Art in Second Life (40) Lobby Cam by Bryn Oh

Bryn Oh gave me the opportunity of seeing/expieriencing her latest installation “Lobby Cam” that is going to open on May 1st. So far I have visited Bryn Oh’s sim Immersiva a few times but I never spent enough time to immerse deeper into her installation. Getting this exclusive opportunity I decided to visit her newest installation, which is not at her sim Immersiva but on a sim named Immersivist.

Before I visited I tried to get a deeper insight into Bryn’s world and a I read a few posts from Inara Pey on her blog. Quite helpful was her post “Hand and the art of Bryn Oh in her own words“.

With my work I build for different types of people. There are those who have followed my work and know how to search for the deeper layers; they are the “experts”. For them, the story and time line are important. But I also try to build for people who know nothing about the history of the world I have created. So I build in layers: the top layer is for people who know nothing of my work and they enjoy the story on its own; the next layer is the story and then concepts within the story and the final layers are where the story fits into the time line.” (quote from Bryn Oh)

For sure I belong to those knowing nothing….

Impressions of “Lobby Cam” by Bryn Oh (1)

Bryn’s many installations are all connected with each other. Her artwork in Second Life is one long narrative which began in 2009. Each new work is a chapter in this story. They follow a timeline, yet they were not published in this order. Actually “Lobby Cam” is at the start of the timeline.
Bryn’s art is about virtual worlds and her art is showcased in virtual worlds. Bryn’s work is about AI, about a future world where reality and virtuality have melted into each other, where you can’t distinct the two anymore. It brings up questions like implanted memories and the difficulty to decide what is real.
Bryn’s art is interactive and her installations in virtual environments are made to experience them, to become part of it. You can still visit her installations “Hand” and “Brittle Epoch“. And when you begin you will get drawn deeper and deeper as you immerse into Bryn’s world. But you can also see her art on other media, you can watch videos of Bryn Oh’s installations on youtube, for example her installation “Hand” is on youtube.
You can find so much of about Bryn and her art on the internet that I simply got lost and was quite unsure how to put my many impressions and thoughts into words. You will have to do that yourself, I will just provide a few links from where you can start your own journey (see links below).

Landing at “Lobby Cam” by Bryn Oh

But back to “Lobby Cam”. You don’t need to know anything about the timeline and Bryn’s narrative for a visit ot “Lobby Cam”. For those interested, the timeline is shown at the landing point of “Lobby Cam”. Upon landing you should make sure that you “Use shared environment” and set advanced lighting on in your viewer. Furtheron you should enable shadows from moon and projectors on to get the full experience. Then you have to click the “click here” sign to enable experience tools which will add a diary book (hud) to your top right. It will appear large on your screen, click the icon in the top right to minimize it.
Start your visit by walking towards the painting and enter the narrative. Click on everything and you will find various interactive elements and secrets, as well as you will find pages from a torn up diary on the ground. These pages with advance the story in the diary hud (you have to maximize it again of course).

Impressions of “Lobby Cam” by Bryn Oh (2)

The story takes place in the present during the pandemic. The main character is a middle aged man living in the middle of nowhere in a remote converted grain silo. He watches a girl, who he calls Fern, through a security camera surveilling the lobby of an appartment building.

While exploring you can also find elements to write a letter. If you find the envelope, pen and ink, paper and stamp and all the pages you will have the ingredients to write a letter from the main character to Fern. If you click the red mailbox on the train platform you can send this message directly to Bryn by email. Bryn will respondto all letters sent as Fern would reply to your message. This will end the story depending on what you write.
Bryn added: “In the past I have done something similar requiring me to reply to several hundred letters and each I do without using a form letter… it is very time consuming but I feel it is important.”

Impressions of “Lobby Cam” by Bryn Oh (2)

Born in Toronto, Bryn attended the Ontario College of Art and Design (OCAD) and studied Fine Art Drawing and painting, receiving the George A Reid award for painting. Subsequent to that attended the Toronto School of Art as well as Seneca College studying computer animation. After completion becoming represented by XEXE gallery in Toronto later known as KWT Contemporary. Oil paintings are collected internationally. In 2007 Bryn became interested in creating immersive environments in virtual reality spaces as a new media artist known as Bryn Oh. Since then Bryn’s work has featured in magazines such as Vogue magazine, in movies and in galleries and museums worldwide.

Impressions of “Lobby Cam” by Bryn Oh (3)

Bryn Oh’s Lobby Cam received a national arts grant from the Canada Council for the Arts which is special to her as her previous grants were from the Ontario Arts Council and this is her first nationally awarded grant. It is important for her career as an artist, but also it legitimizes virtual art in the minds of some curators from large institutions who are not familiar with Second Life. The grant supports the building of Lobby Cam in the virtual world of Second Life as well as building it in Unreal Engine (which is in progress for several more months). Lobby Cam has taken five months to build and all elements are created by Bryn Oh.

