Simploring 2021 (2) The Isles of Ice

For my simploring tour on Wednesday, December 16th, I picked “The Isles of Ice” from scoop.it SL Destinations. From what I could find out “The Isles of Ice” exists at least since 2014 and is owned by Linden Lab itself. Annie Brightstar (anniebrightstar) listed on her scoop.it SL Destinations the Linden Department of Public Works (LDPW) Moles Crazy Mole, Sylvan Mole, Squishy Mole, Silent Mole, Naughty Mole as builders and creators ot “The Isles of Ice“.

The Isles of Ice” consist of 5(!) full regions (Aerodyne, Byrd, Periscope, Crankshaft, Vernier) with 20000 prims each, but the only a few of the total 100,000 are actually used. They are all built in a row and I was not able to make a full overview map for orientation. Hence I splitted the overview.

The Isles of Ice – bird’s eye view on orientation view

The landing in this icy environment is close to the see next to a penguin colony. They are lovely. The lighthouse caught my eye first and I went there. I walked up to the observation deck from where I had a nice view over “The Isles of Ice“.

Impressions of “Isles of Ice” (1) – around the landing point / the lighthouse

The most impressive building is next to the landing point as well. I first thought it was a power plant. But it must be something else. What is it? I have no idea. At the entrance is a huge “Ice Roboter”, inside are a few control screens from surveillance cameras of different spots of “The Isles of Ice“. And the machines inside? I have no idea. Outside of the central plant are some crytals ..is that a stock to be processed in the central plant?

Impressions of “Isles of Ice” (2) – the central plant

The landmark description did not reveal the purpose of the central plant but there’s a hint what “The Isles of Ice” was built for: “The hangout, headquarters, and laboratory for the people working on Magellan’s plan to save the world!

I looked into all buildings near to the landpoint. One seems to be used for a control center, another is built to park the vehicles of the employees. In the control center I found a blue print “Anti Mind Control Project” – and one building seems to be kind of a laboratory with strange equipment and a cage with an animal? inside.

Impressions of “Isles of Ice” (3) – the control center

I continued my simploring tour walking over the “crystal bridge” to the huge center iglu. Here I found some information and a background story. The iglu is named “The Ice Hub”. In the center is the start point for a scavenger hunt – Magellan’s Grid Scavenger Hunt.

Hello my brave adventurer. Your help is sorely needed. I received an urgent message from my dear friend Tyra. She was investigating missing crystals from Linden Realms when she discovered Mole people, (Not to be confused with our own beloved LDPW moles, who are quite a different kettle of worms), hauling crystals underground! I too have seen this for myself! So strange as the Mole people are normally so shy and un-aggressive. It seems as if they are being controlled by an evil mole named Dr Talpa. I first saw him in the tunnels under Nova Albion. Do not for any minute, underestimate this mole! He is highly intelligent and highly dangerous! Approach him with caution!

Impressions of “Isles of Ice” (4) – the vehicle garage, the laboratory building

After some preliminary investigations, we discovered that the evil Dr Talpa has been stealing crystals from the Linden Realms, to power a machine which will place Rock Monsters under his control. The machine hasn’t been perfected yet, but when it is, Doctor Talpa’s Boulder Beasts will erupt from below the terrain and take over Second Life!
The Moles seem to be under some sort of spell. We think they are being mind controlled. I have been testing my theory in my laboratory on The Isles of Ice, and I am trying to make an anti Mind Control Machine in the hopes of foiling Dr Talpa’s evil plan. So far I have made two special hats that seem to resist the mind control effects. My first prototype was the Tin Foil Hat, and a more advanced version is the Suckerfish Hat. Wearing one of these hats seems to resist the mind control effects.
We need your help, brave adventurer. We need you to collect the parts we need from around the grid to help construct our Anti Mind Control Machine, free the Mole people, and stop the evil Dr Talpa from his plans of total grid domination and destruction of Second Life as we know it!

Impressions of “Isles of Ice” (5) – inside of the laboratory

For now I have established a base of my own for the creation of this defense, and for the gathering of brave volunteers on the Isles of Ice. I have some theories to where the parts we need are located. To help you in your journey I have created snow globe teleports, located in the server room and I have also made a HUD with some clues to guide you on your travels
Proceed with caution!

Impressions of “Isles of Ice” (6) – The Ice Hub

On the second floor of the “The Ice Hub” is a detailed instruction for the hunt. I didn’t look into that too but continues simploring. I came across another ice roboter and explored a a builing that is obviously used to meet and socialize.

