Simploring 2019 (84) ][Octopussy][ goes Cuba

Following Inara Pey’s blog I visited “][Octopussy][ goes Cuba” (read her post here) on Friday, July 12th.

][Octopussy][ goes Cuba – overview

][Octopussy][ goes Cuba is an adult homestead owned and created by Rosinchen (fleurlarosa) and Will Thos (willkinthos). Upon landing you’ll get a notecard with a description and some rules to follow: “][ Octopussy ][ goes Cuba is a themed hang-out and chill-out island with a colorful, small cuban village surrounded by rocks, palms and flowers, with sensual beaches, numerous photogenic and nature spots. Walkways lead you through reed zones with the sound and observation of many animals.”

][Octopussy][ goes Cuba – Landing Point and ][Octopussy][ lounge

][Octopussy][ goes Cuba is also home for a quite unique bar and event place called ][Octopussy][ lounge. The entrance to this lounge is right at the landing point and it was the first thing I explored on my tour. It is built into a large aquarium with fishes, whales, mantas and dolphins. It offers quite particular views and is stylished furnished. Of course there’re also octopussies. Apropos octopussies, you’ll find them everywhere at ][Octopussy][ goes Cuba and often they also provide animations for dancing.

Impressions of ][Octopussy][ goes Cuba (1)

After visiting the aquarium longue I walked upstairs and followed the path that leads along and around the big rock and ends in a little town. Along the path you get wonderful views, there’re many nice places to take a rest and you can see some animals (also octopussies) and some very colourful blooming flowers. Together with the palms you get the feeling of being in the Caribbean. The town clearly fits to this feeling. I’ve never been in Cuba in RL, but that is how I picture it. Old cars, colourful houses, chicken and donkeys running around, a stage with a singer and a saxophonist, street cafes and a very relaxed atmosphere. Time stood still for decades. I turned the music on and listened to latino music. Rosinchen and Will selected a radio station with music that fits to ][Octopussy][ goes Cuba.

Impressions of ][Octopussy][ goes Cuba (2)

I continued walking around the big rock and came back to the landing point. From there a few steps lead down to the beach. It’s not just a beach with many places to sit and watch, with a beach bar, and stands to get a cool drink. Long wooden piers reach out into the sea with reed zones. The piers almost build a network. Countless chairs and seats, blankets and benches invite you to sit down and to watch the birds, to simply inhale the Caribbean feeling or to enjoy the view to the island. One of these piers lead to a nice dancing area, with group dances. I also tried out a bumper paddle boat and got into a group of flamingos.

Impressions of ][Octopussy][ goes Cuba (3)

During my visit I was not alone at ][Octopussy][ goes Cuba. Many others were there exploring or just chilling. Although ][Octopussy][ goes Cuba is an adult place you shouldn’t run around naked. Nudity is only allowed during sexual activities.

Impressions of ][Octopussy][ goes Cuba (4)

I enjoyed exploring ][Octopussy][ goes Cuba and getting the feeling of a visit to the Caribbean. The sim is designed with love for the detail, it offers countless romantic spots as well as many many fantastic views. The aquarium bar is unique and the always present octopussies are kind of a trademark for the place.
Thank you Rosinchen (fleurlarosa) and Will Thos (willkinthos) for creating this Caribbean island and for sharing it with the public. I enjoyed my visit a lot.

Landmark to Octopussy goes Cuba
https://maps.secondlife.com/secondlife/Libera/139/92/30
Inara Pey’s blogpost “][Octopussy][ goes Cuba in Second Life”
https://modemworld.me/2019/07/10/octopussy-goes-cuba-in-second-life/

Simploring 2019 (82) Scarlett Isle

Following Inara Pey’s blog post “The natural beauty of Scarlett Isle in Second Life” I visited Scarlett Isle.

Scarlett Isle is a moderate homestead and the home of Grace & Ziggy Sixpence & Tempest Rosca (Grace Sixpence, Zigmal, Tempest Rosca). It was designed and landscaped by Staubi Reilig (engelsstaub).