A really outstanding (art) experience in Second Life! Thank you Bryn.

Landmark to Bryn Oh’s “Lobby Cam”
http://maps.secondlife.com/secondlife/Immersivist/16/23/23
Promo “Lobby Cam” on youtube
https://www.youtube.com/watch?v=1rQrAv45d4c
Inara Pey’s blogpsot “Hand and the art of Bryn Oh in her own words”
https://modemworld.me/2020/04/27/hand-and-the-art-of-bryn-oh-in-her-own-words/
Landmark to “Hand” by Bryn Oh (gateway)
http://maps.secondlife.com/secondlife/Bryn%20Oh/44/211/22
Bryn Oh’s “Hand” on youtube
https://www.youtube.com/watch?v=TYPCB2N2U58
Landmark to “The Brittle Epoch” by Bryn Oh
http://maps.secondlife.com/secondlife/Immersiva/17/108/24
Bryn Oh’s blog
http://brynoh.blogspot.com/
Support Bryn Oh on Patreon
https://www.patreon.com/brynoh

Backflash April 2022 “Simploring 2017 (31) The Last Forever – Marfa” (April 25th, 2017)

In the “Backflash” series I select an old entry once a month and present it here. This way I force myself to browse in the archive and to fresh up a few of the many memories. For our readers the new series shall provide an insight into our Second Life without reading back the many posts and it might also give reason to browse through the archives.
For April 2022 I selected a post from April 2017 “Simploring 2017 (31) The Last Forever – Marfa”.
Back in 2017 I had never heard about Marfa, TX and thus I did some resaearch und learned a lot about this famous place in the middle of nothing. Snce then I came across Marfa in Second Life a few times and for me it feels a bit like I’d have been there in RL. At “The Last Forever – Marfa” I also saw Melusina Parkin’s minimalistic art for the first time. Whenever I get aware that Melusina has opened a new exhibtion I visit it nowadays – and often remember my visit to her exhibtion at “The Last Forever – Marfa”
Enjoy reading…


Simploring 2017 (31) The Last Forever – Marfa

I went on a simploring tour Saturday, April 22nd. I decided to visit “The Last Forever“, a landmark that I picked from Nix Bubbles’ blog. The landmark description was not really revealing for me: “The Last Forever is a new sim/full region inspired by Marfa, TX from the creators of West of The Rain, Oobleck Allagash and Nodnol Jameson (KraftWork), along with the creative team of Kai Mannequin, Brooke Barmy, Rooky Yootz, Triin, Misty and Jack Hanby.” I haven’t heard about Marfa in Texas before nor did I came across of any of the mentionened names. Most of “The Last Forever” I understood later, when I looked up some profiles and after reading about Marfa, TX.

April 22nd: The Last Forever – overview

Marfa was founded in the early 1880s as a railroad water stop. The town was named “Marfa” at the suggestion of the wife of a railroad executive. The Marfa Army Airfield served as a training facility for several thousand pilots during World War II. It was closed 1945. Marfa has a population of about 2,000 people, hence it is really small.
Today, Marfa is a tourist destination and a major center for Minimalist art. Attractions include Building 98, the Chinati Foundation, artisan shops, historical architecture, a classic Texas town square, modern art installments, art galleries, and the Marfa lights. The city is also 37 miles (60 km) from Prada Marfa, a pop art exhibit, which might be the most photographed and visited site in Marfa. The area around Marfa is known as a cultural center for contemporary artists and artisans. In 1971, minimalist artist Donald Judd moved to Marfa from New York City. Since Judd’s death in 1994, two foundations have worked to maintain his legacy: the Chinati Foundation and Judd Foundation. Every year the Chinati Foundation holds an open house event where artists, collectors, and enthusiasts come from around the world to visit Marfa’s art.
(Source: wikipedia
The landing point is at the Marker of Marfa, which is based on Marfa in the reality. Upon your landing you get a welcome “Welcome to The Last Forever SIM home of KraftWork, BIGBULLY, Powder Pack, Kiss me Poses and Triin.” KraftWork and BIGBULLY are shops for mesh creations for decorations and furniture in Second Life. Powder Pack is a store for make-up and skins for mesh heads and Kiss me Poses is a store for poses. The Last Forever is the home of these stores. I didn’t find out what Triin is.
Marfa in Second Life looks a bit like I would imagine a little town in Texas. First of all it is in the middle of nowhere and surrounded by a desert. There are some modern buildings but also some buildings that have seen better times. And there are some ruins and abandoned homes. The infrastructure is dilapidated and some corners and areas look shabby. What I noticed before I did the above research about Marfa in the real world is the art spreaded all over the sim.
I walked around town and collected some impressions of Marfa in SL. I explored the mainstores of KraftWork and BIGBULLY. I went into the radio station and I couldn’t refrain from peeking into the local sex shop. I visited the exhibit Americana, American Icons in Second Life by Melusina Parkin. Outside of the town is the famous Prada Marfa, a camping ground, and some houses. The atmosphere is dense and The Last Forever looks quite real, in particular when you know about Marfa in reality. Monday, April 24th, just 2 days after my visit, I noticed that Inara Pey published an entry about Melusina Parkin’s Americana exhibit titeled “Melusina’s American Icons in Second life in her blog, just the very same day that I visited Marfa. What a coincdence!

