Last Saturday I had time for a short simploring tour on my own. I went to Devil’s Point. Again there’s a very detailled description of this homestead sim in Inara’s blog, titeled “A rugged corner of the British Isles in Second Life“. You land just next to a graveyard, which is a bit scary. Why was this landing point selected? I was alone on this island during my visit, are all residents dead, is the island abandoned?
After wandering around a bit and inhaling the atmosphere I decided to get an overview of the island. One of the clear upsides in Second Life: you can just zoom your view out to get an overview.
The overview helped a lot to orientate and to understand Inara’s decsription. You can see the separate rocks with the green high plateaus and the buildings as well as the canyon with the river and the railway (on the left). Well, the railway makes only sense if you imagine not to be on an British island of course as there’s no destination for the railroad. As mentioned I was all alone on this beautiful island and I peeked into several buildings. It looks all abandoned, like from another time.
I went on exploring and had a look into other buildings. The whole island is very peaceful and there’s a lot to explore. The rough nature invites to take pictures or to sit down and enjoy. The buildings invite to pore over their former inhabitants or their former use. And there are other strange objects where you can’t find out any sense. So you can let your mind wander.
I also found one of my favourite picture motives in both worlds: a covered brigde.
My visit was short and I hadn’t the time to fully explore so I need to come back. I’ll end this post with quoting the landmark’s description text about Devil’s point: “Embracing the nature, beauty, and culture of the old British Isles. A place to explore, unwind, relax, and take pictures“. Thank you Zakk Lusch and They Ellisson for creating this sim and providing it to the public!
Landmark “Devil’s point”:
Related link in Inara Pey’s Living in a Modemworld blog: