A Beautiful 4 Seasons in Second Life

I explored “Beautiful 4 Seasons” Sunday afternoon. It is charming and peaceful. What I like in particular are the fields and meadows of the simsurround. Really a perfect surrounding for the sim! I never saw that before and it adds a lot to the overall charme of Beautiful 4 seasons. There are plenty of spot just to stand or sit and enjoy. Thank you for this advice, Inara!

July 31st: Diomita exploring "Beautiful 4 Seasons" (1)

July 31st: Diomita exploring “Beautiful 4 Seasons” (1)’

July 31st: Diomita exploring "Beautiful 4 Seasons" (2)

July 31st: Diomita exploring “Beautiful 4 Seasons” (2)

July 31st: Diomita exploring "Beautiful 4 Seasons" (3)

July 31st: Diomita exploring “Beautiful 4 Seasons” (3)

Inara Pey's avatarInara Pey: Living in a Modemworld

Beautiful 4 Seasons; Inara Pey, July 2016, on FlickrBeautiful 4 Seasons – click any image for full size

“This region is my labour of love :D,” Inkie (inkie Loudwater) tells me as I admire the latest iteration of her Homestead region, Beautiful 4 Seasons. “I change  it every season; it’s an ongoing process, so the more people enjoy it, the better it is!”

Looking around the region it’s hard to imagine it not being a staple part of people’s itineraries when exploring Second Life. It sits as a mostly low-slung island in the centre of a lake. Across the water and completely surrounding it, a patchwork quilt of fields recede towards misty, distant hills and rounded, grassy peaks. it’s not quite England’s Lake District – but it could be.

Beautiful 4 Seasons; Inara Pey, July 2016, on FlickrBeautiful 4 Seasons

The island forms a west pointing C, a smaller island nestled within its curving arms. A tiny hamlet sits along one arm of the C…

View original post 482 more words

The Vordun: a new art experience in Second Life

This is really a new art and history experience using the features Second Life has to offer. My visit was short yet very impressive. I visited “A Night to Remember“, the exhibition about the Titanic catastrophy more than 100 years ago. It’s strange that among all catastrophies the mankind had to experience during the last 100 years, the Titanic still gets so much attention. Maybe it is because we know about the dreams that many of the victims carried with them seeking a new and better life.

July 18th: Diomita visiting the Exhibition "A Night to Remember"

July 18th: Diomita visiting the exhibition “A Night to Remember”

July 18th: Diomita visiting the Exhibition "A Night to Remember" - The 3rd class cabin

July 18th: Diomita visiting the exhibition “A Night to Remember” – The 3rd class cabin

The exhibition is very informative, has all facts and convinces with the use of storytellers who you meet when you walk through the hall. In the beginning you get a passengers name and at the end you want to retrieve this passenger from the list of saved and lost people. Mine was Mrs. Rosalie Paula van Impe, a 3rd class passenger who was among the losses.

July 18th: Diomita visiting the Exhibition "A Night to Remember" - The passenger and crew list with saved and lost people

July 18th: Diomita visiting the Exhibition “A Night to Remember” – The passenger and crew list with saved and lost people

A great experience! Thank you Inara for blogging about it and thank you Jake Vordun for providing the museum for us all.

Inara Pey's avatarInara Pey: Living in a Modemworld

The Vordun GalleryThe Vordun Gallery

Saturday, July 12th witnessed the opening of The Vordun Museum and Gallery, created and curated by Jake Vordun, the owner of Fancy Decor.

Occupying a large, modern building on one side of the Fancy Decor region, the museum and gallery presents a venue capable of supporting multiple exhibitions, with two art exhibits and a museum exhibition being presented for the opening season. Together they make for a unique and immersive visit.