Scarlett Isle – overview

Back in 2018 I visited Achill Island, which was Grace and Ziggy’s home that time (Simploring 2018 (99) Achill Island). Achill Island doesn’t exist anymore. I assume that Scarlett Isle is the replacement for it. Grace Sixpence is also involved and co-owning Mystic Timbers which I visit last month (see Simploring 2019 (65) Mystic Timbers  and Simploring 2019 (66) Mystic Timbers – Extra Worlds)

Impressions of Scarlett Isle (1) – close to the landing point

And Staubi (engelsstaub) isn’t unknown for me as well. She designed and owns Whimberly, which I visited in 2017 (Simploring 2017 (7) Whimberly) and in 2018 (Simploring 2018 (3) Whimberly revisited). Whimberly still exists and has changed since my last visit. I intend to visit it soon again.

Impressions of Scarlett Isle (2) – enjoying the public island

Besides being a homeplace Scarlett Isle was designed to be used by those interested in photography and it fully fulfills this intention. The landing point is on one of the two islands close to a creek that devides the sim into two islands, on a smaller third island is a lighthouse overlooking Scarlett Isle.

Impressions of Scarlett Isle (3) – around the public house / the suspension bridge

The island where you land is fully public. It offers a lovely beach with quite some opportunities to sit and dream, be it alone or with your loved one. Close to the beach is a lovely pond with a decking that invites to take a rest. There’s one building on this island. On it’s porch you can once again sit and enjoy. Inside is one bedroom and on from 2nd floor you have a nice view over the island and the beach. Next to the house is another smaller beach.

Impressions of Scarlett Isle (4) – the private homes (upper and lower right)

You can get to the other island either over a tree that spans over the creek or you take the big suspension bridge. This island offers some very nice views for taking pictures. The two houses with their large deckings are private and secured with a security orb. If you get too close you have 15 seconds to retreat, so be careful *winks*. I explored the other beach and found a beach chair there. I like these chairs as they remind me of many vacations in RL.

Impressions of Scarlett Isle (5)

Scarlett Isle is a peaceful and beautiful place to retreat or to simply enjoy an hour in a lovely environment. Most views you get look just amazing, like being painted. I enjoyed exploring and winding down from everyday life. Thank you Grace, Ziggy and Tempest for sharing most parts of your home with the public and thank you Staubi for designing this place. I had a lovely one hour vacation.

Landmark to Scarlett Isle
https://maps.secondlife.com/secondlife/Love%20Cats/128/128/22
Flickr group
https://www.flickr.com/groups/scarlett_isle/
Inara Pey’s blog post “The natural beauty of Scarlett Isle in Second Life”
https://modemworld.me/2019/07/05/the-natural-beauty-of-scarlett-isle-in-second-life/
Landmark to Whimberly
http://maps.secondlife.com/secondlife/Whimberly/198/168/37

Simploring 2019 (74) Summer Edge

Following Inara Pey’s blog post “A Summer Edge in Second Life” I visited Summer Edge Thursday, June 20th.

Summer Edge is a moderate homestead, owned and designed by Funky Banana (funkybananas), who also created Wild Edge, a sim which I visited in December 2018 (Simploring 2018 (110) Wild Edge). The landmark description is short but to the point: “A remote island with no inhabitants, perfect for an escape from everyday life. Beaches, cliffs and fields”

Summer Edge – bird’s eye view

The landing point on Summer Edge is at the end of a wooden pier from where you can either access the nearby beach or walk up to the green high plateau of the island. On the high plateau are some paths and at the cliffs you’ll find several wooden deckings form which you have a nice view over the sea.

Summer Edge bird’s eye views and at the landing point

The only building on Summer Edge is an old abandoned lighthouse. Of course I walked up to the top of it to enjoy the vew from up there.

Impressions of Summer Edge (1)

Summer Edge has no inhabitants yet the paths, the fences, some small wracks, the wooden pier and the deckings witness that the island is at least visited by humans. It could be part of a preserve area. The only animals you see on Summer Edge are birds, they seem to have their breeding area here.

Impressions of Summer Edge (2)

There’s not really much to see on Summer Edge but it is a prefect retreat, a place to wind down, to chat with your loved one. At the base of the lighthouse you find posing balls to take a particular picture. At the beach and on the decking you find numerous opportunities to sit and cuddle. It’s just an enjoyable peaceful island and as such it is outstanding.

