining Windsor Castle in England with the Frogmore house and the Frogmore Cottage?
Anyway, I enjoyed my Sunday morning trip. Thank you, Tolla, for sharing your place with the public and thank you Dandy Warhlol (Terry Fotherington) for designing it.

Landmark to Frogmore
https://maps.secondlife.com/secondlife/Solerno%20Sands/78/221/22
Inara Pey’s blog post: “Frogmore: Swedish childhood memories in Second Life”
https://modemworld.me/2019/08/29/frogmore-swedish-childhood-memories-in-second-life/
Information about Öregrund, Sweden in Wikipedia
https://en.wikipedia.org/wiki/Öregrund

Simploring 2019 (96) { P A P P A D O }

For my simploring tour on Sunday, Augut 25th, I picked { P A P P A D O } from scoop.it SL Destinations and I read Inara Pey’s blog post “On the waterfront at Pappado in Second Life” before I visited myself.

{ P A P P A D O } is built on 1/4 sim but the plot is long and narrow. This layout is used to build a land waterfront, with a long beach, 2 lighthouses at both ends, one street along the waterfront with shops and cafés and a nice promenade.

{ P A P P A D O } – overview showing the unusal layout

Behind the houses at the waterfront is a second row of houses that is built against the steep rocks that limit the the parcel. With the right setting for your drawing distance you don’t see anything of the neighbour parcel, but even is you do, you just see some trees, so this is not really disturbing the impression of being at the waterfront of a lille town in …. ?

Impressions of { P A P P A D O } (1)

I can’t answer this question and Inara couldn’t answer it as well. There’re some European cars parked, there’re vespas which indicates that the picturesque town is somewhere in Europe, maybe in Italy as the group, who is owning { P A P P A D O }, is named “La Vita E’ Bella”. But at the other end of { P A P P A D O } where you find a residential home, a shop for surfers and some sheds, you see American cars. And the colourful houses would fit to the Caribbean… Be it as it is – { P A P P A D O } is a nice and beautiful place …. somewhere.

Impressions of { P A P P A D O } (2)

There’re (of course) a lot of possibilities to sit at the beach and to enjoy the environment, or to sit in a cafe and to look over the waterfront and beach. I personally like the lane between the front row and the second row. There you find some shadow and it looks really cosy, neat and peaceful.

Impressions of { P A P P A D O } (3)

At the pink (!) bus stop I found a model pose and I had to try it out. That was fun. For my pictures I kept the given windlight setting “Barcelona”, which provides a very colourful, blueish light.

Impressions of { P A P P A D O } (4)

As mentioned above { P A P P A D O } is owned by a group, which was founded by Lana Doux (Svetlana Pexie). I suspect that she owns the place. The design was made by Dandy Warhlol (Terry Fotherington). I enjoyed my visit and had fun exploring! I really like this layout. It was another short vacation.

Landmark to { P A P P A D O }
http://maps.secondlife.com/secondlife/Duat/215/233/23
Inara Pey’s blog post “On the waterfront at Pappado in Second Life”
https://modemworld.me/2019/08/20/on-the-waterfront-at-pappado-in-second-life

Simploring 2019 (93) Highland Hills

Following Inara Pey’s blogpost “Wandering Highland Hills in Second Life” I selected Highland Hills for my simploring tour on Saturday, August 17th.

Highland Hills – overview

Highland Hills is a quarter of a full sim rated moderate. It is owned and created by Elo Moon (eloiseblake). The landmark’s description provides already an idea what to expect: “Haste Ye Back – Highlands of Scotland. A forgotten era. Ruined, rural and rustic. Where nature has claimed it’s home. Photography. Castle. Nature. Beach. Wild. Explore. Photos. Ruins.

Impressions of Highland Hills (1) – around the landing point / at the “cow beach”

The landing point is by a cow stable close to the beach, which I named “cow beach” because someone must have forgotten to close the gate and the cows enjoy beach life. Highland Hills is a very green and fertile place. From the landing point you can follow different paths. I first explored the cow beach and then walked to the only residential house at Highland Hills. There were many animals around and along my way: deers, goats, cats, birds and many more.

Impressions of Highland Hills (2) – the cow stable, the shoreline, the rain Island and the seal’s island

From the house I went to the tower, that offers a nice background for taking pictures and you can enjoy the view on the seal’s island from there. Highland Hills is fully packed with things to discover, be is all the spots where you can sit and relax, have a picnic or just enjoy the peace or be it details like the sign “Watch your head” before entering the tower. Exploring Highland Hills I came across a whole battery of beehives, I saw spots with blooming flowers and a broken wind mill, that is next to the path from the cow stable to the house.

Impressions of Highland Hills (3) – at the shore, at the tower and at the beehives

Surrounded by other ruins the castle is the main building at Highland Hills. The walls are that thick that nothing could tear them down. I didn’t find much exciting inside but you can walk up to the roof for the view over the sim. This is also the place an artist has choosen for painting. On the roof I encountered a funny little cat carrying 3 blue birds. The 4 jumped and walked happily around. Two more details caught my eye, firstly another sign at the main entrance to the castle “Once upon a time” (you can spin your own fantasy around that) and secondly a plant pot in the form of a butt.

Impressions of Highland Hills (4) – the castle and the ruins, the particular plant pot and the cat with the birds

The ruins around the castle are great for taking pictures as well as the nature around the waterfall. From the waterfall I climbed up to an unfinished house. Just 3 walls were built, then the owner moved on or decided to built the house somewhere else. Next to this unfinished house I noticed an umbrella that got tangled up in power lines. All these little details add to the fun of exploring Highland Hills. I was also intrigued by the “rain island” opposed to the cow beach. Dark clouds hang over the island and it is raining. I played a bit with my windlight and made several pictures.

Impressions of Highland Hills (5) – the Castle, the unfinsihed hosue, the broken wind mill, the waterfall and the entangled umbreally

Highland Hills is a very well made place with a lot to discover. I sensed all the work and love for the detail that went into this sim. I’m still amazed about all the creativity within Second Life. Thank you, Elo Moon (eloiseblake), for creating and for sharing your place with the public. I had fun exploring and enjoyed the peace and the nature of the Highlands of Scotland. “Haste ye back!” is Scotish and means come back soon … I intend to came back.

Landmark to Highland Hills
http://maps.secondlife.com/secondlife/The%20Crossroads%20Event/232/86/26
Inara Pey’s blogpost “Wandering Highland Hills in Second Life”
https://modemworld.me/2019/08/15/wandering-highland-hills-in-second-life/

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