The Vordun: European MastersThe Vordun: European Masters: 300 Years of Painting

The first of the art exhibitions is European Masters, 300 Years of Painting, which occupies the main gallery hall. On displays are over 30 paintings from the period 1500 through 1799, all of which are presented in a scale consistent with one another and to their physical world originals.  These can be freely perused and admired, title cards alongside of each one offering information on…

View original post 935 more words

Bridgewood Barrow

July 17th: My visit to Bridgewood Barrow (1)

July 17th: My visit to Bridgewood Barrow – the landing pier

Nestled at the end of nowhere lies Bridgewood Barrow.  A charming woodland with picturesque stretches of heath and moor to explore and enjoy. Explore the quiet tree lined paths and sea views,  Hidden amongst the beautiful scenery, curiosity awaits…”
That is the description of the Landmark leading to Bridgewood Barrow. Again I found the place following Inara’s blog who wrote about “Bridgewood Barrow: a cosy corner of Second Life“. As Inara already hinted in her blog title about Bridgewood Barrow, it is just a cosy corner of Second Life, consisting of a cafe, a pier (where you land), a curious Cottage, a wooden bridge and some walking paths connecting the spots. Harper Quinne (abysinnia) build this beautiful spot with many nice and cosy spaces to relax and enjoy, to take pictures or just to sit and mediate.

July 17th: My visit to Bridgewood Barrow - the curious cottage

July 17th: My visit to Bridgewood Barrow – the curious cottage

July 17th: My visit to Bridgewood Barrow - Diomita sitting in the swinging seat in front of the cafe

July 17th: My visit to Bridgewood Barrow – Diomita sitting in the swinging seat in front of the cafe

The cafe and the curious cottage are fully furnitured and offer items to discover as well as spots to sit or lay inside. And in the cafe you can even dance. So there’s something for everybody. I enjoyed my short visit. Another proof how lovely and cosy Second Life can be. Thank you, Harper.

Landmark to Bridgewood Barrow
http://maps.secondlife.com/secondlife/Aurore/152/4/25
Link to Inara Pey’s blog post about Bridgewood Barrow
https://modemworld.me/2016/07/14/bridgewood-barrow-a-cosy-corner-of-second-life/

Pink

The title of this post is a bit misleading intentionally. This post is about Pink Floyd – Pink Floyd in Second Life to be more precisely. Again I came across it following Inara Pey’s blog. Her post is titeled “When Pink Floyd eats your sim in Second Life“. This place is temporarily a real homage to Pink Floyd, their music and their art. Serene Footman, who owns the sim “Furillen“, wrote a full decription of what you can see here and titeled it “Pink Floyd ate my sim“.

July 11th: Furillen - Pink Floyd (1)

July 11th: Furillen – Pink Floyd (1)

One of the attractions is Battersea Power Station which is famous as it it appeared on the cover of Pink Floyd’s 1977 album Animals, on which it was photographed with the group’s inflatable pink pig floating above it. Inside of the building I felt beamed back into the 1970ies. The huge giant hall is filled with fog steadily changing in all colours of the rainbow. There’s a seating goup in one corner, a big picture of Battersea Power Station and a “Fower Power” Volkswagen Transporter.

July 11th: Mistress Jenny and Diomita inside Battersea Power Station at Furillen

July 11th: Mistress Jenny and Diomita inside Battersea Power Station at Furillen

But there’s a lot more to discover, way too much to list it here. I recommend reading the above mentioned post in the Furillen blog (“Pink Floyd ate my sim“). In the Furillen blog you will also find a full list of all objects from Pink Floyd that you can discover here on one spot in 3D. And there’re lots of really great pictures, just have a look into the blog “Furillen – love of (a minimalist) life“.

July 11th: Furillen - Pink Floyd (2)

July 11th: Furillen – Pink Floyd (2)

Of course the music stram provided is Pink Floyd. Actually I read that it is a 13 hour play list featuring every studio album made by Pink Floyd, in chronological order. While we were visiting we heard “Shine On You Crazy Diamond” (1975) and we, Mistress Jenny and me, just stood there enjoying the music. And even slave cecy, who accompanied us, just knelt silently and relaxed. By the way, the slideshow at the wall in the pictures above and below is one of 2 slideshows that contain around 800 (!) pictures.

July 11th: Mistress Jenny and Diomita at Furillen enjoying Pink Floyd

July 11th: Mistress Jenny and Diomita at Furillen enjoying Pink Floyd

Art in SL is temporary. We can keep it in pictures and in our memories but it is digital and mostly short-lived. The Pink Floyd installation might be gone soon again.
Really fitting to our visit to Furillen was a strange avatar that we just saw shortly. I managed to take a picture. He could have appeared on a Pink Floyd cover in my humble opinion.

