Simploring 2017 (82) Tavana Island

Tuesday, October 10th, my simploring tour let to Tavana Island. There’s a blog post about it on Inara Pey’s blog “Tavana Island’s autumnal beauty in Second Life” which caught my attention. Although I don’t like that the summer is ending, I do like the beauty of autumn.

October 10th – Impressions of Tavana Island (1)

Tavana Island has a Mediterrean touch and the island is surrounded by several smaller islands. On the main island there’s a bigger villa and a farm, a chapel, a gazebo, a windmill and a beach. A quite big sailing yacht anchors by the island. Everything radiates a relaxed and peaceful mood. You can dance at the Gazebo and or simple select one of the many places to sit or cuddle, be it at the beach or in hut, just enjoying the peace and the nature.

October 10th – Impressions of Tavana Island (2)

I tried some of the leisure spots as well as I roamed over Tavana Island and the other (smaller islands). For me it seems to be late summer here, although there are some indications of the arriving autmn, like the pumpkins, that I saw. I also enjoyed the views on the islands as a whole. Some of the pictures, that I took, look a like watercolour paintings as the colours of the gras, the rocks, the trees and the leaves melt into eachother. That all contributed to the peaceful mood of Tavana Island.

October 10th – Impressions of Tavana Island (3)

Tavana Island is owned by Brayan Friller (brayan26.friller) and was designed by him and Elyjia (elyjia.baxton) according to Inara Pey’s blog entry. Many thanks for providing your place for the public, Brayan. It’s just a beautiful place to relax or for taking pictures. I had a very enjoyable visit.

Landmark to Tavana Island
http://maps.secondlife.com/secondlife/Tavana%20Island/125/160/31
Inara Pey’s blog post “Tavana Island’s autumnal beauty in Second Life”
https://modemworld.me/2017/10/08/tavana-islands-autumnal-beauty-in-second-life/

 

Simploring 2017 (81) Deadman’s Island

For simploring on Saturday, October 7th, I selected “Deadman’s Island” form the editor picks of the SL Desination guide. It’s description read promising for this time of the year “Deadman’s Island is not for the squeamish or faint-hearted! Are you looking to visit somewhere dark, ominous and creepy? Deadman’s Island will leave you feeling like someone is right behind you… watching… waiting… ” and the tags that come with with landmark do fit as well to the season we’re in now “halloween, apparitions, creepy, horror, photography, photos, haunted, asylum, clowns, cemetary, popular, forest, scary, spiders, dead, demon, zombie, blood

October 7th: Deadman’s Island – overview

October 7th: Deadman’s Island – impressions (1)

Deadman’s Island is owned by Alex Luciano (alexandrasadie) and the word dark fits for it. Beside some shabby wooden buildings the island is covered with forest. You will find a lot of dead bodies and a creatures that seems to be a strange mixture of a dog and a dinosaur on your discovery tour. And if there’s someone alive and is a members of Alex Luciano’s group they wear the tag “I’m dead”.
On my way from the landing point to the building that seems to be the main building I came across one of these creatures. When I wanted to enter the building, I was teleported to another building, an asylum.

October 7th: Deadman’s Island – impressions (2)

October 7th: Deadman’s Island – impressions (3)

Wherever you go on Deadman’s Island – blood, deads, scary creatures, rats, spiders … I went to the cemetery and to the chapel. And I visited the ghost ship. The ghostship is something particular as the ship is really tranperent like a ghost and it looks different from every angle. I haven’t seen it in Second Life before. I recommend to enter all buildings if you like scary scenes – there’s no room withough something bloody and scary. And if you can, then turn you sound on, it adds a lot to the scary and dark mood. Also don’t miss to climb up the lighthouse, as you have a great view on the ghostship from up there. On my way from the lighthouse back to the landing point I found a board that gives a free witch hat, which is really good. Don’t miss to grab one. There I also met Alex and I took a picture of us. She was absent but we talked later.

October 7th: Deadman’s Island – impressions (4)

Deadman’s Island is for sure worth a visit, particularly during Halloween season. Thank you for providing your island to us all, Alex.

Landmark to Deadman’s Island
http://maps.secondlife.com/secondlife/Lost%20Spirits/42/153/26

Simploring 2017 (80) Khodovarikha

Last year I visited two sims created by Serene Footman, Dunkirk – La Digue du Braek and Furillen in Second Life. Both sims showed a virtual copy of real places in the physcial world and places that are not really famous or well known. Unfortunately bot sims are closed now.