Thank you Oobleck (allagash) and Nodnol Jameson (owner of KraftWork) for providing The Last Forever to the public. You understood how to combine the site of some mainstores (including your own) with the experience of a great place in Second Life and you contributed to my education as I now know about Marfa.

 

Landmark to The Last Forever
http://maps.secondlife.com/secondlife/The%20Last%20Forever/181/97/23
(outdated!)
Inara Pey’s blog entry about Melusina Parkin’s Americana exhibit at The Last Forever
https://modemworld.me/2017/04/21/melusinas-american-icons-in-second-life/

Link to the orignal post:
https://themaurers.me/2017/04/25/simploring-2017-31-the-last-forever-marfa/

Art in Second Life 2022 (39) Exaggerations by Blip Mumfuzz @ Andante Gallery

Following Inara Pey’s blog I came across her post “Blip’s exaggerations in Second Life” and a gallery which I had not visited before – the Andante Gallery, operated by Jules Catlyn and Iris Okiddo (IrisSweet). The Andante Gallery has new exhibitions every 5 to 6 weeks. The current exhibition is by Blip Mumfuzz and titled “Exaggerations”.

The gallery itself is larger than it seems on a first glance and consists of two L-shaped buildings with a center court.
Most of the pictures of Blip Mumfuzz in this exhibition are flowers and plants that are processed with filters or additional layers to create a dominant colour, floral abstracts, exaggerations as the title implies. Blip used the windows of the gallery building to showcase more of her art looking from inside to the outside.

Impressions of “Exaggerations” by Blip Mumfuzz @ Andante Gallery (1)

I had come across Blip Mumfuzz in March 2020 the first time, when she exhibited at La Maison d’Aneli (read here). I also saw her exhibition “Urban and Industrial Images”, that excited me because of the way and the environment in which Blip presented her art (read here). I personally think she has the talent for the right way to showcast her work.
Blip Mumfuzz is a SL verteran, being inworld since 2007. Blip takes extraordinairy pictures in Second Life. Her art is to select the right cut-out of a picture, she looks for the abstract in the common, she “helps people to “see” the world with their mind and not just with their eyes.
Some pictures at the exhibition are different though. For example there’s a series of 3 pictures “Grill, Breakfast and Back” that capture everyday life scenes. And through one window you can see the picture “Microbus”, that is an example of Minimalism in Blip’s artwork. Amoung the floral abstraction pictures, these pictures gain particular attention.

Impressions of “Exaggerations” by Blip Mumfuzz @ Andante Gallery (2)

You can see more of Blip’s art at her flickr page or at her Mumfuzz Gallery.

The exhibition “Exaggerations” by Blip Mumfuzz at Andante Gallery will stay open until May 8th. Thank you Blip for this exhibition, thank you Jules Catlyn and Iris Okiddo (IrisSweet) for enabling it and thank you Inara for your post. I enjoyed my visit.

landmark to “Exaggerations” by Blip Mumfuzz at Andante Gallery
http://maps.secondlife.com/secondlife/Amityville/144/108/24
Inara Pey’s blogpost “Blip’s exaggerations in Second Life”
https://modemworld.me/2022/04/12/blips-exaggerations-in-second-life/
Blip Mumfuzz flickr
http://bit.ly/23XK2aE
Mumfuzz Gallery
http://maps.secondlife.com/secondlife/Port%20Babbage/8/57/106

Diary 2021 (168) December 7th A varied day

Tuesday, December 7th, I met Jenny when I came inworld in the morning. We went to club Domme a Domme and to Puerot Esclava, we chatted and caught up wiht our news. After half an hour we both had to leave and to tend to our RL.
Jenny was wearing her cuffs and her keys out since the day before. She was looking for trouble. Hence, before we left that morning, I locked her cuffs and set a timer – hoping whe would have fun.
I peeked into Second Life again after lunch. Jenny and I had bought the chains and the hooks, that are at Psi’s realm and where I like to leash and tie up our slaves. I wanted to place some at our homeplace. To my surprise I met Jenny again. We placed two chains – one at our porch and one at our terrace.
I wanted to push Jenny a bit more into trouble. I went to club Domme a Domme with her and left her at the “Bitch Post” – with her keys out of course.