July 11th: The "grid-man" at Furillen - Pink Floyd

July 11th: The “grid-man” at Furillen – Pink Floyd (in the background the beds based on the cover of A Momentary Lapse of Reason)

Landmark Furillen:
http://maps.secondlife.com/secondlife/Love%20of%20Life/166/96/21
Blog Furillen – love of (a minimalist) life:
https://furillen.org/
Blog Pink Floyd ate my sim:
https://furillen.org/2016/07/09/pink-floyd-ate-my-sim/
Inara Pey’s blog When Pink Floyd eats your sim in Second Life:
https://modemworld.me/2016/07/11/when-pink-floyd-eats-your-sim-in-second-life/

 

All_Most Real

Today I went to explore art in SL again. Inara has some great advices where to go. Please find her description of “All_Most Real in Second Life” in her blog. As always it is very detailled and full of information. The exhibition “All_Most Real” is shown at the Nitroglobus Hall. At the entrance you’ll get a notcard with some basic information from the curator and owner of Nitroglobus Hall, Dido Haas.
July 10th: Diomita visiting the exhibition "ALL_MOST REAL" at Nitroglobus Hall (1)

July 10th: Diomita visiting the exhibition “ALL_MOST REAL” at Nitroglobus Hall (1)

The exhibition shows the work of MM (mysterr). The pictures are a combination of real world art with Digital art. They are “a quest on reality and perception, and how they influence our emotions. We know perceptions win over facts and reality so many times, conditioning our lives. In MM’s search for realism, could it be that the doll finally (like pinocchio) transforms pixels into flesh? Or will she be a doll forever, keeping alive the hope and flame of the search?” Perception is your reality, so it doesn’t really matter what is real or digital.
July 10th: Diomita visiting the exhibition "ALL_MOST REAL" at Nitroglobus Hall (2)

July 10th: Diomita visiting the exhibition “ALL_MOST REAL” at Nitroglobus Hall (2)

Besides the pictures of MM there are sculptures in the Nitroglobus Hall, all provided by Nitro Fireguard. And these scuptures are not less mysterious, some look strange, some very real … but only their shape is real, the bodies are clearly just metal. That is a very nice way just opposed to the pictures on the wall which do look real. In addition I like the mirrow effect on the floor. It adds to the overall exhibition experience. Enjyo your visit!
Landmark for Nitroglobus Hall
http://maps.secondlife.com/secondlife/Hell%20Lust/230/108/3064
Related blog entry in Inara’s blog
https://modemworld.me/2016/07/07/all_most-real-in-second-life/

All the fun of the fair in Second Life

Fun parks are a nice variation in our Second Life. I visited the “The Unknown Theme Park” and it is really as Inara described it. It’s fun! My first visit was short and I just explored a little corner of the park but I will return and explore more and most probably not alone. And you can visit the park whenever you feel for it, no opening hours :-). Thank you Inara for writing about it.

July 10th: The unknown theme park, alternative fun in SL (1)

July 10th: The unknown theme park, alternative fun in SL (1)

July 10th: The unknown theme park, alternative fun in SL (2)

July 10th: The unknown theme park, alternative fun in SL (2)

Inara Pey's avatarInara Pey: Living in a Modemworld

The Unknown Theme ParkThe Unknown Theme Park

Theresa Tennyson-Trang dropped a landmark into my hands recently, with a suggestion Caitlyn and I might like to pay a visit to the Unknown Theme Park. So – we did!

Established in 2006, by Ade Franklin, the park is now managed by Miyi Nishi, and  is celebrating its tenth anniversary this year. And were I to sum it up and just a handful of words, I’d describe it as one , and it is quite simply one of those gems of Second Life which needs to be experienced rather than just read about.

