Art in Second Life 2020 (77) MindScape3D

After publishing my post about “Hexagonia” by Amita Duranjaya (read here) I had a chat with Amita and she invited me to visit interstellART, a sim dedicated to the (cyber-)arts, owned and curated by her.

I had never heard of interstellART before but from the information notecards that I got from Asmita I can tell that the sim has several levels full of art and there’s really a lot to see. For my fist visit I decided to see the 3rd level, a landscape-terrain used for special exhibitions. Right now and until the end of 2020 the special exhibtion is “MindScape”, a collaborative project initiated by Asmita Duranjaya. 18 artists have contributed 3D-installations or 2D-pictures and visualize their imagination of the topic MindScape. I visited MindScape3D.

MindScape3D is related to brain research and what can refer to the human mind, how to develop, inspire and care for or manipulate it. 11 artists have created 3D artwork referring to the topic by adding his or her idea, be it more realistic-physical or more mental or philosophical abstract. The 11 artists are: Shenn Coleman, iSkye Silverweb, June Clavenham, Claude Belgar, Kyoko Furse-Barzane (Samara Barzane), Hayden, Melodie Heart (mariemadeleine38), Giselle Seeker (brightlyshyne), Art Oluja (Artistik Oluja), Betty Tureaud and Asmita Duranjaya herself.

The 3D area is a moon landscape that was designed by ShennColeman. Upon landing I met Larita (asmitaduranjaya1), who made writing this report about my visit to MindScape3D way easier:
Welcome at interstellART and the MindScape-project. MindScape is a collaborative art-project initiated by Asmita Duranjaya, curator and artist on this sim interstellART (Nice Atoll). 19 artists have contributed 3D-installations or 2D-pictures to visualize their imagination of the topic MindScape. I am a guide-robot and will lead you through the area with the 3D-art-installatons for an overview.
Each installation has a board with further information, which you can study after the tour on your own.
Please follow me now.

I followed her. There’s a path that lead along the different installation. It starts with the 3D area itself. I use the text from my robot guide Larita along with my pictures for this report.

My robot guide Larita (asmitaduranjaya1)

Our first artist is Shenn Coleman, who has constructed the “Brain-Dome” for this moon-area. He says: “Sharing to reach beyond the boundaries of our imagination is always a fantastic adventure. I like to create to learn and to share, and SL is a wonderful way to do that and i like to explore imaginative ways.
This dome was an attempt to visually represent the function and the genesis of the thoughts in our brain and maybe also to invite other forms of intelligence to come into contact with our human neurons.”

Our next spot is the installation by Danish artist Betty Tureaud. She says: “In computer science, artificial intelligence (AI), sometimes called machine intelligence, is intelligence demonstrated by machines, in contrast to the natural intelligence displayed by humans. In my art installation I combine AI whith Neuralink, a cable direct into the brain to make a superhuman, a cyborg, where artificial intelligence AI is combined with human intelligence.”
This is an interactive sculpture with a dance-animation, if you sit on it. Jump on it and try it after the tour.

MindScape3D: “Betty Tureaud – AI”

French artist Claude Belgar says: “The sculpture “The Mind Is Free” reflects the freedom of traveling the ocean, using only the natural elements to wander across. The vehicles, ships and a plane refuge from being captured in an abstract head, so it symbolises the flow of mental imaginations – the mind is free.”
You can enter the crater to have a closer look when you come back after the tour.

Artist Kyoko presents her “BLOOD WALL :: Man’s Mind Holocaust-Killing Fields-Hiroshima. I am of the belief that our future will bring many new and wondrous creations, but in the end we will still be capable of turning on each other because of perceived differences or agendas. The 3 parts of this work represent three attempts to solve a problem. All resulting in multiple deaths. In each case methodical and intended.
Kyoko Furse-Barzane
March 2020
Please feel free to enter the dome to see the work from different perspectives.