Impressions of “Isles of Ice” (7) – The Event/Meeting building

The Isles of Ice” provide a great background for taking pictures and it is it inspiring to see the different builings. A lot of creativity has gone into them. I had fun simploring “The Isles of Ice” although I didn’t understand all. My thanks go to the involved LDPW-Moles and to Linden Lab.

Landmark to “The Isles of Ice”
https://maps.secondlife.com/secondlife/Byrd/34/103/30

Simploring 2020 (79) Sugar Mine

I went on a simploring tour Thursday afternoon, November 5th. I picked Sugar Mine from scoop.it SL Destinations. There was just a picture from a flickr page on scoop.it SL Destinations, but Annie Brightstar (anniebrightstar) also provides links to former posts of destinations listed. And that led me to a post of Maddy Gynoid “Simtipp: Sugar Mine” (in German). After I read his post, I was really curious about Sugar Mine.

Sugar Mine – Overview and orientation map

The landing is on a stone pier leading to a quite big building with a large passage. In the building you find a workshop, at the building is a plate “Irongate Wharf”. Behind the passage is a court and another even bigger building with another passage. In one corner of the court is a lighthouse. The windlight is a bit hazy and provides a mystic atmosphere. From the landing you see a huge artifical waterfall, maybe a power plant. Furtheron you see more huge buildings on a hill and 2 light beams shine into the sky there. The scenery reminded me a bit of Metropolis.

Sugar Mine is an adult homestead, owned by Tomster Starflare and Gioia Sautereau. The landmark description doesn’t give much away: “Punky home of Tomster Starflare and his gardener Gioia Sautereau. Please feel free to explore all the places reachable by foot, vehicle, teleporters and some experience teleporters 😉

Impressions of Sugar Mine (1) – around the landing point / Harbour

At the above mentioned court at the Habour is a teleporter pad with 4 destinations: SM Harbour, SM Cave, SM Nowhere and SM Plaza. I assume SM stands for Sugar Mine. SM Harbour is the teleporter pad at the court, SM Cave leads to a cave up in the skies. I did go there briefly but didn’t further explore it. SM Nowhere is a building and testing platform up in the skies. Gioia Sautereau was there during my visit and I wanted to talk to her, but she was absent. Finally SM Plaza leads to the building complex up the hill.

Impressions of Sugar Mine (2) – at the plaza

I went to the plaza first and I took the teleporter. Again the buildings and the building style reminded me of Metroplis. You can enter the buildings. In the largest building you find kind of a showroom, it looks like art deco, but I have no idea what the centerpiece is. Next to that showroom is a large event room, also decorated in the style of the early 20th century. Nearing on corner of the eventroom I got teleported to another room. This room looked like a cafe in one corner, like the atelier of an experimental artist in the other corner. I found no way back to the event room, hence I walked outside and found myself next to the Eiffel Tower, that had lost most of its top. Hoovering next to the half Eiffel Tower was a strange flying object, that looked a bit like steampunk. I could get in there but I couldn’t move it.

Impressions of Sugar Mine (3) – broken Eiffel Tower / waterfall / submarine

My next simploring stop was at the submarine next to the huge articfical waterfall (or power plant?). the submarine is used for living and you can walk inside, yet there’s not too much to discover.

The artifical waterfall is quite interesting, first because of its construction – where does the water come from? But then also because on the top of it you find a lovely gardem, a place to wind down and you see nothing from the surrounding sim up here, it is quite an oasis. And a great place for taking pictures as well. Now I understand why Gioia Sautereau was called gardener in the landmark description.

Impressions of Sugar Mine (4) – around and above the artificial waterfall

Below of the plaza is an elevated railroad and under the tracks are stores. To me it looked a bit like a train station, just the platform was missing. The wagon on the railroad tracks is now a fast food restaurant. The shops look Asian and are quite detailed.

Impressions of Sugar Mine (5) – the “Tram station”

I asked myself what might be in the big block below of the plaza and behind the train station. I camed inside and found a way to get in. There’s a humongous hall with an art and light installation. Look at the two dolls at the entrance. One has her hands in front of her face to protect it from the light and then she takes off her face!
There must be a better way to get it, I assume that I missed anotehr force tp point. I got out with a forced tp though.