Impressions of Summer Edge (3)

Thank you Funky for providing your sim to the public. During my visit Summer Edge was quite crowded but it is large enough, everyone found a cosy and peaceful corner. I enjoyed my visit a lot.

Landmark to Summer Edge
https://maps.secondlife.com/secondlife/Forever%20Love/233/157/22
Flickr group
https://www.flickr.com/groups/bananabuilds/
Inara Pey’s blogpost “A Summer Edge in Second Life”
https://modemworld.me/2019/06/18/a-summer-edge-in-second-life/

Simploring 2019 (63) Blaylock Island, where peaceful waters flow

Following Inara Pey’s blogpost “The waters of Blaylock Island in Second Life” I visited Blaylock Island, where peaceful water flow. This moderate homestead is owned and designed by Jaccy (Jaccaranda Jael) with the support of Magenta Silverfall and Tira Langur (Tira Yalin).

Blaylock Island overview / around the landing point

Close to the landing point is an inviting sign: “Welcome dear visitor. Everybody is welcome to explore our sim. Find our sealgroup near the ocean, wander trough the rainforest up to the hill, take a boat to feel the swamp … just have a great day. greetings Jaccy, Magy and Tira

Impressions of Blaylock Island (1)

Blaylock Island has a beautiful and varied design. Close and around the landing point you can enjoy the view on the sea of watch seals and seagulls. If you turn and look to the other side, there’re tall rocks with quite some waterfalls and a lot of vegetation – a rainforest.

Impressions of Blaylock Island (2)

The rainforest is fun to explore. I climbed up the stairs to one mountain, from where a zip line leads back to the beach and of course I tried the ride. I also found a rope that you can use to cross a bay. That was fun, although I really wasn’t dressed for it, but Second Life allows that *winks*
Of course it rains in the rainforest but there’re enough places to retreat under a roof or a rock and to sit dry and cosy. Apropos sitting, there are innumberable places to sit and cuddle at Baylock Island.

Impressions of Blaylock Island (3)

The two houses and the two houseboats are furnished and decorated with love for the detail. I saw no private and had a look inside. At several spots you can take a boat and use it to explore the Baylock Island by boat, getting a different view.

Impressions of Blaylock Island (4)

Blaylock Island is a perfect place to retreat and enjoy the beauty of Second Life, the nature and the peace. I like the design. Thank you Jaccy, Magy and Tira for creating and providing this magic place to the public

Landmark to Blaylock Island
https://maps.secondlife.com/secondlife/Blaylock%20Island/74/144/23
Inara Pey’s blogpost “The waters of Blaylock Island in Second Life”
The waters of Blaylock Island in Second Life

Simploring 2019 (60) Kun-Tei-Ner

In April 2019 I visited HoPe, a sunken city, giving us a picture of how the world might look like when humans have left (read Simploring 2019 (49) HoPe). HoPe was designed and created by Fred Hamilton (frecoi) and Lotus Mastroianni. Now Fred and Lotus opened a new place named “Kun-Tei-Ner“. The name sounds Asian but it is a play on the word container.

I came across Kun-Tei-Ner by reading Inara Pey’s blogpost “A water world in Second Life” and of course I had to visit. The landmark description gives an idea what Kun-Tei-Ner is about:
This is a place years ahead of us with no land. Humans have produced a lot of things…and many things are useless in some years. A city grows up on a huge mountain of containers filled with broken technological stuff, abandoned or fallen from ships.

Kun-Tei-Ner overview

Consequently the landing point is on a swimming container from where you can enter the artificial container city. I decided to get an overview first and swam to one of the observation ballons a bit aside from the city. I could climb up and had a nice view from up there.

Impressions of Kun-Tei-Ner (1) – around the landing point and view from the balloon

Kun-Tei-Ner is completely built on containers and with containers. The containers are used for living, for storing, for production, as stores, as restaurants, simply for everything. There are several container islands connected by steel bridges. Finding your way through the container jungle is difficult. I mostly followed the little arrows which indicate which way you can take without ending in a blind alley.

Impressions of Kun-Tei-Ner (2)

Several of the containers are furnished, some of them very detailed. There are a lot of possiblities to sit down and enjoy the view or to let your mind wander. And there is really a lot to discover. I spent more than a full hour exploring and I haven’t seen everything. Kun-Tei-Ner is getting it’s power from 3 big windmills and from a solar panels. Humans have rescued some pets, I saw a cat in one container. They rescued some plants and used them to make this water world a little bit green – you see ivy growing at the conatianer walls and some roofs are covered with grass.

