Simploring 2020 (37) Endless 58-58N

For my simploring tour on Saturday, April 25th, I picked Endless 58-58N from scoop.it SL Destinations. I read Inara Pey’s blogpost “A journey to Orkney in Second Life” before I went there myself.

Endless 58-58N was designed by Sombre Nyx (sombrenyx) and the objects I checked were also owned by Sommbre. Endless 58-58N is built in a full adult region, that is owned by a group founded by Jackson Cruyff. I don’t know his role though (co-owner? client?). After I published this simploring report, I learned from Sombre, that Jackson really owns the land as I assumed.

Endless 58-58N – overview

The landing is at a lonely beach with a camping site and you get already a feeling of the beautiful landscape and the almost intact and untouched nature at Endless 58-58N. Not far from the landing point is a sign post where you can grab a notecard with more information.

Impressions of Endless 58-58N (1) – around the landing point and at the beach

Endless 58-58N is inspired by Orkney, an archipelago of about 70 islands found to the north-east of Scotland. Inhabited for around 8500 years, the islands were settled by the Norse in the late 800s, and became part of the lands belonging to the Scottish Crown in 1472.

Today, it is a destination renowned for its many wildlife populations and gorgeous vistas and landscapes, with terrain that ranges from wetlands, farmlands and rolling moors to dramatic sea cliffs and sandy beaches. The islands are also home to Neolithic settlements, historic buildings and monuments, a thriving arts & crafts community and Europe’s best wreck-diving site at Scapa Flow.

Impressions of Endless 58-58N (2) – at the beach

I began exploring and walked along the beach. I came across a circle of Stonehedge rocks and I saw seals, many seagulls, an ox and many sheeps. I found a nice place for fishing and and some other places just to sit down and enjoy the peace. Endless 58-58N is very tempting in its own way and I enjoyed the views. It consists of one large island and two smaller islands that are connected by a bridge. One of the smaller islands is dominated by a tall standing stone that shall most probably remind of the tall standing rock named “Old Man of Hoy” that can be seen at the Orkney Islands in the physical world.
Remark: Sombre told me later that “what you see on the hillside of Endless 58-58N is a pixel version of The Ring of Brodgar. Similar to the Stonehadge in the South of England, but very different!

Impressions of Endless 58-58N (3) – the island with the tall single rock

In this virtual world, you’ll find glimpses of the real place, hints and impressions of it. To recreate any more than a tiny corner of the variety that exists in the landscapes there would be impossible, so Sombre Nyx (sombrenyx) focused on the creation of a sense of place, one reflective of all the beauty found on the islands.

Impressions of Endless 58-58N (4) – the docks and the puffin rock

Endless 58-58N has a lot of little details to discover. I like to mention the sign warning of falling stones when you walk at the foot of one of the cliffs, or a little robot made of iron sheets that stands admist the cliffs. And there’s the sign warning of puffins wich have occupied one of the cliffs.
I didn’t see though the small framed oval mirrors that are supposedly located in various parts of Orkney and should work are teleporters.
As Sombre told me later the mirrors can be found:
– on the outside wall of the garage building next to the farmhouse
– on the Ground by a large rock near the hillside painter’s easel
– at the entry to Nightfall, on the ground to your left as you walk towards the house
… and you can also click the broken telephonw box vy the docks for a TP menu, if you wish.

Impressions of Endless 58-58N (5) – the café pier and the cosy beach

I visited the docks and the farmhouse, both are offering many many details and you can sense all the work that went into both. I had fun taking a closer look. The only place that doesn’t really fit to Endless 58-58N or the Orkney Islands is the café pier, which looks a bit Mediterrean. It does offer a great backbround for pictures nonetheless.

Impressions of Endless 58-58N (6) – the farmhouse and the sheeps

In the notecard you find the landmarks to the 3 main destinations of Endless 58-58N: the camping (landing point), the docks and the farmhouse. And there are 2 more landmarks that lead to platforms in the skies above.

Nightfallis an evening retreat for rest and relaxation, intentionally very different in appearance from the main land of Orkney.” It has a touch af Asia and of luxury, a place to sit with your loved one, to get a massage or to have a romoantic evening with a glass of wine.