Impressions of Sugar Mine (6) – the light art installation

Sugar Mine is a mixture of Metroplis, steampunk, fantasy, architecture and art and even garden culture, quite difficult to sort into a category. There’s a lot to discover, and there’re great backgrounds for taking pictures. Sugar Mine is just different.
Thank you Tomster Starflare and Gioia Sautereau for sharing your place with the public.

Landmark to Sugar Mine
http://maps.secondlife.com/secondlife/Starbright/202/66/27
Simtipp: Sugar Mine
http://echtvirtuell.blogspot.com/2020/10/simtipp-sugar-mine.html
Gioia Sautereau flickr
https://www.flickr.com/photos/gioia_sautereau/
Tomster Starflare flickr
https://www.flickr.com/photos/145604003@N04/

SL Destinations by Annie Brightstar is back! :-)

Today, Thursday April 23rd, I had a look again at Annie Brightstar (anniebrightstar)’s scoop.it SL Destinations. And…. good news! The website is not only available again but Annie also started to upload links to newly published blogposts about new and old places in Second Life again. I had talked with Annie after she closed her website and thanked her for all the great work she had done for the community. If our conversation contributed to her decision to continue, that makes me even more happy.

Annie’s scoop.it SL Destinations had been is my first source for finding new places for quite some years. I could can get a first impression of many places without going through a long list of blogs. Thank you so much for all of your work over these almost 7 years, Annie. Your SL Destinations will be missed badly. I look forward scrolling through the entries of scoop.it SL Destinations again.

Many Thanks!
Diomita

SL Destinations by Annie Brightstar closed

Today, Saturday April 18th, I had a look at Annie Brightstar (anniebrightstar)’s scoop.it SL Destinations. I look it up almost daily. The first entry is from Annie herself: “Second Life Destinations started June 2013. It will NOT be updated after Satruday April 18th, 2020 when my subscription to Sccop.it is due for renewal. Thank you very much for all your support over the years. We have some wonderful travel bloggers in Second Life, please consider following them directly.

Annie’s scoop.it SL Destinations had been my first source for finding new places for quite some years. I could get a first impression of many places without going through a list of blogs. Thank you so much for all of your work over these almost 7 years, Annie. Your SL Destinations will be missed badly.

Many Thanks!
Diomita

Simploring 2020 (30) Hedins-Oe

For my simploring tour on Friday, March 27th, I picked “Hedins-Oe“. I came across it scrolling through scoop.it SL Destinations. The entry led me to a post of Maddy Gynoid in his “echtvirtuell blog” – “Simtipp: Hedins-Oe“. What caught my eye was not just the picture along with the entry in scoop.it SL Destinations but even more the name of the sim “Dio”. Of course I was almost obliged to visit!

Hedins-Oe – bird’s eye view

Hedins-Oe is an adult homestead owned and designed by Sari Paine (salisaria) and her partner Joyn Paine. The sim’s landmark description just consists of a few tags “viking, wikinger, rollenspiel, roleplay, historisch, history“. Hedins-Oe is a roleplay sim für vikings around the year 800.

Impressions of Hedins-Oe (1)

Right next to the landing point is a wodden barrel where you can grab a notecard with information about the roleplay for which the sim was created – it is in German only though. Annie (AnnieBrightstar) who runs scoop.it SL Destinations has already translated most parts of the notecard. Thank you, Annie!

Impressions of Hedins-Oe (2)

In 794 AD, a group of brave adventurers from Denmark set out to explore and settle in the new countries in the west, including women, children, experienced warriors and artisans. The last trip should go to Haithabu, wait for the winter there and take provisions. But the boat got into a storm that was supposed to last for two days. Without navigation and with a destroyed boat, you were stranded on an unknown island, the island of Hedins-Oe, an immaculate island with thick forests and fertile soil. The will of the gods seemed to have brought them here. Camps were opened and it was decided to settle here …

Impressions of Hedins-Oe (3)

Haithabu is the German name for Hedeby, an important Danish Viking Age (8th to the 11th centuries) trading settlement near the southern end of the Jutland Peninsula, now in the Schleswig-Flensburg district of Schleswig-Holstein, Germany. It is the most important archaeological site in Schleswig-Holstein (see wikipedia). It is also close to where most of my family lives and I’ve been there quite some times.

Reconstructed houses in the area of the old settlement (source wikipedia)

The nature, the houses and the atmosphere are quite well fitting to how it looks in the physcial world. There are just not that many high rocks and high waterfalls). And unfortunately the steady rain at Hedins-Oe in Second Life also fits way to often. Anyway, Hedins-Oe is very well made and exploring it is fun and it offers many great opportunities for taking pictures.