Impressions of Kun-Tei-Ner (3)

But there’s still industry. What comes out of the tall smoke stack doesn’t look really healthy. There are pipes and other equipment that look like heavy industry. During my exploring tour I sat down in a pizza restaurant and I visited the food market which is on a seperate container island.

Impressions of Kun-Tei-Ner (4)

What else? Yes, the shark. There’s a huge shark with a nacelle circling over Kun-tei-Ner. I personally think it doesn’t fit as it is a fantasy element and the rest of Kun-Tei-Ner looks as if it could exist. But it can also be a blimp, so let’s assume that. What made me smile is that I saw two seals taking a bath in the sun on a swimming container. The big billboards are also something to have a second look at. One advertises Skype “connecting the world”. There are many little details to discover and I must have missed most of them.

Impressions of Kun-Tei-Ner (5)

Kun-Tei-Ner is a facinating place. It has a message and it is build with with a lot of creativity and love for the detail, it has wit, if offers places to sit and retreat, and it offers the opportunity for many hours of exploring. I did enjoy my visit a lot. Thank you Fred Hamilton (frecoi) and Lotus Mastroianni for providing Kun-Tei-Ner and for sharing it with the public!

According to Inara Pey’s blogpost Kun-Tei-Ner was opened on May 19th and might be available about a month. Hence you might visit better soon.

Landmark to Kun-Tei-Ner
http://maps.secondlife.com/secondlife/Fallen%20Angel/112/182/23
Flickr group
https://www.flickr.com/groups/kun-tei-ner/
Inara Pey’s blogpost “A water world in Second Life”
https://modemworld.me/2019/05/24/kun-tei-ner-a-water-world-in-second-life/

Simploring 2019 (52) Copper River – Flourish Sales Studio & Studio 52

Following Inara Pey’s Living in a Modemworld blog and her post “Showing a little Flourish in Second Life” I came across Copper River and visited it on Wednesday, April 17th.

Copper River is a full (moderate) region owned by Keely Stromfield (Keely Mistwood). It has been designed by Julz (Juliette Rainfall) and her partner, Leaf (Peyton Darmoset). The sim is home for two bi-monthly sales events, the Flourish Sales Studio and Studio 52.

Copper River Overview and Flourish Sales Studio

The landing point is close to the entrance to the (outdoor) Flourish Sales Studio. Addicted to shopping as I am, I had a look at it first. The current sales event offers a broad range of products, male and female fashion, accessories, docoration, furniture and more. The current event started April 10th and will be closed May 4th.
Salon 52, (previously Hairology) is a bi-monthly event for everything hair related. Event months are January, March, May, July, September and November.
Keely Stromfield (Keely Mistwood) runs her own blog (https://keelymistwood.com/), it is about SL only and deals with amoung other issues with SL Fashion and home decoration.

Impressions of Copper River (1) – around the bus stop

Besides being home for the above bi-monthly events Copper River is an outstanding designed place. It’s somewhere in a desert, the vegetation is dominated by cactuses, creosote bushes and shrubs. You can seemingly feel the heat of the hot sun burning on your skin. Far away on the horizont you make out the silhouette of a large city with skyscrapers. Roads lead in an out Copper River. The sim is perfectly embedded into the surrounding, some bushes and cactuses being off sim but you only notice it when you want to get closer and reach the sim edge. Same goes for the roads which lead far out of the sim. Chapeau!

Impressions of Copper River (2) – around the appartments and the motel

Copper River offers some really great backgrounds for taking pictures and some oddities as well. Walking from the Flourish Sales Studio along the street you pass by an appartment complex and a bus stop. The bus’ engine is running yet there’s no driver nor guest. At the bus stop you find entertainment machines and food, it seems that you might have to wait very long for a bus out here in the desert.
Next to the bus stop is a truck which front is covered with tv screens and with slogans, really odd … and there’s camera as if there’d be anything to film here.