Impressions of Nightfall – a romantic place so different from Endless 58-58N

The other additional landmark is the Red House, “a fantasy world of winter, Red House is a collection of vignettes, small scenes that might be part of a larger story.

Impressions of the Red House, a Winter fantasy world

Endless 58-58N is a beautiful sim that provides an impression of the beauty of the Orkney Islands. I’ve never been there but it inspried me to read a bit about the Orkney Islands on wikipedia and the pictures I saw there did fit with my impressions in Second Life. I enjoyed my visit a lot and I had fun exploring the two extra places on the sky platforms. Thank you Sombre Nyx (sombrenyx) for creating this beautiful sim.

Landmark to Endless 58-58N
http://maps.secondlife.com/secondlife/Haraiki%20Bay/201/230/24
Landmark to Nightfall
http://maps.secondlife.com/secondlife/Haraiki%20Bay/8/204/1502
Landmark to Red House
http://maps.secondlife.com/secondlife/Haraiki%20Bay/15/155/2005
Inara Pey’s blogpost “A journey to Orkney in Second Life”
https://modemworld.me/2020/04/24/a-journey-to-orkney-in-second-life/
More information about Orkney Island
wikipedia https://en.wikipedia.org/wiki/Orkney
Flickr group
https://www.flickr.com/groups/14680494@N24/

Simploring 2020 (28) Silent Melody

For my simploring tour on Saturday, March 28th, I picked Silent Melody from scoop.it SL Destinations after reading the entry of Inara Pey “Attuned to a Silent Melody in Second Life” that was a real good teaser for me.

Silent Melody bird’s eye view and orientation map

Silent Meldoy is a moderate full region owned by Celtic McDaniels (celtic3147). The landmark description is inviting “Meet new friends, take lots of pictures and explore the photogenic spring themed sim. “

Impressions of Silent Melody (1) – around the landing point / event area (lower right)

And yes, it is photogenic! Right at the landing point, which is next to a fountain, I got some beautiful views and I watched a squirrel making gymnastic exercises on a hanging bird feeder – funny!

Impressions of Silent Melody (2) – in the romantic forest

From the fountain I began my simploring tour and walked to the forest. On my way I passed an event area built on a wooden deck on the water. The forest is very romantic, the trees are illuminated as well as the deer heads, In the forest you find some nice places to sit and enjoy this fairy forest. Close to the forest I also came across an overgrown white piano.

Impressions of Silent Melody (3) – the white piano / at one of the rivers

Silent Melody is dominated by big waterfalls. The water runs down into the sea over two rivers and the rivers offer nice places for pictures or for a rest. Did I mention that you find many nice places for a rest or to cuddle with your loved one at Silaten melody? I walked a bit cross-country ti the falls and noticed a cave at one side. It turned out to be a cave for meditation and of course I made a short rest there.

Impressions of Silent Melody (4) – the falls and the meditation cave

I visited the town next, which once again is a perfect place for romance. It is decorated nicely and has a smal and cosy public park at it’s entrance. The Irish pub is picturesque not only from outside but also from the inside. Next to the public park is another event area, which looks perfect for weddings.

Impressions of Silent Melody (5) – the town with the Irish pub and the cafe

Impressions of Silent Melody (6) – the wedding place at the public park (upper left) / at the beach house and the beach itself

From the town I walked to the beach with its beach house. The beach house is public and furnished with style. The terrace is a great place to meed with friends and to enjoy the view over the beach. The beach istself offers more opportunities to sit and enjoy. Quite close to the beach is a campfire with several sitting opportunities. By the way, did I mention that you find many nice places for a rest or to cuddle with your loved one at Silaten melody? *winks*

Impressions of Silent Melody (7) – the campfire (upper left) and more places to sit and enjoy

Silent Melody is a very nice, romantic sim, almost too beautiful but in Second Life we can enjoy these peaceful romantic places that can distract us from everyday life, which is not that easy right now for many of us. I enjoyed my virtual trip to Silent melody in particular as I have to stay home at the moment.
Thank you very much Celtic McDaniels (celtic3147) for sharing your place with the public! It is just amazing.