Impressions of Hedins-Oe (4)

Some of the figures of the roleplay are placed as static mesh figures to liven up the scenery. These figures can also be played by roleplayers. The largest house in the village is furnished (according to the time) and you find some persons inside as well.

Sari Paine (salisaria) also owns a little shop named [XIV] Roleplay Apparel, where you can get some fitting clothes for becoming a viking.
Thank you Sari and Joyn for creating Hedins-Oe. I hope it stays open also for visitors and photographers – good luck with building the roleplay community!

Landmark to Hedins-Oe
https://maps.secondlife.com/secondlife/Dio/173/31/19
Maddy Gynoid’s blogpost “Simtipp: Hedins-Oe”
http://echtvirtuell.blogspot.com/2020/03/simtipp-hedins-oe.html
Sari Paine (salisaria) shop [XIV] Roleplay Apparel
https://marketplace.secondlife.com/stores/172236

Diary 2020 (47) March 30th/31st Relaxed days at Mistress’ side (III)

Monday, March 30th, I met with Mistress Jenny in the afternoon at Heavy Bondage Club. We enjoyed one hour of togetherness. I had a longer conversation with Anne (anniebrightstar) about my post Simploring 2020 (25 A) Mole Lido. She told me a lot about “The Moles” and their assignment in Second Life. We had a really nice and for me also educational chat.

We spent our night with Angelique, slave Flo and slave Gwendi. Angelique still works as a maid in Second Life employed by a couple, who recently moved to Caged Elegance. Mistress Jenny had asked Angelique to provide a few pictures showing her at work and Angelique gave them to Mistress and me that night.

March 30th: Mistress Jenny and Diomita at Heavy Bondage Club / Angelique at work

We started our night with a game of skipee with 5 people, hence no teams. It was a close game particularly between Angelique and me and close games are always more fun. slave Flo was a bit frustrated as she had bad luck and that gave reason to give her a special treat (we had that in mind anyway). We took the slaves to our dungeon and this time slave Gwendi had to spoil slave Flo while Mistress, Angelique and I watched.

March 30th in our dungeon: slave Gwendi spoiling slave Flo, Mistress, Diomita and Angelique watching

The slaves went to bed after this litte session and Mistress, Angelique and I went to club DeLust for some eye candy. Mistress Jenny and Angelique had a private chat that really made me smile:

Mistress Jenny: did you see anyone interesting here Angel ?
Angelique: not really Auntie
Mistress Jenny: we had not been here for a while, some old faces, some new – but not really any changes
Angelique: a whole lot of ‘dickgirls’ these days
Mistress Jenny: something I noticed and not a good thing either
Angelique nods: I agree
Mistress Jenny: not that I mind, but it seems to be tiny cocks in cages hanging outside of clothes everywhere
Angelique: it seems a trend
Mistress Jenny: yes lets hope it is just a phase
Mistress Jenny: Auntie D would have too many keys to lose if it continues
Angelique laughs: “oh dear”

March 30th: Mistress Jenny, Angelique and Diomita at club DeLust

Back home and before we went to bed Mistress reminded me that my time at her side was going to end end of March meaning the very next day. After wearing my partnering collar for more than two weeks I should fully enjoy my last day.

Tuesday, March 31st, Mistress Jenny and I had only a short time inworld together in the afternoon. We too slave Flo and slave Luci to Mesmerize Dungeon for a few minutes, we caught up with our mutual news, we had some eye candy and then returned into our RL.

March 31st: Mistress Jenny and Diomita at Mesmerize Dungeon with slave Flo and slave Luci, at home in our skybox and with slave Flo at Mature Dommes

When I returned at night Mistress was already waiting for me sitting in her throne. While we chatted I had the opportunity to make a few close-up pictures of us in our twin partnerlook.

Mistress Jenny and Diomita March 31st, 2020

We were interrupted by a restart of our homesim. Those rolling restarts are every Tuesday but usually during the day and not at night. We went down and picked up slave Flo, who was cleaning our house, and took her to Mature Dommes. I took a latex hood with me and I pulled it over slave Flo’s head there. After somme leeway and more freedom during the last 2 weeks it was about time to further thighten the restrictions of our slave as we enter April. That had started already a few days before with adding the armless venus corset.