Walking further outbound you come along a motel, a crashed private jet plane (it is off sim already), a large solar park and a row of 3 huge female scultures which form the sentence “Life goes on”

Impressions of Copper River (3) – in the middle of nowhere

In the center of the sim is a large deep water reservoir. At least you won’t die of thirst in Copper River. The reservoir is fed by a waterfall and by wooden canals that come from the mountains. The wooden canals are dry and along them are stairs that lead into the mountains. Embedded into the mountains is the huge building for the Studio 52 bi-monthly event. The building can also be reached following the street. If you’re at the building and look over the water reservoir you see an event tent and platform, that you might oversee when just walking along the street. It is a bit hidden and it was the last stop on my simploring tour.

Impressions of Copper River (4) – the event area (upper left) and in the mountains close to Studio 52

I do appreciate the combination of inworld shops with a place to explore. And exploring Copper River was pure fun. It offers such great and particular views and I took a lot of pictures. Thank you, Keely, for providing Copper River along with the bi-monthly events. I did enjoy my simploring tour!

Landmark to Copper River
http://maps.secondlife.com/secondlife/Copper%20River/200/239/29
Inara Pey’s blog post “Showing a little Flourish in Second Life”
https://modemworld.me/2019/04/13/showing-a-little-flourish-in-second-life/
Keely Stromfield (Keely Mistwood)’s blog
https://keelymistwood.com/

Simploring 2019 (48) Amrum

When I came across Amrum on scoop.it SL Destinations I decided immediately that I had to visit it. Amrum is an island located in the North Sea, just south of the way more famous island Sylt. I’ve been on Sylt quite often, I know the climate, the environment and I enjoyed walking endless hours along the beach. And Amrum in Second Life?

Amrum in Second Life is an adult homestead designed by Jacky Macpherson and owned by Sunrise (Sunrise Avalanche). It is way smaller than the island in the physcial world and just has 3 houses. The name does fit nonetheless as Amrum in SL has a comparably long beach at one side (the side directed to the sea) and a greener and a bit more rocky shore on the other side. The vegetation consists of grass, beachgrass and some trees. You come across some horses and sheep that graze peacefully and seagulls circle above your head. You hear the sound of the sea rushing. And you even find two beach chairs, which are quite typical for the German coast. This all adds up to the feeling being on vacation on an island in the German North Sea.

The three houses don’t fit on a German island with regard to their style and architecture. They do fit to Amrum in Second Life though. The houses are public, at least I saw no single sign or read anything saying that they are private. And the doors are wide open, the curtains fly like flags out of the open windows. Hence I looked inside.

Impressions of Amrum (1) – The Meet&Talk house and the Event decking

The house near to the landing point offers space to sit on a large wooden terrace. Inside is just one large room that offers also places to sit and talk. From the other side you can see a yacht anchoring nearby and you can see at platform at the beach, which could be used for parties or events. I named this house the “Meet&Talk house”

Impressions of Amrum (2) – The Bedroom house

The second house I went into just has only one single room inside as well featuring a large (adult) bed and some decorations, hence I named it “Bedroom house”

Impressions of Amrum (3) – The BDSM house

The third house has two rooms, one of them is fitted with BDSM gear and furniture of high quality and is in my opinion quite stylish. I might make use of it for a session. I couldn’t refrain from testing some of the gear. The other room is decorated with erotic pictures, has a piano and some adult furniture and also looks quite stylish. I called this house “BDSM house”. What a vacation home!

Impressions of Amrum (4) – Varous spots to sit and enjoy

As mentioned above Amrum in SL has a quite long beach at one side of the island and I had fun walking along it. I sat in one of the beach chairs and I tried out several other opportunities to sit and enjoy the atmosphere. Quite close to the BDSM house is a nice place to meditate, another meditation point is closer to the Meet&Talk house.

More impressions of Amrum

Beside all of the above Amrum is a nice place to take pictures with a maritime background and to simply enjoy. When I visited Amrum the first time I met Inara Pey who was exploring Amrum riding her horse. We had a nice chat. Inara published her blogpost “Amrum in Second Life” just the same day.

Thank you Sunrise for sharing your sim with the public. I enjoyed my short trip to the North sea in Second Life!

Landmark to Amrum
http://maps.secondlife.com/secondlife/Amazonia/121/75/25
Inara Pey’s blog post “Amrum in Second Life”
https://modemworld.me/2019/04/08/amrum-in-second-life/

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