Landmark to Silent Melody
https://maps.secondlife.com/secondlife/Silent%20Melody/219/150/28
Inara Pey’s blog post “Attuned to a Silent Melody in Second Life”
https://modemworld.me/2020/03/28/attuned-to-a-silent-melody-in-second-life/

Simploring 2020 (22) Rocca Sorrentina, 1790: Italy and the “Grand Tour”

I picked Rocca Sorrentina for my simploring tour on Tuesday, February 18th, from scoop.it SL Destinations. What caught my eye was a picture of it in a blogpost written in Japanese. I checked if there were other blogposts about Rocca Sorrentina – and there were many! Inara Pey has visited it back in 2016 “A visit to the 18th Century in Second Life” and wrote that her “only regret is that it has taken me five years to discover it“. Hence it took over 9 years for me to discover this classic place in Second Life.

Rocca Sorrentina is a project of Brown University, featuring a representation of a fictitious but historically-plausible 18th century island community, located in the Bay of Naples, off the coast of the Sorrento region in southern Italy. Rocca Sorrentina is an approach to interpret and better understand various aspects of the Enlightenment and the era of the “Grand Tour” as they were manifested in Italy in the latter part of the 1700’s.

Rocca Sorrentina splits into three areas:
– a skybox with the information center and changing exhibitions
– the island, a fictitious but historically-plausible 18th century island community
– the surrounding Bay of Naples

I started my visit in the skybox where I landed next to a information board that gives out 9 (!) notecards packed with information. I used a lot of this information in my blogpost. But there’s more to discover in the landing skybox. I first visited an exhibition named “Nettuno”, which is Neptune in Italian.

Rocca Sorrentina – in the landing skybox: Information board, entrance to the Information Center (upper left) / Impressions of the exhibtion “Nettuno”

Ancient gods and goddesses of mythology still capture the imagination.  The title of our latest exhibit, Nettuno, is Neptune in Italian. Neptune, the Roman God of the sea, is known as Poseidon in Greek mythology.  Neptune was also the god of horses and the patron of horse racing. Often in mythology, gods were paired with female consorts. In Neptune’s case his Roman consort was named Salacia. Curiously, much of the research done for this exhibit show Salacia paired with Neptune but using her Greek name of Amphitrite. The exhibit contains a small sampling of various works of art showing Neptune’s godly power – and you can grab more ingormation about the exhibits by notecards.

There’s another exhibtion in the landing skybox, the “Grand Tour” and I visited this one next. I personally never heard about the “Grand Tour” before. The “Grand Tour” meant different things to different people over time.  As it is most commonly understood, it was a coming-of-age educational experience involving extended travel to the continent – mostly through France and Italy – that primarily benefited young, affluent Englishmen from the late 17th century until the time of the French Revolution.

Rocca Sorrentina – in the landing skybox: The “Grand Tour” – a very educational exhibtion

The “Grand Tour” provides a lot of information about the journeys of young people through Italy and France in the 17th and 18th century. Actually just visiting this exhibit will occupy you for at least an hour if not more, just like a visit to a museum in real Life. Honestly I postponed a longer visit.

Rocca Sorrentina – Information center in the landing skybox (upper pictures) / landing at the island (lower pictures)

Finally I went to the Information Center where you could spent a lot of time as well getting even more information. I decided to start my visit to Rocca Sorrentina on the ground level. In one of the information notecards, actually in the first from the information board is an orientation map of Rocca Sorrentina and I matched it with a bird eye view. The Harbor Master Island and the Lighthouse Island belong to the neighour sim “Bay of Naples”.

Rocca Sorrentina – orientation map and bird eye view

The buildings on the island  reflect the complex society and the diverse architecture of southern Italy in the 1780’s and 1790’s. There are the small shops of 18th century tradesmen, a dock area displaying merchant ships of the period, ancient ruins, fortifications, a grand villa (with chambers underneath which house a set of “En Garde” pistes that all are welcome to use), an underground cavern and lake, and a number of private residences that are marked with a “Residenza Privata” sign. You’re asked not to enter these private areas.

Rocca Sorrentina is not a roleplay sim, although there is roleplay activity. If you take part of roleplays you’re asked to wear a human avatar and appropriate 18th century clothing (well, anything else wouldn’t make any sense *winks*). I just visited and kept my sexy black latex outfit, but I was all alone during my visit aside of the figures that are used to liven up the scenery at Rocca Sorrentina.