December 7th: Jenny and Diomita at club Domme a Domme and at Puerto Esclava / Jenny in trouble at Carnal Intentiones

I was not inworld in the afternoon due to my RL. Before I returned at night I found a picture in my email – Jenny in trouble *winks*. I looked forward to hearing about her time and if she had fun.

Jenny reported me of her little adventure. It didn’t start where I left her though. She went to Lock Without Asking (LWA)  – and there she met someone who shared her love for bondage….
We went seeing Flo and just when we had started a skipee, Angelique came by, so we restarted the game and played as teams. Jenny and Angelique won it easily. Angelique went to bed ans as neither slave Holly nor pet Sun were present we took Flo on a short simploring tour to a Winter place. I picked “Crisp Kringle – Frogmore Christmas Region“, which I found on Inara Pey’s blog – a lovely sim, “a tiny Swedish village of childhood memories, snow covered landscape, warm Fika Shoppes, and the light sound of Reindeer paws.” I took quite some pictures, it must be a habit *winks*. I’ll share a few here and if you want to know more, read Inara Pey’s blogpost “Frogmore’s Swedish Winter Cripsness in Second Life

Impressions of Crisp Kringle – Frogmore Christmas Region (1)

Impressions of Crisp Kringle – Frogmore Christmas Region (2)

Jenny was experienceing quite some lag and hence our visit was not that long – yet I have to return to this lovely place. We took Flo to Carnal Intentions and soon after we had arrived slave Holly and slave Alessi joined us there.  We stayed at Carnal Intentions for the rest of the evening.

Mistress jenny and Diomita at Carnal Intentions with Flo, slave Holly and slave Alessi

Landmark to Crisp Kringle – Frogmore Christmas Region
http://maps.secondlife.com/secondlife/Malfurion/227/96/22
Inara Pey’s blogpost “Frogmore’s Swedish Winter Cripsness in Second Life”
https://modemworld.me/2021/12/04/frogmores-swedish-winter-crispness-in-second-life/

Simploring 2021 (35) Jenny and Diomita exploring Winter sims in Second Life

Wednesday, December 8th, Jenny and I wanted to take a picture for our yearly Christmas card. We changed into Christmas outfits and started our tour at Crisp Kringle – Frogmore Christmas Region, where we had been the day before already. I had found the landmark following Inara Pey’s blogpost blogpost “Frogmore’s Swedish Winter Cripsness in Second Life“.

We looked for spots to sit and cuddle and we found some really nice motifs.

December 8th: Jenny and Diomita at Crisp Kringle – Frogmore Christmas Region

The next sim we visited is one, that we visit every year. It has become a tradition for many people to visit Calas Galadhon’s Christmas isntallation. I’m very happy that Tymus Tenk and Truck Meredith realized it once again. This year it is called “A Christmas wish“. And of course Inara has blogged about it: “A Calas Christmas wish for 2021 in Second Life“.

Jenny and I made the balloon tour and I took quite some pictures….

December 8th: Jenny and Diomita at Calas Galadhon’s “A Christmas wish”

… and more pictures …

December 8th: Jenny and Diomita at Calas Galadhon’s “A Christmas wish”

Finally we sat down overlooking the big ice skating area in front of the main building – we enjoyed!

December 8th: Jenny and Diomita at Calas Galadhon’s “A Christmas wish”

The last sim we visited was Luane’s World, also featured in Inara Pey’ blog: “Luane’s Winter world in Second Life“. We looked around, sat down for a picture and visited the funny floating ice sheet with the ice bears. Hint: Click the illuminated ice bear: “Santa Teddy Bear thinks Jenny Maurer would make a great hunting buddy

December 8th: Jenny and Diomita at Luane’s World

December 8th: Jenny and Diomita at Luane’s World

Our little Winter simploring took more than 2 hours – we enjoyed! Thank you Inara for blogging.

Landmark to Crisp Kringle – Frogmore Christmas Region
http://maps.secondlife.com/secondlife/Malfurion/227/96/22
Inara Pey’s blogpost “Frogmore’s Swedish Winter Cripsness in Second Life”
https://modemworld.me/2021/12/04/frogmores-swedish-winter-crispness-in-second-life/
Landmark to “A Christmas wish”
https://maps.secondlife.com/secondlife/MIST/247/82/3002
Inara Pey’s blogpost “A Calas Christmas wish for 2021 in Second Life”
https://modemworld.me/2021/12/01/a-calas-christmas-wish-for-2021-in-second-life/
Landmark to Luane’s World
https://maps.secondlife.com/secondlife/Le%20Monde%20Perdu/167/167/35
Inara Pey’s blogpost “Luane’s Winter world in Second Life”
https://modemworld.me/2021/12/06/luanes-winter-world-in-second-life/

Simploring 2021 (31) Nelipot – Autumn 21

I read Inara Pey’s blogpost “Nelipot’s Autumn peace in Second Life” and it tempted me immediately to visit the place myself as I love the colours of Autumn.

Nelipot is a moderate homestead owned and designed by Shawn Shakespeare (SkinnyNilla) and Lien (Lien Lowe). It consists of 4 smaller islands and one bigger island. The landing is on one of the small islands right next to a lovely camping site. From here you have already the first great views into the colours of Autumn. The trees glow in different colours, the ground is full of leaves and more leaves are falling.

Nelipot Autumn 21 – overview / at the landing point

A roundtrip starts naturally by crossing the covered bridge withe the fitting inscript “Welcome Fall”. It leads to another island with a farm. The two buildings are furnished nicely inside and invite to take a look at many details.

Nelipot Autumn 21 – camping site / covered bridge / farm

The path continues naturally to the main building at Nelipot, an old windmill. The mill is used as a bar and again is furnished with style. The banks and chairs outside are a great place for a rest drinking a glass of wine or a rare beer – both can be found inside of the mill. The area outside of the mill seems to be also used for small events. The water from a waterfall flows beind the mill. From the mill you follow a wooden path along the shore until you reach a little platform with a chair – another lovely view into the Autumn landscape.

Nelipot Autumn 21 – at the farm / the old mill in- and outside / the wooden path and overlook platform

Next to the platform is a small pier with a boat. The boat is only for sitting and can’t be used though. A zip line connects another island with the pier, but it can only be used from the island side. I had to walk back to the wooden platform and walked to the other side of the main island where you find an old tram and tram tracks. Around the corner is a nice and cosy little hut, which I named “Writer’s hut”. A place to be and to enjoy, lovely decorated and the big windows offers anotehr great view.

Nelipot Autumn 21 – the pier / old tram / Writer’s hut

As I couldn’t use the zip line I had to walk back along the wooden pathway, along the old mill to the farm. At the pickup is a bridge to the next island which is used for a residential house. Again that is furnished and decorated with love for the detail. I sat a while on the porch and inhaled Autumn. From here you can walk over a bridge to the last island, a small island with a wrecked shack. This island has its own charme as you look to the landing island and to the writer’s hut from here. A real paradise for photographers.

Nelipot Autumn 21 – pier and zip line / residential house / wrecked shack

I finished my visit with taking a few more pictures and of course I used the zip-line.

Nelipot Autumn 21 – at the wrecked shack / using the zip line / Autumn views

Nelipot is, as Inara wrote it, a very peaceful rural sim. It offers countless nice views and I enjoyed the colours of Autumn. A very well made, romantic place. A place to wind down and forget the world around us and to simply enjoy.
Thank you Shawn Shakespeare (SkinnyNilla) and Lien (Lien Lowe) for creating Nelipot and in particular for sharing it publicly. I enjoyed my visit a lot!

Landmark to Nelipot
https://maps.secondlife.com/secondlife/Safe%20Haven/81/88/23
Nelipot flickr group
https://www.flickr.com/groups/14758902@N20/
Inara Pey’s blogpost “Nelipot’s Autumn peace in Second Life”
https://modemworld.me/2021/09/23/nelipots-autumn-peace-in-second-life/

Simploring 2021 (29) Bellisseria Slenderman Gallery

I picked Bellisseria Slenderman Gallery from scoop.it SL Destinations for my simploring tour on Thursday, July 22nd.

Are you up for something spooky? Are you up for some fun? Can you bear seeing blood? If you can answer all this with a “yes”, then the Bellisseria Slenderman Gallery is a place to explore for you.

The landmark description is already intriguing: “He has visited your home. Have you visited his? Come & experience the Very NICE & Very EVIL home and art gallery of the Bellisseria Slenderman. If you can find it, take a ride on “Slender: The Eight Pages” THRILL RIDE!

The Slenderman? I looked him up on wikipedia: “The Slender Man (also spelled Slenderman) is a fictional supernatural character that originated as a creepypasta Internet meme created by Something Awful forum user Eric Knudsen (also known as “Victor Surge”) in 2009” (source wikipedia).
I also read Inara Pey’s post “The Slender man gets arty (and more) in Bellisseria” and I recommend to read this post before visiting. Inara summarized the background very well. Hence I won’t go into more details about the Slender man here anymore.