On Thursday, October 5th, I had some time for a simploring tour and as there wasn’t any entry in one of the blogs that I follow, that caught my interest I looked up the SL Desination guide. This way I came across Khodovarikha, which is “a weather station located on the freezing Barents Sea. Remote and desolate, with a permanent population of just one man, Slava. Witness his ‘arctic limbo’ in one of the loneliest places on earth.” It turned out that this is a sim created by Serene Footman. And it is a virtual copy of a real place in the physcial world again too and again, I never heard anything about it before.

Khodovarikha, Russia in the phycial world. Sources wikipedia and http://www.furillen.org

And there’s also not that much on wikipedia about it.
Khodovarikha is a point in the coast of the Pechora Sea located on a landspit projecting eastwards over the bay. It belongs to the Nenets Autonomous Okrug administrative region, which is an autonomous okrug of Arkhangelsk Oblast.
There is a lighthouse at Khodovarikha that used to be an important beacon for the Russian convoy route coming from the Yugorsky Strait in World War II. It was shelled in 1942 by the Kriegsmarine during Operation Wunderland. The lighthouse ceased operation in 1996. There was a small populated place close by that has been abandoned. However, there is still a functioning weather station in Khodovarikha.”

October 5th: Impressions Khodovarikha in Second Life (1)

Serene Footman’s Website, which I visited last year to find out more about La Digue du Braek and about Furillen, does still exist and there’s a separate site about Khodovarikha in the physcial world. I strongly recommend that you read that before you visit Khodovarikha in Second Life (I did afterwards unfortunately). Some of the buildings in Second Life and the whole set up make so much more sense, when you know about the background, about how it looks there and about Slava, who lives there. Here is the direct link to the page about Khodovarikha.

October 5th: Impressions Khodovarikha in Second Life (2)

On the furillen website I also found an entry “Breaking Ice: a 70 Year Story – by Tizzy Canucci“. Tizzy Canucci has made a movie that combines – literally, with a split screen – Second Life footage taken at the sim with an archive film, ‘The Great Northern Sea Route’, that was made in the USSR in 1947. The juxtaposition of real and virtual that Tizzy achieves here is absolutely fascinating. The video is about 10 minutes long and worth watching as an attunement before visiting Khodovarikha in Second Life.

October 5th at Khodovarikha in Second Life – a bizarre picture: Diomita in fetish clothes outside in the snowy cold with an aurora borealis in the background

Thank you Serene Footman for this very interesting sim and the background you provided. It was a pleasure to learn about Khodovarikha and to visit it.

Landmark to Khodovarikha
http://maps.secondlife.com/secondlife/Porter%20Islands/79/181/22
Website about Furillen and Khodovarikha
http://www.furillen.org/

Simploring 2017 (79) Dark Moon, Calas Halloween 2017

Inara Pey posted recently about Dark Moon, Calas Halloween 2017: “A Dark Moon rises for Halloween in Second Life
“Every year, Ty Tenk (tymus tenk) and Truck Meredith produce a stunning immersive environment in Second Life to celebrate Halloween and to help support their Calas Galadhon regions. In 2017, they opted for a sci-fi design with the title Dark Moon; it carries a degree of emphasis on a certain film franchise ideal for  Halloween, richly re-imagined and with little twists of humour along the way“… read more here

This year’s Halloween build Dark Moon has four levels: the Cargo Ship “CS UTOPIA”, the moon’s surface, the cavern and the “MOTHERSHIP”

All levels are fun – if you’re not scared by dead bodies, blood, whinning creatures, aliens and other sort of Halloween fun. At the entrance you can grab a notecard with a short decription and landmarks if you get lost. I explored the cargo ship, made the shuttle tour, went all the way down in the cavern and made my way to the “MOHTERSHIP”. I had a very enjoyable hour! Thank you Ty Tenk (tymus tenk) and Truck Meredith!

October 2nd – Dark Moon, Calas Halloween 2017: Level One – Cargo Ship “CS UTOPIA”

Level One: The Cargo Ship “CS UTOPIA”. The ship is large so you’ll want to explore all areas of the ship. A ‘PORTAL’ to the next level is also found here.

October 2nd – Dark Moon, Calas Halloween 2017: Level Two – The moon’s surface

Level Two: The moon’s surface. Both the DARK MOON SHUTTLE TOUR & the CAVERN ENTRANCE can be found there. Arrows will help point the way. There is no Portal at this level, but the way to the next level is clear.

October 2nd – Dark Moon, Calas Halloween 2017: Level Three – The Cavern & Egg Room

Level Three: ‘THE CAVERN & EGG ROOM’ the cavern is a very large one and has several levels of its own. You will want to take your time in the cavern as you travel down to its floor.