Rocca Sorrentina – The Villa Vesuviana

I first went to the largest and dominating building: The Villa Vesuviana, a grand house residence inspired by Andrea Palladio’s famous Villa Capra La Rotonda and its surrounding gardens, which functions as a government house and main public building for events. The villa is very impressive with it big cupola and all the paintings at the walls. It clearly documents the wealth of at least some citizens of that time. Please be aware that there are also private apartments on the second floor.

Rocca Sorrentina – vineyard, Villa vigna, curch and obelisk

I visited the vineyard, the Villa vigna, the curch and the great lawn with the obelisk before I had a look at the Accademia di Sorrentina with its lecture hall and library (through which electronic versions of important 18th century publications may be accessed). On the second floor you find the Cabinet of Curiosities, representing the broad range of interests being studied by enlightenment-era scholars and gifted amateurs.

20200218 Rocca Sorrentina_056
Rocca Sorrentina – The Accademia di Sorrentina

I explored the harbour area and docks along with several shops and the taverna. The shops depict 18th century trades and wares, some of which sell era-appropriate items. There are also SL shops which sell 18th century clothing, home furnishings, and other items appropriate for life on the island. I saw the Shrine of Santa Maria Stella Maris and visited the Anfiteatro, inspired by the Bosco Parassio in Rome, where concerts, plays and poetry readings may be presented. And I went to beach, the fountains “The Cascade”, the Fortezza (a late Renaissance Spanish fortification), the watch tower and the Coffee House.

Rocca Sorrentina – The Cascade, the Shrine of Santa Maria Stella Maris, the Anfiteatro and the taverna

Finally I visited the Lighthouse island and went up to the lighthouse tower where you have a great view over Rocca Sorrentina and the Bay of Naples. I also played with the windlight setting and took a few pictures at night, which changed the atmosphere quite impressively.
I’m still a bit surprised that it took more then 9 years for me to come across Rocca Sorrentina considering how much you can learn and discover there. Once again the variety and the possiblities of Second Life impressed me.

Rocca Sorrentina – view from the Lighthouse Island and 2 pictures of Rocca Sorrentina at night

Rocca Sorrentina was originally the result of the vision, creativity and hard work of CapabilityTodd Elswitt and Blue Revolution. They are, however, no longer the owners. The current owners and managers who may be contacted with questions and comments, or for rental inquiries are: Aldo Stern, Serenek Timeless, Lady Leena Fandango, Candace Ducatillon, Nimue Brezoianu and Una (unalunaqat). Thank you all for your passionate work to keep Rocca Sorrentina available to the SL community. I did enjoy my first extended visit a lot.

Landmark to Rocca Sorrentina (Skybox with information center and exhibitions)
http://maps.secondlife.com/secondlife/Rocca%20Sorrentina/86/162/2802
Landmark to Rocca Sorrentina docks
http://maps.secondlife.com/secondlife/Rocca%20Sorrentina/56/232/22
Inara Pey’s post “A visit to the 18th Century in Second Life”
https://modemworld.me/2016/03/29/a-visit-to-the-18th-century-in-second-life/

Simploring 2020 (21) The Getaway – Nutmeg

Following Inara Pey’s blog I came across “The Getaway – Nutmeg“. The landmark description is short but very fitting: “A quiet, serene place, where you can reconnect with nature, listen to soothing music, and truly clear your mind.

“The Getaway – Nutmeg” – bird eye overview

The Getaway – Nutmeg is a moderate homestead. As far as I could find out it is owned by Keon Xenga and Neva Xenga (nevacrystall). The Getaway – Nutmeg has been landscaped by Jacky Macpherson.

First impressions of “The Getaway – Nutmeg” – around the Landing point

There’s really not much to write about The Getaway – Nutmeg. In the bird eye view you can see that it consists of two islands that are connected by two small bridges. On the main island, where you land, is one residential house and a shed used for a flea market. You will find quite some opportunities to sit and look around and to chill.

Impressions of “The Getaway – Nutmeg” – the residential house and the flea market

In Keon Xenga’s profile I found the following: “If you ever yearn to feel at peace in the midst of our frenzied, hectic world, The Getaway is calling your name. Feel free to wander and explore.