The Unknown Theme ParkThe Unknown Theme Park

Located on Heterocera, the park sits between Route 1 and the sea, offering everything a visitor might expect from a theme park – main rides, side shows, activities like 10-pin bowling or skating, all of which have been gathered from creators across SL and brought together for family…

View original post 392 more words

Saturday afternoon simploring tour

Saturday afternoon, July 2nd, I spent some time of simploring and I visited 3 places, all of which were quite different. I first visited Legacy Ridge. You find a full and perfect description in Inara’s blog: “A walk through Legacy Ridge in Second Life“.
July 2nd: Simploring Legacy Ridge (1)

July 2nd: Simploring Legacy Ridge (1)

Legacy Ridge is just a little town somewhere at a coast. It has all you would find typically in such a town: Diner, Motel, park, Car dealer, restaurants, playground, shops … and spreaded among the hills nice homes for the residents. You land in a house, something like a visitor center, where you can join a group and grab a landmark and get some infos about Legacy Ridge.

July 2nd: Simploring Legacy Ridge (2)

July 2nd: Simploring Legacy Ridge (2)

I explored on foot first the little town itself, then I walked along the shoreline and then I took the big tour through the hills. From the town I noticed a modern house up in the hills with a big window from where you must have a great view. And during my walk in the hills I could take a closer look. A really beautiful house, something I’d love to have in RL. I think that is the secret of Legacy Ridge. It all looks so natural, so familiar, that you could think about moving into one of these nice houses – well I’d take the mordern house with the view over the bay.

July 2nd: Simploring Legacy Ridge (3)

July 2nd: Simploring Legacy Ridge (3)

Landmark to Legacy Ridge:
http://maps.secondlife.com/secondlife/Legacy%20Ridge/174/150/24
Related link in Inara Pey’s Living in a Modemworld blog:
https://modemworld.me/2016/07/01/a-walk-through-legacy-ridge-in-second-life/
…..
…..
July 2nd: Simploring It All Starts With A Smile (IASWAS) (1)

July 2nd: Simploring It All Starts With A Smile (IASWAS) (1)

My next stop was “It All Starts With A Smile” – what a lovely name for a sim. And it is really fitting. It All Starts With A Smile (IASWAS) is a picturesque sim by Kaelyn Alecto and Maxx (Maxxster). It is a group of tropical islands with many places to sit and cuddle, to have a drink, to relax and I could almost feel the sun. At least I had a feeling of vacation and laziness. I explored, I wandered around, I sat down here and there and I took some nice pictures. IASWAS is just lovely for a visit with your love or just for getting away for an hour without a long flight.

July 2nd: Simploring It All Starts With A Smile (IASWAS) (2)

July 2nd: Simploring It All Starts With A Smile (IASWAS) (2)

July 2nd: Simploring (or Simplorelaxing) It All Starts With A Smile (IASWAS) (3)

July 2nd: Simploring (or Simplorelaxing) It All Starts With A Smile (IASWAS) (3)

Landmark to It All Starts With A Smile
http://maps.secondlife.com/secondlife/Heavenly%20Groove/140/65/22
Related link in Inara Pey’s Living in a Modemworld blog:
https://modemworld.me/2016/06/29/enjoying-a-tropical-smile-in-second-life/
…..
…..
My Saturday simploring tour ended at MetaLES, an art sim. Inara has a full description in her blog. Ths sim is turning 7 years, hence her blog text is titeled “MetaLES at seven in Second Life“.
July 2nd: Simploring art in SL - MetaLES (1)

July 2nd: Simploring art in SL – MetaLES (1)

I learned that the sim is operated by Ux Hax and Romy Nayar. For the 7th year anniversary it exhibits art work, virtual art form the last 7 years which was captured in pictures by Anita Witt. If I were a regular visitor of the many art sims in SL, I would recognize some of the art exhibited – well but I’m not. I just visit art installation or sims that were created by artists sometimes. But I did recognize some of the artist names mentioned in Inara’s post like Cica Ghost and Bryn Oh. At MetaLES the art is presented quite exceptional. Frames with the pictures hang in the sky, big objects and rocks holding the according hooks. The objects are huge, the pictures are huge. This way my avatar looks quite short and negligible within the art installation, that is for sure an intended effect.