The parcel is owned by Mouse Mysterious and the parcel’s group was founded by Bellisseria Slenderman (Slenderman Bellisserian). But you can’t communicate with Bellisseria Slenderman, all communication go through his spokesmouse Mouse Mysterious *winks*

The Bellisseria Slenderman Gallery

Actually the Bellisseria Slenderman Gallery is really a gallery. The house is full of pictures, all showing appearances of of the Slenderman or scences on the occasion of his appearance. And there are many pictures shown in the gallery. But the intention is not to exhibit artful pictures. At the entrance of the gallery you can grab a notecard with things to do at the Bellisseria Slenderman Gallery:

1. Take your time to look around and see the NICE & EVIL artwork of the Bellisseria Slenderman.
2. Find the Slender: Eight Pages Roller Coaster
3. Find the creepy Bellisseria Slenderman basement
4. Find The Bellisseria Slenderman BBB Stamp Machine… YES it is HIDDEN because the Bellisseria Slenderman is EVIL… Once your passport is stamped he can see you… EVERYWHERE
5. Participate in the Eight Pages Bellisseria Slenderman HUNT! Can you find ALL 8 Pages? Each one can be bought for 0 L and contains a special almost one-of-a-kind Bellisseria Slenderman GIFT (ALL 8 Pages are on the parcel somewhere. And yes some are hidden in an EVIL way)
6. Try to make it out alive

Have a NICE & EVIL Day!

Ok, I did as instructed and I had fun. I first looked at the artwork and to be honest – I was not excited of it nor intimidated at all. Once you leave the house things become more intersting. In the backyard you find a hut with some bloody bags, you walk over chains and hands reaching up trough the wooden walkway. And…. there’s the entrance to the basement. In fact you need to enable experiences and to walk into the entrance, then you get teleported to the basement.

Outside of the Bellisseria Slenderman Gallery, lower left is in the basement

To get to the roller coaster you need to walk into a big “Slenderman board” right next to the entrance of the gallery. The roller coaster is big fun and well made and best experienced in mouselook.

Bellisseria Slenderman Gallery – Eight Pages Roller Coaster

And finally I had fun searching the 8 gits, the eight pages. They are really very well hidden and it takes some time to find them, I just found 2 easily. The pages are very small. Hint: use your mouse to hoover over everything to see the “buy” symbol.
The gifts itself are not really a reasom to hunt, but the hunt itself is fun.

Finally there are the BBB Stamp machines. They are not really “hidden” and easy to find. Clicking on them you get a text in main chat like:
BBB Stamp Terminal @ Slenderman Gallery ( white ): He is behind you… RUN…
BBB Stamp Terminal @ Slenderman Gallery ( white ): This really was the one… just watch your passport it will appear… really it will… Have a nice day…
BBB Stamp Terminal @ Slenderman Gallery ( white ): Bellisseria Slenderman is now deleting all your previous stamps… Have a nice day…

I have no idea what the stamp machine is for – did I miss something? Inara writes about it: “For those with a Bellisseria passport, the opportunity to have it stamped (or maybe “unstamped!”) by the Slender Man.” It made me curious and after some reasearch I found a video about the Bellisseria passport that is also available on youtube. Anotehr activity discovered :-).

Anyway I had fun exploring the Bellisseria Slenderman Gallery and wanted to share. Have fun exploring yourself. And don’t believe any conspiracy stories (in RL and SL)!

Landmark to Bellisseria Slenderman Gallery
http://maps.secondlife.com/secondlife/Birchbark/222/195/52
Inara Pey’s post “The Slender man gets arty (and more) in Bellisseria”
https://modemworld.me/2021/07/03/the-slender-man-gets-arty-and-more-in-bellisseria/
Video about Bellisseria passport
https://www.youtube.com/watch?v=z99xyGhVQU8&t=89s

Simploring 2021 (23) 80 Days – The Bayou

On Tuesday, May 18th, I read Inara Pey’s blogpost “A trip to the Bayou in Second Life” and decided spontaneously to visit “80 Days – The Bayou“, furtheron also just “The Bayou“, right away.

The Bayou is a moderate homestead, owned and designed by Camila Runo. The landmark description reads as follows: “Louisiana in the Deep South, home to the Jazz and the Blues. Music fills the air wherever you go. – French Quarter, Cayun, swamp, alligators, Voodoo, zoo, animals, beach, romance, dancing, summer, BBQ, photogenic, scenic

80 Days – The Bayou: Overview and orientation map / landing point and paddle steamer

The landing point is right next to an old paddle steamer, one of the attractions of the sim. Upon landing your can grab a folder with a lot of information, that I used in this blogpost:
The old paddle steamer “Dixie Belle” brought you to Louisiana in the Deep South of the USA. The dock where you debarked is situated on the banks of the Mississippi. From there you have a nice view to a near town as well as to the coastal marsh and the swamp the dock is connected with by a long wooden bridge.