Impressions of “The Getaway – Nutmeg” – enjoying the view and the peace

The Getaway – Nutmeg is very peaceful, it offers natural views and just invites to stay a bit and to dream. You can fill up your batteries there. Thank you Keon, Neva and Jacky for sharing this getaway with the public. I enjoyed my visit.

“The Getaway – Nutmeg”

Landmark to The Getaway – Nutmeg
http://maps.secondlife.com/secondlife/The%20Getaway/168/158/24
Inara Pey’s blogpost “A Nutmeg Getaway in Second Life”
https://modemworld.me/2020/03/12/a-nutmeg-getaway-in-second-life/

Art in Second Life 2020 (12) The Itakos Project and Art Gallery

Following Inara Pey’s blog I came across “The Itakos Project and Art Gallery“. Inara had written about an exhibition of Sennaspirit Coronet named “Union” in her post: Senna’s Unions at the Itakos Project in Second Life. And I wanted to see that exhibition.

Right upon my landing I noticed that there’s more than just the exhibition “Union” at The Itakos Project and Art Gallery. Actually it is a place for arts with 7 exhibition rooms or pavillons: White, Black, Grey, Blue, Orange, Purple, Green Pavillion.
The Itakos Project and Art Gallery is owned by Akim Alonzo. There’s also a website where new exhibtions are announced. I came across Akim Alonzo in Oktober 2019 when I visited La Maison d’Aneli where Akim exhibited a series of pictures loosely based on the cult movie The Matrix (see Simploring 2019 (97) La Maison d’Aneli in September / October 2019). Reading my own blogpost again, I had already mentioned that Akim has his own gallery yet I have missed going there.

The Itakos Project and Art Gallery and the current exhibitions

I started my visit in the black pavillion with Sennaspirit Coronet’s “Union”.
“Union” presents portraits of friends, collaborators and lovers in Second Life. Senna writes about it “We all know those people who, while individuals, have close ties to another in world person, whether they be friends, collaborators, or lovers this show celebrations the “Union” we have in this virtual world. When you think of one, very often you naturally envision the other. The great people who gave their time to participate in this show are wonderful examples of these bonds we form and proves that SL is RL.

Impressions of “Union” by Sennaspirit Coronet at The Itakos Project and Art Gallery

Because I live my Second Life also in a close and intense relation this theme did catch my attention immediately. Together with great and artfully showcased portraits we learn a bit about these 17 couples be it by a quote, by describing their common interests or their contrats or by their biographies. In enjoyed reading and looking at the portraits.

Sennaspirit Coronet joined Second Life in late 2006 as part of her RL work in academic publishing and started shooting images in Second Life end of 2007. He worked in the advertising and graphic design business, later worked on digital transformation of assets and publishing. Due to this background the portraits shown in “Union” are very professional and artful.
Senna took breaks from Second Life on a few occasions but the opportunity to do creative work and to be with the many friends always brought her back.

I visited the orange pavillion next. It shows the above mentioned exhibition “The Matrix” by Akim Alonzo – a metaphor for a world of people trapped in a simulated, virtual reality that has many aspects in common with the Secondlife world.

Impressions of “The Matrix” by Akim Alonzo at The Itakos Project and Art Gallery

Akim also likes taking portraits and his pictures in this genre are also very professional. The faces tell a story that you can make up for yourself when looking at them. His portraits are shown in the grey pavillion

Impressions of “Portraits” by Akim Alonzo at The Itakos Project and Art Gallery

The white pavillion features “Agape in Pace” by Milena Carbone. “Milena Carbone is a French artist and is in Second Life since mid 2019. She discovered its artistic potential and since then has devoted all her free time to creation, associating, as in real life, images and texts. By accepting the rule of the “double” (the real “I” and the virtual “I”), Milena Carbone includes herself in her artwork. Her creative process is iterative: some of her images inspire her stories and these stories modify the development of the image, which itself transforms the story” (excerpt from a notecard givin at the exhibtion).