MindScape3D: “Claude Belgar – The Mind Is Free” and Kyoko Furse-Barzane (Samara Barzane) “BLOOD WALL :: Man’s Mind”

This MindScape-version of the RL nano-graphic novel “The Pool”, written by German author M. K. Iwoleit/Hayden in SL, presents an audio-version in English and German and visitors can listen to the nano-story by clicking the specific keyboard. The installation contains also a virtual book-version. The English version of the human is spoken by Dodge Threebeards, the robot is an artificially produced voice. The German version is spoken by Dick H. G. Read more on the nc and return to the spot after the tour to listen.
Remark: The installation at MindScape3D was created by Asmita Duranjaya. The ambient etude as a background music has been composed and recorded by Hayden who is interested and active in several kinds of artistic expression.

MindScape3D: “Hayden – Der Pool / The Pool”

Artist Giselle Seeker has mystic mind-experiences. She says: “When the mind is at rest, the creative processes can flow more freely with daily stressors and distractions put to rest, as the brain repairs and restores exhausted brain cells. This allows for brain waves to flow more freely with less disruptions in the electro-neurological processes. It also seems to become more aware and open to things of the Spiritual nature. These may or may not be proven by Science, and may not be the proper terminology, but these have been my own observations and experiences in my own lifetime.”
Enter the crater after the tour.

MindScape3D: “Giselle Seeker (brightlyshyne) – The Mind’s Increased Perceptiveness To Spirituality Including Creativity When Asleep Or At Rest”

“The Clover Plant” of artist Melodie Heart refers to the idea, that Shenn’s brain has occupied a dead star and is going to fill it with new life. Melodie says: “Replant a desolate planet with natural seeds. Ban genetically modified organisms, reduce the use of pesticides”. Make it a better world. Study the installation when returning after the tour.

Artist iSkye Silverweb says: “For most people, this is a world full of sound: birdsong, voices, engines, and music. MindScape is a perfect project to demonstrate just a little bit of the experience I have, navigating in a silent world. For me and others who are deaf like me, the world is filled with seeing and feeling. With this installation you may get a taste of how people living in a world without sound come to see the rhythms of life. We can “see” many of the sounds that you hear.”
Study iSkye’s work closer after the tour.

MindScape3D: “Melodie Heart (mariemadeleine38) – The Clover Pant” and “iSkye Silverweb – Visible Rhythms”

The statement of artist June Clavenham is: “‘State of Mind’ intends to be a visual representation of how the thoughts we choose to entertain in our minds affect our emotions, the way we perceive our realitiy, the way we interact with others, and in general, all of our being and our lives.”
Enjoy this sculpture after the tour.

MindScape3D: “June Clavenham – State of Mind”

Artist Asmita Duranjaya says: “After surviving mankind, robots will start to construct their own culture by taking over forms of expression of the HipHop-culture e.g., visually, sonically and kinetically. Culture is the mental shape of beings and the result of mental efforts. No culture without mind.And now listen to the rapper TrippLee and his rap “Robot” or/and dance with the robots.” Enjoy it later.

MindScape3D: “Asmita Duranjaya – No Culture Without Mind”

Artist Art Oluja/Littlewing says: “‘Aural Blossoms’ is an visual-audio experiment in which I’ve played with a collage of colourful textures, incorporating kaleidescope patterns I created out of second life snapshots as well as music visualization wave patterns produced in the iOS beta app ‘Endlesss.’ The idea is to portray the sensation of music that blossoms in your headspace, evoking a landscape of emotion as you listen to different sounds that guide your mood.” Read more on the notecard and interact with the sculpture, when you return for an individual tour.

MindScape3D: “Art Oluja/Littlewing (Artistik Oluja)- Aural Blossoms”

That was our tour to get an overview over the MindScape-exhibition in the 3D-area. I hope you have enjoyed the tour and if so we would be glad about a small donation.
Thank you and have a good time.

I could add a lot more as some of the mentioned notecards contain a lot more information about the artists and about their work. But on one side this entry would become way too long and on the other side, you can go there yourself and read what you’re interested in. In my personal opinion the showcased art did express a lot more to me knowing the thoughts of the artists, for example “Visible Rhythms” being created by a deaf artist.

There’s also a lot more information on the web and the links are provided at the landing spot. I looked up a website about CyberArt: “Introduction, how to define and produce it”.