October 2nd – Dark Moon, Calas Halloween 2017: Level Four – The “MOTHERSHIP”

Level Four is the ”MOTHERSHIP” which is the live music venue for October performances. While there grab a copy of the October calendar of events. All events will be costume with an alien/sci fi theme .. So have fun shopping 🙂

Dark Moon, Calas Halloween 2017, will stay available until October 31st. I will revisit with Mistress Jenny and some of the family.

Inara Pey’s blog post “A Dark Moon rises for Halloween in Second Life”
https://modemworld.me/2017/09/29/a-dark-moon-rises-for-halloween-in-second-life/
Landmark to Dark Moon, Calas Halloween 2017
http://maps.secondlife.com/secondlife/EREBOR/179/178/3723

Simploring 2017 (78) A Metropolis in Second Life

I went on a simploring tour today and selected to visit a metroplois that is stretched over 3 full sims. There’s a very detailed description in Inara Peys’s blog “Taking a drift through Tokyo in Second Life“. I started my visit at “Morpire City“, which is in the middle of the 3 sims “Morpire City“, “MitsumiTown in Tokyo” and “SSOC“. It takes some time to rezz and to load all the textures, at least it did for me. You land in the heart of a really big city, roads and transport systems block your view when you’re on the ground level. The 3 sims are embedded in a sim surround that provides more skyscrapers.

Visiting a Metropolis in Second Life – Views on Morpire City, Mitsumi-Town in Tokyo and SSOC

I began exploring and walked around. You can enter the skyscrapers and discover the inside. There are many bars and cantines and restaurants as you would expect it in a working environment. I was impressed seeing floors of desks and offices like in RL. It is like walking through a design metropolis, as there’re just a few cars and trucks on the streets, there’s no dirt or garbage and most important there’re not thousands of people. The metroplois is sleeping, ready to be taken by the masses.

Visiting a Metropolis in Second Life – Inside views of Morpire City, Mitsumi-Town in Tokyo and SSOC

There are also some nice little corners of quietness, places where you can catch your breath and relax in the middle of this mega city. “SSOC” is the headquarter of the company selling gear for combat games within Second Life (as far as I understood, as I’m not at all into it) and “MitsumiTown in Tokyo” is the headquarter of R2 Fashion. There might be more business coming into this city.

Visiting a Metropolis in Second Life – Modern offices at Morpire City, Mitsumi-Town in Tokyo and SSOC

I just peeked in, there’s much more to explore. But I got an impression. Thank you Eripom Moonwall, for providing these 3 sims for us. They are outstanding!

Visiting a Metropolis in Second Life – Cantines, bars and restaurants at Morpire City, Mitsumi-Town in Tokyo and SSOC

Inara Peys blog post “Taking a drift through Tokyo in Second Life”
https://modemworld.me/2017/09/27/taking-a-drift-through-tokyo-in-second-life/
Landmark to Morpire City
http://maps.secondlife.com/secondlife/Mopire/189/142/1106
Landmark to Mitsumi-Town in Tokyo
http://maps.secondlife.com/secondlife/R2%20Fashion/76/34/1106
Landmark to SSOC
http://maps.secondlife.com/secondlife/SSOC/192/251/1102

Simploring 2017 (77) 5 years of Fractals

When I read Inara Pey’s blog entry “Five Years of Fractals in Second Life” I remembered my visit to the installation “No Frontiers” by Gem Preiz at LEA in July (read here).
“5 years of Fractals” is an exhibition at the R&D Art Gallery that covers Gem Preiz’ artistical work of the last 5 years.

You can grab an information about Gem Preiz at the entrance of the exhibition and it is helpful for understanding what you see. Gem Preiz “is educated in science and mathematics and is fond of anything related to Nature, Cosmos and Earth, from astronomy to geology. The world of fractals is, in the same way, ruled by Mathematics functions which, as Physics do in Nature, enable to create objects which features repeat themselves at every scale.” In the notecard you’ll find a list of Gem’s work in Second Life and wihtin the LEA program – a long list btw.

The exhibtion is just great. It shows what you can do using fractals, be it related to nature or to Science Fiction, or be it simply fantasy. You will be captured in these pictures as you can discover so much. Many frames are slideshows presenting not just one picture but series of pictures. This way when you stand in one room of the exhibtion you can really dive into this world of fractals. It is amazing. There are links to youtube videos, that were taken at Gem’s former installations. I recommend watching them while you visit the exhibtion. It might change your view on the presented art as the videos add a third dimension and Gem selected fitting music.