Impressions of “Agape in Pace” by Milena Carbone at The Itakos Project and Art Gallery

Agape is a Greco-Christian term referring to love, “the highest form of love, charity” and “the love of God for man and of man for God”. Within Christianity, agape is considered to be the love originating from God or Christ for humankind (see wikipedia)

In “Agape in Pace” Milena tells several stories in words and in texts about Agape, who is oriented towards love and about Lilith, who is  oriented towards hatred. Along with the exhibtion Milena has provides a notecard in which she further details her toughts and texts.

The blue pavillion features Patrick Ireland “Homage to Surrealsim”. I couldn’t find out anything about Patrick Ireland and I never came across him or his art. The pictures are what you expect – a homage to Surealism 🙂

Impressions of “Homage to Surrealsim” by Patrick Ireland at The Itakos Project and Art Gallery

The green pavillion is not a pavillion, it is a plaform that can be reached by teleporting. Here you find the exhibtion “Stolen Child” by CybeleMoon (Hana Hoobinoo) and Akim Alonzo: “The Stolen Child was born from the meeting between CybeleMoon and Akim Alonzo, sharing a passion for Celtic legends and the magical scenarios they evoke. Photos of CybeleMoon and Akim Alonzo’s scenic installation interpret the poem The Stolen Child (1889) by W.B. Yeats, in which it is said that Fairies are not benevolent creatures at all, attracted by strength and vitality of mankind, or beautiful children and especially newborns.” (taken from an accompanying notecard)

Impressions of “Stolen Child” by CybeleMoon (Hana Hoobinoo) and Akim Alonzo at The Itakos Project and Art Gallery

And finally I visited the “Matrix Art Club”, an event space that Akim built. I assume it is used for opening events and vernissages. Here I came across Mistero Hifeng again. His sculptures are quite widely spread in Second Life.

Impressions of “Matrix Art Club” at The Itakos Project and Art Gallery

Thank you Akim for providing your space for the art, The Itakos Project and Art Gallery. I can sense how much work and passion has gone into it. I look forward to future visits!

Landmark to The Itakos Project and Art Gallery
http://maps.secondlife.com/secondlife/ATL/177/192/1011
The Itakos Project and Art Gallery website
http://itakos.it/
Inara Pey’s blogpost “Senna’s Unions at the Itakos Project in Second Life”
https://modemworld.me/2020/03/09/sennas-unions-at-the-itakos-project-in-second-life/

Simploring 2020 (4) Valium Creek, Valium Creek Art Park, Relax Club and Kekeland – Bardeco

I came across Valium Creek following Inara Pey’s blog and her post “Time at Valium Creek in Second Life

Valium Creek is a moderate full region, owned and operated by Vally Lavender (Valium Lavender). Roughly 3/4 of Valium Creek is dedicated to residential usage, about 1/4 is public. The landing is in the public area, which includes a coffee shop hangout, a local bar, church and other interesting features. Valium Creek was designed/built by Jacky MacPherson and Dandy Warhlol (Terry Fotherington).

Valium Creek – overview

The public area offers a lot of nice views and great backgrounds for pictures. I had fun exploring. To enter the residential area you need to be a group member. And of course you could decide to live here, the houses are rented out by Vally. Part of the group join fees are donated to the Nature Conservancy, an international conservation group. Vally also has a website for Valium Creek.

Impressions of Valium Creek – public part

But that’s by far not all. Vally also owns Broken Vessels, another moderate full region right next to Valium Creek and connected to it with a bridge. The Valium Creek Public Area is being extended over to almost 1/2 of the Broken Vessels and is home for the Valium Creek Art Park. When I visited the first time the Art Park on January 8th it was full of place holders for future art objects. When I visited again on Tuesday, January 14th, the Valium Creek Art Park presented it’s first exhibition featuring the art of Mistero Hifeng.

Broken Vessels – overview

Impressions of Valium Creek Art Park

The remainder of the Broken Vessels sim, is occupied by Kekeland – Bardeco and Relax Club. Kekeland – Bardeco rang a bell. I visited it back in 2018 (see Simploring 2018 (21) Bardeco & Kekeland). Kekeland – Bardeco is owned by Belle des Champs (Bridget Genna) and was also built by Dandy Warhlol (Terry Fotherington). At it’s new location it is split between what you see on the ground and the club itself that is located on a sky platform. Kekeland – Bardeco is for sure on my list of places to visit in the near future.