Thank you Asmita Duranjaya for this special exhibtion MindScape3D and for pointing it out to me. And thank you for providing the space for the arts and your passion for it.

Landmark to MindScape3D
http://maps.secondlife.com/secondlife/Nice%20Atoll/190/142/3687
A webpage about CyberArt – Introduction, how to define and produce it
http://www.ethnomusicscape.de/cyber/CyberArt.htm

Art in Second Life 2020 (70) Hexagonia by Amita Duranjaya

On Tuesday, October 13th, I visited “Hexagonia – A Virtual Cyber-Paradise” by Asmita Duranjaya at Hannington Arts Foundation (HAF).

Writing about “Hexagonia – A Virtual Cyber-Paradise” by Asmita Duranjaya” was made easy for me as there’s a text about the artist and a text about the installation on the great board at the entrance.

My Cyber-Paradise is a place for de-celeration, Absolute relaxation and enjoyment of colours, shapes and sounds. Basic shape is the hexagon due to the host place Hannington Endowment for The arts (Remark: nowadys Hanningtion Arts Foundation), which is itself a hexagonian gallery. The hexagon and the hexagonian fractals, the colours teal and violet are typical expressive tools in cyber art.
The conceptiual idea is a paradise in the future, where all religions and cultures are equally respected. Symbos for this background are the bridges with a quote from the basic scriptures of six different religions – whether humans will still exist or not is an open question.
The paradisiac environment is enlivened by two cyber bots and some animals, partly with animesh function, which I am not able to creat myself due to missing hard- and software – so I am giving my credits to EliteDesign, Shephard and Lance.
My thanks go to Tansee and Hannington Yeltentat for providing the space.
Enjoy the paradise, take a seat on the flying insect and do a round trip and play with the horns at the bridges, which play music by touch and can be stopped too. Musical credits go to David Schombert and his ambient composition “L’Exile Des Arbres”.
Play with your windlights, every graphic card is different. Recommendable are: [TOR] SUNRISE – Turtle Island or [TOR] MIDDAY – Precision blue or [EUPHORIA] smoky blue sky.”
(Asmita Duranjaya)

Impressions of “Hexagonia – A Virtual Cyber-Paradise” by Asmita Duranjaya (1)

I tried all recommended windlight settings and to be honest on my hardware it made no big difference which one I used. I had a relaxed visit and enjoyed the views, I flew with the insect and I had a few minutes of meditation. You can really immerse yourself into another (better?) world.

Impressions of “Hexagonia – A Virtual Cyber-Paradise” by Asmita Duranjaya (2) – Quotes on the bridges

I never came across Asmita Duranjaya before – and I’m in Second Life for more than 12 years and spend quite a lot of time inworld. This virtual world is really large and steadily changing, so there’s something new to discover every day.
Asmita Duranjaya is an avatar-artist in Second Life and OS, interested in creating landscapes and virtual environments with fractals and cyber-related forms of expression, with a colour concept and a conceptual topic.
Asmita has organized numerous collaborative shows and solo-exhibitions, was awarded in competitions for virtual art and won five times a LEA-grant (Linden Endowment For The Art). She has been co-founder of Space 4 Art, runds the art-sim interstellART with 15 artists in residence and arranges monthly changing solo-exhibtions and one huge-size collaborative project per year.
Asmita runs a webpage with inforation about the topic cyber-art – here.

Impressions of “Hexagonia – A Virtual Cyber-Paradise” by Asmita Duranjaya (3) – some close-up’s, zooming in provides artful views

Hannington Arts Foundation (HAF), the former HEA Gallery is owned by Hannington Xeltentat and was built by Tansee, who also curates the foundation. Thank you Hannington for providing the space and thank you Tansee for enabling Amita Duranjaya’s installation. I enjoyed my visit.

Landmark to HAF “The Hannington Arts Foundation at Xeltentat Enterprises”
http://maps.secondlife.com/secondlife/Xeltentat%20Enterprises/132/124/3525
Asmita’s webpage with inforation about the topic cyber-art
http://www.ethnomusicscape.de/cyber/CyberArt.htm
Landmark to art-sim interstellART
http://maps.secondlife.com/secondlife/Nice%20Atoll/160/148/20