The exhibition “5 years of Fractals” at the R&D Art Gallery is quite large and although I spent more than one hour there, I haven’t seen it all. Thank you very much, Gem. I had a nice time-out visiting your exhibtion.

I also looked up Gem Preiz’ profile and he found a nice way to interpret his Second Life name Gem:
“Gem like Gemini, which means twin: I feel so mach better when I’m together with my twin – Gem like Gemstome: I have a passion for minerals”
For sure Gem Preiz’ art is a gem of Second Life.
I also like what he states about his Real Life as it fits perfect to his art: “I spend more than half of my life dreaming of another life”

The R&D Art Gallery is at a sim with the name Diotima. The name Diotima means Zeus Honor, either in the active sense of a woman who honors Zeus, or in the passive sense of a woman honored by Zeus (source: wikipedia). On a sidenote: when I selected my name for Second Life I didn’t remember this name correctly and choose Diomita instead – funny coincidence.

Landmark to R&D Gallery
http://maps.secondlife.com/secondlife/Gigli%20Waves/146/198/34
Inara pey’s blog entry “Five Years of Fractals in Second Life”
https://modemworld.me/2017/09/15/five-years-of-fractals-in-second-life/

Simploring 2017 (76) The Havens

Monday, Sept 11th, I went on a simploring tour or more precisely a kinkploring tour. I followed a landmark, that I had found in someone’s profile – The Havens. To be honest, I don’t know anymore who it was. The Havens is described as “comprising, Dark Haven Village, The Port of New Haven and the West Haven Estate, including The Wabbit. Adult, D/s SIM catering for most tastes

The Havens: Landing Point and first impressions – Don’t miss the teleporter boards.

The landing point of The Havens is in a residential home and there’s not too much to see in it. When you step out you’re in a medieval town with many framehouses. There are signposts at each corner so you can start exploring. I first went to a smaller castle, then I found a teleporter board, that also provides pictures of what you can visit at The Havens: Havenshire Lakeside, Havenshire Pony Club, New Haven Castle, New Haven Harbour, Dark Haven Central, Havens Duchy Hall, Havenshire Maid Hall, Wagon Camp … and more. I visited the Havenshire Pony Club, the Havenshire Lakeside, the Wagon Camp, the Havenshire Maid Hall and the New Haven Castle.

The Havens – Overview

The pony club is – no surprise for pony play and the lakeside is to enjoy and relax. I was a bit disappointed by the maid hall as I didn’t see much related to maid play (maybe I need to have a closer look next time). The New Haven Castle provides a very large and impressive meeting hall that resembles a cathedral and two large meeting rooms where I found a few bdsm furniture. I wlaked down into the cellar where I discovered a prison. What I missed was a dungeon and I was sure, there’s one. I continued exploring the town and noticed that some areas are not accessible. I assumed that there are houses that are rented and I was right with my assumption.

Impressions of The Havens (upper left: Havenshire Pony Club, other pictures are taken at New Haven Castle)

I returned to New Haven Castle and noticed a naked woman dancing alone in one of the two meeting rooms. I sat down and watched her and we began to talk. The woman I met was Josephine (josie ambrose), the owner of The Havens, She confirmed my assumption that parts of the sim are rented out. Josephine is a dominatrix but reading her profile and seeing her dancing, I could seense that she was in a submissive mood – she switches just like myself. And Josephine told me quite frankly that she had watched me as I explored the sim “Yes, I was watching, A beautiful woman with similar tastes to mine, I contrived our meeting quite deliberately…..”
Now I wanted to know where the dungeon is (of course there is one!) and Josephine showed me the way. You need to be group member to access it, but joining is free.

In the dungeon Josephine showed me a cell, which is hid in the floor and can be lifted like an elevator. I dared to step in and she closed the door and drove it down again …. dropping me into cold water. Yet my head still was above the water. She drove the cell up again and let me out with an evil grin. With my wet dress, I had the choice of getting a cold or stripping and I decided to strip. Once again, Josephine teased me for just one reason – she wanted to be dominated. And this time I fulfilled her desire. I put her on a cross and teased her until she came for me. I assume it wasn’t the last time that I had my way with her *winks*

Diomita and Josephine (josie ambrose)

The Havens is a sim with a medieval setting but Medieval preserved in to the 20th Century. There’s a lot to discover and you can also live out your kink there. Thank you Josephine for providing it to the public. And before I forget – Josephine also writes a blog about The Havenshavens2017

Landmark to The Havens
http://maps.secondlife.com/secondlife/The%20Havens/132/185/24
Josephine’s blog about The Havens
https://havens2017.wordpress.com

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