Mistero Hifeng’s art featured at Valium Creek Art Park (1)

Mistero Hifeng’s art featured at Valium Creek Art Park (2)

The Relax Club is group owned and I assume that the group founder Night A. (Nightattack Guardian) owns the club. I didn’t do much research so far. The Relax Club has a own website – www.relaxclub.pt, is running since 2013, offers music (Club, Tech, Deep, Techno, Soul, Funky, House) everyday between 10 AM and 6 PM.

Thank you Vally (Valium Lavender), Jacky Macpherson, Dandy Warhlol (Terry Fotherington), Belle des Champs (Bridget Genna) and Night A. (Nightattack Guardian) for these two joined sims, that offer a lot for everybody: residential houses for rent, an art park, places to hang out and a music venue. It was for sure not my last visit.

Landmark to Valium Creek
http://maps.secondlife.com/secondlife/valium%20creek/157/131/24
Valium Creek Art Park
http://maps.secondlife.com/secondlife/Broken%20Vessels/166/59/22
Landmark to Relax Club
http://maps.secondlife.com/secondlife/Broken%20Vessels/181/230/23
Landmark to Kekeland – Bardeco (skyplatform)
http://maps.secondlife.com/secondlife/Broken%20Vessels/65/159/3002
Valium Creek Art Park Flickr-group
https://www.flickr.com/groups/valium/
Valium Creek website
https://valiumcreek.com
Nature Conservancy
https://www.nature.org/en-us/
Inara Pey’s blog post “Time at Valium Creek in Second Life”
https://modemworld.me/2020/01/07/time-at-valium-creek-in-second-life/

Simploring 2019 (122) A Calas Christmas

There are places I visit regularly in particular during the season. On Sunday, December 8th, I visited the yearly Christmas installation created by Ty Tenk (Tymus Tenk) and Truck Meredith and the Calas team. This year it is called “A Calas Christmas“.

A Calas Christmas – at the Landing sky platform and in the labyrinth

I read Inara Pey’s post “A Calas Christmas for 2019 in Second Life” before I went seeing it myself. For a detailled description I refer to her post. The landing at A Calas Christmas is on a sky platfrom. I got a list of landmarks there, that is very helpful for getting around. Make sure that your avatar doesn’t wear too many scripts, the limit is 100 scripts and as many people want to enjoy the winterly Christmas installation you are help keeping the lag bearable with detaching unnecessary HUD’s. I also got a list of events that will take place at A Calas Christmas.
From the skyplatform you enter a labyrinth that offers a lot of lights, decorations, a chamber full of Christmas stuff and decorations (I think that is what Inara called the “Santa’s grotto”). I had fun exploring the labyrinth. There is an exit of the labyrinth, a portal that leads you to the sim on the ground, but I got lost in the labyrinth *winks* and didn’t find it. Instead I used the landmarks, that I got, to travel to the famous sleigh tour.

A Calas Christmas – first impressions of the sleigh tour

The sleigh tour can be made using a sleigh for 2 people or 4 people. I just tried it for a few minutes and got already great views. The sim is just amazing! I will for sure return with Mistress Jenny and make the full tour with her. That became already a tadition for us.

Like last year there’re several possibilities for exploring: the sleigh tour, a balloon tour and a rendeer tour. You can of course explore on foot or you rezz a horse and ride – that is what I did.

Exploring A Calas Christmas (1)

As every year there’s a large Christmas pavillion and a large ice skating area. You can dance, you can sit and cuddle, and most importantly you can enjoy. A Calas Christmas is once again a showcase for what is possible in Second Life!

Exploring A Calas Christmas (2)

That’s it for the moment. I wanted to write a short teaser so that A Calas Christmas gets the attention it deserves. Thank you so much Ty Tenk (Tymus Tenk) and Truck Meredith and who ever was also involved to make this yearly event available to all of us. I will for sure visit again and see more of it before this year ends.

Landmark to A Calas Christmas
http://maps.secondlife.com/secondlife/Sea%20Myst/184/211/2998
Inara Pey’s blogpost “A Calas Christmas for 2019 in Second Life”
https://modemworld.me/2019/11/29/a-calas-christmas-for-2019-in-second-life/

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