Art in Second Life 2021 (86) “Nero” by Lex Machine

I have covered Lex Machine (Archetype11 Nova)’s art installation already several time and just lately I saw the intallation “Numb” (read here). Lex told me that he also just had finished another installation at SLEA and gave me the direct landmark to it. The installation is called “Nero” and shall be open for the public until end of September.

Impressions of “Nero” by Lex Machine – overview / view at the landing point / theather and guitarist

Nero” is an artfully arranged installation with objects from other artists and builders. Lex’s artful way to arrange the objects, to combine them, place them into different contexts and backgrounds and to build a relation between them is his particular style (which I like a lot). As for as I found out for “Nero” Lex used art and obejcts from: Rena (guraa), Rebeca Bashly, omronAK (anthonymorfy), Brotherchic (xxalexmodelxx), Chunker Chip Cookie (Jamie Rozenberg), Tah (Tahiti Rae), Alir Flow, Ness (donotgivemyself), Gwen von Aurora (Sweetgwendoline Bailey), Ganja Brune, Bryn Oh, Nams (Nama Gearz), Jogi Schultz (yogijo), Wassa (wassaabii) and Arken Soothsayer. Wow, what a long list and I’m not sure if I got them all.

I made a bird eye’s view of “Nero” and gave most objects a name. At the central landing at SLEA you can grab a notecard about “Nero” and about Lex Machine. In this notecard Lex wrote about “Nero“:
With this arrangement I tried to tell an open ended story of 4 different perspectives: The world with evidence of it’s end standing in front of it and the reaction of being happy to just wiggle the rest of it’s sand to the bottom of the hour glass, it’s dependency upon the virtual realms of sedation and all those oh so cool different masks it lets us all wear, the dichotomy of religion….it’s nurturing nature it’s other dark sides of fear and control, and some sign of hope behind it all. At the center is something more personal…the core of what causes this brain to move in these directions. To know more of those, you will have to ask me personally. I play those truths closer to my own chest.

Remark: The hour glasses are around the guitarist who plays in front of the theater.

Impressions of “Nero” by Lex Machine (1)

Lex Machine asked to play with the environment settings for getting different impressions of “Nero“. I didn’t do that for this isntallation but you can get quite dark or quite sunny and happy pictures when you do, it’s up to you only – so try it!

In his art installations Lex tries to come to terms with his experiences as a combat soldier, with all the misery and hardship, with the violence and with the pictures that are literally burned into his memory. Art helps him (and maybe others) to express his thoughts and to rebuild his life. I personally am always touched and intrigued by his work.

Impressions of “Nero” by Lex Machine (2)

Thank you Lex Machine (Archetype11 Nova) for another great installation. Thank you to Tansee and all others involved for curating SLEA. I did enjoy my visit.

Direct landmark to “Nero” at SLEA Region 4 NE
http://maps.secondlife.com/secondlife/SLEA4/131/130/23
Landmark to Second Life Endowment for the Arts SLEA
http://maps.secondlife.com/secondlife/SLEA7/23/26/55
Lex Machine (archetype11 Nova)’s flickr
https://www.flickr.com/photos/sorrythatnameisinuse/

Art in Second Life 2021 (7) Bermuda Locket

I came across “Bermuda Locket” when I scrolled trough scoop.it SL Destinations . The entry led to a blogpost from Maddy Gynoid “Simtipp: Bermuda Locket“. Actually Bermuda Locket is the newest installation of Lex Machine (Archetype11 Nova).
Archetype11 Nova was formerly known as Schmexysbuddy Resident and created the Hotel California sims, which I visited in 2019 (read here and here). I saw Lex Machine’s installation “Isolation’s Passengers” last year (read here).

Bermuda Locket is a collaborative build of Lex Machine (Archetype11 Nova), Anastasia Falcor (Anastasia Nova), Mr. X Zenovka (Marcomr2 Zenovka) and Sheraton Falcor (Sheraton Voom). In the landmark description Lex writes: “As you enter into my curse, our dreams reverse and the demons burst…

Bermuda Locket – overview and orientation map

Bermuda Locket consists of two islands. On one hand it is a lovely beach themed sim with two residentials houses, a beach hut, a boat house, two motor yachts and a sport boat and places to wind down and dream. On the other hand it is a collection of 3D-art, the visualisation of dreams, of temporary thoughts, be it nightmare or beauty or surreal.

Impressions of Bermuda Locket (1) – around the landing point

The presented art is quite dominating as most of the objects are very large. The landing is opposed to a broken lighthouse (which I came across already a few times in different sims) by the feet of a large laying female sculpture. You see two other oversized female sculptures kneeling and sitting nearby and strange fishes fly over your head. A surreal scenery. The fishes were created by aki69, most of the oversized sculptures at Bermuda Locket are from wassaabii.

When you look around you see many oversized sculptures. There are 2 beach houses, a traditional on one island and a modern beach house with boat house and beach hut on the other island. I first visited the traditional beach house. On my way to it I encountered an armada of “Wasp Angels” created by Bryn Oh. Close to the house is an intriguing sculpture created by CioTToLiNa Xue surrounded by flying shadowy females. At the beach are several cars sticked with their front into the sand. The cars are the work of Rena (guraa). And finally the ensemble of surreal art is completed by sculptures of Rebeca Bashly.

Impressions of Bermuda Locket (2) – around the traditional beach house: Bryn Oh’s Wasp Angels / CioTToLiNa Xue sculpture / wassaabii’s and Rebeca Bashly’s sculptures and Rena (guraa)’s cars

The tradiditional beach house is furnished quite with style and with love for the detail – and nothing reminds of the surreal world which is outside.

Impressions of Bermuda Locket (3) – in and outside of the tradional beach house / Rena (guraa)’s cars

The beach house on the second island is modern. Together with the boat house, the beach hut, and the 2 big motoryachts it radiates luxury. The furniture inside is similar to the furniture in the traditional house, again very stylish! I sat down outside on a swing and enjoyed the surreal scenery.

Impressions of Bermuda Locket (4) – in and outside of the modern beach house

In the corner of the second island you see a couple of horses (also created by wassaabii). On the beach lies anothter oversized female. Closeby I noticed a raft and sat down for a break.

Impressions of Bermuda Locket (5) – wassaabii’s sculptures, the raft, the beach hut and wassaabii’s horses

Bermuda Locket is an outstanding art sim. I rarely saw that many oversized sculptures and it is strange to see how they dominate the scenery. The mind (at least mine) isn’t able to differentiate between the lovely beach islands and the oversized surreal 3D art. Again Lex Machine created an outstanding composition of art and the featured homes of MZ Creations by Mr. X Zenovka (Marcomr2 Zenovka). And because of the dominance of art I categorized my visit under “Art” rather than under “Simploring”.

Thank you Lex Machine (Archetype11 Nova), Anastasia Falcor (Anastasia Nova), Mr. X Zenovka (Marcomr2 Zenovka) and Sheraton Falcor (Sheraton Voom). I enjoyed my art-simploring-tour.

Landmark to Bermuda Locket
https://maps.secondlife.com/secondlife/Solveig/93/135/21
Maddy Gynoid’s blogpost “Simtipp: Bermuda Locket”
https://echtvirtuell.blogspot.com/2021/01/simtipp-bermuda-locket.html