July 2nd: Simploring art in SL - MetaLES (2)

July 2nd: Simploring art in SL – MetaLES (2)

For those interested in art or those who just want to see something different, virtual and temporary art, I do recommend a visit. I enjoyed my visit and the pictures I took will remember me of the particular way the art was presented here.

Landmark to MetaLES
http://maps.secondlife.com/secondlife/MetaLES/242/242/3002
Related link in Inara Pey’s Living in a Modemworld blog:
https://modemworld.me/2016/06/30/metales-at-seven-in-second-life/

Keys

When I opened my page at deviant Art Sunday morning I came across a picture of Chisato Watanabe who I watch on dA. It shows her surrounded by keys and is titeled “Arrival at Keys“. That really caught my attention and I commented: “I’ll have to visit this sim! I knew that all the keys I grabbed and lost must be somewhere – there!”. It didn’t take that long to find the place she visited in Second Life – Keys by Cica Ghost.

June 19th: Keys by Cica Ghost (1)

June 19th: Keys by Cica Ghost (1)

Cica Ghost is an artist from Serbia who’s in Second Life since 2010. She created a lot of sims and her art has it’s own handwriting. I visited several of her installations but searching this blog I found just one post about her work: Ruins.
Keys is a sim filled with pipes, grid flooring, screws, steel frames, containers, chains and …. keys! Upon your arrival you will notice the first huge key in the door behind which you enter the sim. I haven’t seen so many keys on one spot ever. They are everywhere and many of them are dangling on chains and seemingly build a curtain.

June 19th: Keys by Cica Ghost (2)

June 19th: Keys by Cica Ghost (2)

June 19th: Keys by Cica Ghost (3)

June 19th: Keys by Cica Ghost (3)

Take a closer look on the picture above. Some of the keys have letters, so they are marked, they belong to someone’s cuffs maybe … just as if here is the storage of all the keys I lost in my time in Second Life. The containers that are spread within the gigantic chaotic mess of pipes, platforms and frames are locked with the huge keys just like the door through which you enter the sim. Of course I entered not just one of the containers. Inside of every one is a giant lonely guy with a scary white face. Beside of him all containers are empty. Maybe it is the same person … or a family … who knows?

June 19th: Keys by Cica Ghost (4)

June 19th: Keys by Cica Ghost (4)

June 19th: Keys by Cica Ghost (5)

June 19th: Keys by Cica Ghost (5)

I searched for a description of Cica Ghost’s keys on the internet as the landmark description simply says “Twisted in a special way…” and found that there’s also a post on Inara Pey’s blog about Keys, that I simply missed – “Cica’s Keys in Second Life“. There you’ll find a more detailled interpretation about Keys and it’s meanings. But I guess everybody has an own interpretation or feeling. For me here are the keys that I lost and in the containers are the souls of the “poor” slaves and subs that I forgot. I am aware that this is a quite individual and opinionated interpretation *winks*.
Last but not least I also visited Cica’s store inworld. The landmark to it is at the landing point to Keys. Here you find some of the stuff Cica Ghost used in her artwork and I remembered that I saw some of it in Cica’s previous installations.

June 19th: visiting Cica Ghost's inworld store

June 19th: visiting Cica Ghost’s inworld store

I am really impressed. Thank you, Cica!

Landmark to Keys by Cica Ghost:
http://maps.secondlife.com/secondlife/Weed/61/165/43

Landmark to Cica Ghost’s store inworld:
http://maps.secondlife.com/secondlife/Appalachian/150/143/3502

Related link in Inara Pey’s Living in a Modemworld blog:
https://modemworld.me/2016/06/13/cicas-keys-in-second-life/

Chisato Watanabe’s deviant Art page:
http://chisatowatanabe.deviantart.com/

 

La Vie in Second Life

La Vie is a lovely island, a place with many spots to sit and to cuddle. When I went there tonight, some spots were occupied but there were still enough to sit and enjoy. Even the bar at the beach was open and some people were having a drink. I turned the music on (coutry Music) and enjoyed some moments of pure peace. The sim also provided some ideas for me for the further development of our sim. My visit to La Vie was a great way to start into the weekend …

La Vie (1)

La Vie (1)

La Vie (2)

La Vie (2)

La Vie (3)

La Vie (3)

Thank you Inara, for another advice where to go to .. and thank you Krys Vita for providing your place to the public.