Impressions of 80 Days – The Bayou (1) – The paddle steamer

The paddle steamer offers some activities. First of all it is a great location and background motif for photographers, but you can also go onboard and play Black Jacker or Poker. I for my part focused on taking pictures though.

Where to go first? To the left to visit the town or to the right to see the swamp? No matter where you go first, you will be surrounded either by the sounds of nature or by typical Louisiana tunes (turn your speakers on).
I decided to got exploring the town first.

Impressions of 80 Days – The Bayou (2) – The town

The town is built in the style of the French Quarter in New Orleans, including a cemetery, a Jazz club, a restaurant, a barber/tattoo shop and some residential buildings in the typical French Quarter look.
The town looks also very nice in the evening or at night as the houses are well illuminated by lights and race lights.

Impressions of 80 Days – The Bayou (3) – The town

I left the town and visited the Alligator farm. “Just have an eye on your limbs. Though we feed the gators well, they always up for a little snack.” I had a little break at a bbq close to the river and went back to the paddle steamer to visit the swamp.

Impressions of 80 Days – The Bayou (4) – The Alligator farm, the bbq place and entering the swamp

A wooden walkway leads into the swamp. Admist the swamp you will find a house, a Voodoo shack. The swamp is another great environment for taking pictures. Of course you can also see some alligators, hence you have to stay careful. If you walk beyond the Voodoo shack you will find a boat rezzer and I took a boat for my further simploring.

Impressions of 80 Days – The Bayou (5) – The swamp and the Voodoo shack

There is also a second boat rezzer on the banks of the Mississippi. Exploring by boat is also fun and offers new views. You can also reach another island with the boat (more swamp and mangroves). The other smaller islands are off sim objects and can’t be reached, but you can make a boat trip around the whole sim. Watch out for animals, another great motif.

Impressions of 80 Days – The Bayou (6) – Exploring with a motor boat

And why is the sim called “80 Days – The Bayou“? Camila Runo explains it in one of the information notecards: “The term is referring to Jules Verne’s book “Around the world in 80 days”. As I understand my projects as stops on my virtual voyage around the world (e.g. Jambo / Africa and Nour / Arabia last year, Vargsången / Scandinavia this year), I found the name appropriate for the new group I created. This group will also comprise each future project of mine.

Thank you Camila for creating The Bayou and for sharing it publicly. I enjoyed my visit a lot, it was like a short vacation.

Landmark to 80 Days – The Bayou
http://maps.secondlife.com/secondlife/White%20Widow/156/92/22
Inara Pey’s blogpost “A trip to the Bayou in Second Life”
https://modemworld.me/2021/05/17/a-trip-to-the-bayou-in-second-life/
80 Days – The Bayou flickr
https://www.flickr.com/groups/eightydays

Simploring 2021 (22) Soul Deep

For my simploring tour on Sunday, May 16th, I picked “Soul Deep“. I read a blogpost from Inara Pey about it: “Going Soul Deep in Second Life” that caught my attention.

Soul Deep is an adult homestead owned and designed by Kaelyn Alecto (thenewkae). And I saw and visited quite some sim’s of her before, most recently her sim “It All Starts With A Smile (IASWAS)” just one year ago (read here).

Soul Deep – overview and orientation map

Kaelyn wrote in her profile “Photography is the story I fail to put into words…“. “Soul Deep” is a place to relax, a place to retreat with friends, with your loved one, or just alone. And “Soul Deep” is a place that offers countless motifs for photgraphers. There’s really a bit of everything and nonetheless the sim is still natural, all of a piece.

Soul Deep” is embedded into a mountain sim surround. It consists of several small islands. In the center is a big pond. The landing is at the shore of this pond on the terrace of a café. From here you can walk on a wooden walkway around the pond.

Impressions of “Soul Deep” (1) – around the landing point

Along your way you come across many opportunities to sit and enjoy. You even find rafts or a boat large enough for a small party. Just opposed to the landing point across the pond is the largest bilding complex of “Soul Deep“, a harbour building with a naval petrol station, a shipyard and a residential building (the blue house, which doors were locked hence I didn’t look into it). The posters, the lobster buoys, the whole set-up looks like a harbour building in New England.

Impressions of “Soul Deep” (2) – The shipyard and pier

Not far from there you can walk over a little bridge to the ruins of a church, another romantic place to stay for a while. You also find some nice motifs including birds or other wildlife. Back on the main walkway there are more places to sit and a larger event area with a stage.

Impressions of “Soul Deep” (3) – Church ruins / event area

I went or better expressed I swam to the lodge next. Acutally in Second Life you can fly the little distance. The logde is a big residential house, fully furnished. On the large terrace everthing is prepared for a bigger event, maybe an anniversary, a birthday party or a wedding. There’s also a little bar. And no sutprise there are more places to sit and enjoy. A bit off the island with the ladge is another cosy place to retreat.

Impressions of “Soul Deep” (4) – The lodge

As mentioned before “Soul Deep” offers many different motifs for photographers. Not far from the landing point is a forest, with another ruin that could be a nice background for romantic pictures, and with a camping site. If you want some higher rocks or a background witu mountains, then there are some high rocks you can climb up to and there you even find a goat.

Impressions of “Soul Deep” (5) – The forest and the high rocks

And finally there are also waterfalls and beaches – a bit of everything. And have I mentioned the many places to sit and enjoy? I think I did.

Impressions of “Soul Deep” (6) – Diomita enjoying the simploring tour

Soul Deep” is a lovely sim with a broad variety of cosy places and different backgrounds for photogrpahers: “Photography is the story Kaelyn fails to put into words…“.
Thank you for this great place to hang around, Kaelyn. I enjoyed my Sunday morning simploring tour a lot.

Landmark to Soul Deep
http://maps.secondlife.com/secondlife/Soul%20Deep/99/135/23
Soul Deep flickr
https://www.flickr.com/groups/souldeep/
Inara Pey’s blogpost “Going Soul Deep in Second Life”
https://modemworld.me/2021/05/15/going-soul-deep-in-second-life/

Simploring 2020 (46) Dream Village

For my simploring tour on Monday, June 15th, I picked “**[Dream]** Village” from scoop.it SL Destinations. It led me to a post from Inara Pey titeled “A Dream Village in Second Life“.

Dream Village is an adult homestead owned by Dolceluna Myoo. The landmark description is inviting “Welcome to Dream Village, a romantic deco-vintage place, warm up near the fire and take beautiful photos in the company or in the relaxation of this silent SIM.”

Dream Village overview

Dream Village is not a village though. It consists of 2 islands that are connected by a small land bridge. The landing is at an old abandoned bar. The event area next to the old bar seems to be still in use. Close to to the bar is an old tram station and an old tram waggon. This setting is nice for taking pictures.

Impressions of Dream Village (1) – around the landing: old bar and tram station

I went to the other island first. On my way I found a nice place to sit where I could watch a cat trying to catch fish and where I had a nice view over to the broken lighthouse. I continued my tour and came to a campfire. It is set up very nicely and there’s an old VW Camping van nearby.

Impressions of Dream Village (2) the fishing cat and the broken lighthouse / the campfire

Quite close to the campfire is a residential house. It is open and fully furnished. I had fun exploring it, ooking at all the little details like a cat standing at a window and looking inside. At the terrace you find more opportunities to sit and cuddle. Also close to the residential house is another place to cuddle which offers quite some nice poses also for singles. I had a little photo session making selfies.

Impressions of Dream Village (3) campfire / residential house 2

The rest of this island is quite rural. I came across several grazing horses and another hut, which I named “Summer hut”. You could sit there and watch the horses and enjoy the peace. I also went to the island with the working lighthouse. On this island you find some goats and of course another opportunity to sit and watch.

Impressions of Dream Village (4) Diomita’s little photo session (upper left) / peacefully grazing horses around the Summer hut

I finished my simploring walking back towards the landing point. In the bay is a wooden platform with 2 loungers and I couldn’t resist to take a few more selfies there. Above the platform hoovers a ballon. During my visit it was already occupied by someone else. I can imagine that you have a nice look on Dream Village from up there. On the island with the tram station is another residential house, that is also furnished and offers great backgrounds for taking pictures. I like all the details that make the house look inhabited (like the other one). I recommend to have a closer look. The curious standing cat is also present there again.

Impressions of Dream Village (5) wooden platform in the bay / residential house 1

Dream Village is a nice and romantic place for a little time out. It offers many nice places to sit and cuddle or for photo sessions. Dolceluna Myoo, the owner of Dream Village runs a fashion shop on the market place – “My Dream Fashion by dolceluna Myoo” and she has an own blog that is about fashion as far as I could see from a quick view at it. Thank you Dolceluna for sharing your place publicly. I enjoyed exploring it and had fun taking pictures.

Landmark to Dream Village
https://maps.secondlife.com/secondlife/Purlove/99/89/23
Flickr group
https://www.flickr.com/photos/119022625@N06/
Dolceluna Myoo’s (fashion) blog
https://mydreamfashiondolceluna.blogspot.com/
“My Dream Fashion by dolceluna Myoo” on marketplace
https://marketplace.secondlife.com/stores/87742/
Inara Pey’s blogpost “A Dream Village in Second Life”
https://modemworld.me/2020/06/12/a-dream-village-in-second-life/

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