Inara Pey's avatarInara Pey: Living in a Modemworld

La Vie; Inara Pey, June 2016, on FlickrLa Vie – click any image for full size

“This is actually one I did over a year ago now; I’ve made changes, and decided to reopen it,” Krys Vita informed me when I dropped in to see La Vie, a long-standing region she recently opened to public access, albeit on a temporary basis. “Tre [TreMeldazis] and I did this one together,” she continued, “It’s just too pretty not to share for a while :)”.

“Pretty” is actually too small a term for this beautifully landscaped and presented homestead region. I’d actually be inclined towards “idyllic”. The sandy landscape rises gently from waters which appear to have done much to sculpt its shape, dunes gently inclined across the centre of the landscape from the flat western beach to slightly higher, rocky eastern side, two bays cutting deeply into the land on the north and south sides, wasping the land’s…

View original post 264 more words

Gates of Melancholy

Sunday morning, June 12th, another time for simploring. I went to the “Gates of Melancholy” following Inara Pey’s blog entry “Standing in the Gates of Melancholy in Second Life“. This time I changed into something comfy and no heels *winks*.  Here’s the landmark’s description “This sim is based on and inspired from the life and work of the famous American painter Andrew Wyeth. It is created to emulate and elicit the feel in the watercolor paintings done by Andrew Wyeth“.

June 12th: Gates of Melancholy (1)

June 12th: Gates of Melancholy (1)

Upon landing you get a notecard that describes the sim which was created by shelly70. The sim is based on and inspired from the work of the American painter Andrew Wyeth. Andrew Newell Wyeth (July 12, 1917 – January 16, 2009) was one of the best-known U.S. painters of the middle 20th century. In his art, Wyeth’s favorite subjects were the land and people around him. Wyeth often noted: “I paint my life.” One of the best-known images in 20th-century American art is his painting Christina’s World.

Christina's World (1948) by Andrew Wyeth (1917-2009)

Christina’s World (1948) by Andrew Wyeth (1917-2009)

Back to SL: Shelly created the sim as a virtual 3 dimensional painting, it is as if you step into Andrew’s world. Look at the painting above and at the pictures I took, the similarity is quite astounding. The landscape is rough and you can sense that farming was a challenge here. Nonetheless it’s beautiful and peaceful. Although some of the buildings look abandoned there are enough houses still occupied. Not only because the buildings are old and the farming equipment is old and rusty but also because of the rough yet peaceful nature and the missing signs of the 21st century I felt like being pushed back into the 1930ies or 40ies.

June 12th: Gates of Melancholy (2)

June 12th: Gates of Melancholy (2)

June 12th: Gates of Melancholy (3)

June 12th: Gates of Melancholy (3)

I need to mention the music. Shelly selected the perfect music for her sim. It’s modern, easy listening music, mostly slow, quiet and melodious. Just the right music to sit down and let your mind wander – and yes, it enhances melancholy (but not in a bad sense). I really enjoyed my visit of about an hour. It was a perfect way to spent a Sunday morning and to slow down.

June 12th: Gates of Melancholy (4)

June 12th: Gates of Melancholy (4)

June 12th: Gates of Melancholy (5)

June 12th: Gates of Melancholy (5)

Thank you Shelly for your great work. I’m not into arts, but I guess that you did a lot of studies to create this sim. I really enjoyed and I strongly recommend a visit.

Landmark “Gates of Melancholy”:
http://maps.secondlife.com/secondlife/The%20Gates/64/218/25

Link to Inara Pey’s article about Gates of Melancholy:
https://modemworld.me/2016/06/05/standing-in-the-gates-of-melancholy-in-second-life/

PS.: It is always hard to select some pictures as I make dozends when I go simploring. The picture below provides a little insight for you from what I have to pick 🙂

June 12th: Gates of Melancholy - my collection of pictures

June 12th: Gates of Melancholy – my collection of pictures

 

Previous Older Entries Next Newer Entries