We returned home when our homesim was available again. Angelique and slave Gwendi came inworld and joined Mistress Jenny, slave Flo and me. We played a round a greedy first and had some fun while we talked about the restrictions in our RL and about face masks. Mistress Jenny  and Angelique proposed head boxes as an outstanding effective alternative.

March 31st: Mistress Jenny and Diomita at the greedy table and with Angelique, slave Flo and slave Gwendi at Psi’s realm

After the game we went to Psi’s realm which was quite full again. Someone had created a real piece of artwork with a slave making her a toilet paper holder and adding more references to the situation in the physcial world – funny! Amy (chastitycontroled) who had spent some days with our Kitty was playing with two slaves and we had fun listening and watching and got an insight of what she might have done with Kitty.

March 31st: Mistress Jenny and Diomita at our skybox

At “Flo-time” we went back home, said good night to Angelique and the slaves and retreated to our skybox. Mistress Jenny allowed me to lick her and to get my fix. I knew the price for it in advance. Mistress replaced my partnering collar with the sub collar afterwards and thus began slowly pushing me back into my position. It had been quite a long time at Mistress’ side. Thank you, Mistress Jenny.

Simploring 2019 (120) Winter’s Hollow

For my simploring tour on Friday, November 22nd, I selected “Winter’s Hollow“. I had a chat with Annie (Anniebrightstar), who runs scoop.it SL Destinations, and we talked about the upcoming season. Some of the places that I visited in Autumn have changed into Winter dreamslands already or are going to change soon. And Annie recommended a visit to Winter’s Hollow to me. And it really was worth a visit!

Winter’s Hollow – overview

Winter’s Hollow is a moderate homestead owned and designed by Stella Mahogany. It is one of these wonderful Winter dreamlands, just beautiful and perfect for taking pictures. The island has the shape of an horseshoe and is embedded perfectly in a winter sim surround. The landing point is almost in the center close to to Christmas shop and a nice gazebo overlooking the bay. Along the shore is a nice promenade. I walked along this promenade until I reached a modern café and restaurant with large windows to enjoy the view. Nearby you can walk over a wooden footbridge to a romantic gazebo on a small island. Close to the cafe is a train station, which provides another great motif for taking pictures.

Winter’s Hollow – the gazebo by the shore, the café, the romantic gazebo on the small Island, the train station

After visiting the train station I walked a bit off road and reached a residential house that is secured by ban lines. I assume it is the private home of Stella. Right next to her house is a modern lodge, fully furnished and open to the public. It looks very cosy inside and from the balcony you have a great view over Winter’s hollow. At the entrance to the lodge is a dog sledge, again a nice motif but I wasn’t dressed for it.

Winter’s Hollow – in and outside of the lodge

Behind the lodge is another building that is used a ballroom. There’s a piano and an intan for dancing animation. That’s a real nice place for parties. Outside I found another sledge to sit and enjoy. Close to the ballroom is a covered bridge (did I ever mention how much I like these?). And if you walk over it you can watch penguins have fun sliding down a hill and jumping into the cold water.

Winter’s Hollow – the ballroom, the covered bridge and the penguins sliding downhill

There are more details to discover. You find horses, deer, birds and goose. You can visit the carousel or simply sit down and enjoy a view. I like that Winter’s Hollow is not too packed with Christmas stuff. Hence it is not kitchy at all. On my further simploring tour I met a guy taking pictures who immediately convinced me to model for him *winks*. Acutally it is a mesh statue  of a tourist but I couldn’t refrain to interpret it my way.

Winter’s Hollow – the sledge behind the ballroom, the private house of Stella, the penguins sliding downhill and peaceful horses

At the end of my tour I came to a big building looking like a cathedral from far away. In fact it is a residential building, maybe it is a deconsecrated cathredal. It is furnished with love for the detail and the high room with the high windows has its own charm. Close to this “residential cathedral” is a small lighthouse, another great background for taking pictures. And don’t miss the puffin colony next to the lighthouse.

Winter’s Hollow – the carousel, a deer searching food, the christmas shop and the tourist taking pictures of me

 

Winter’s Hollow – the residential cathedral, the lighthouse and Diomita with a puffin

Winter’s Hollow is a great place for Winter. The landmark’s description is inviting:
Pull on your warmest jacket & gloves and find one of the many cozy spots to sit and get warm as the snow gently drifts to the ground or wander through the covered bridge to warm up dancing with your significant other.
I enjoyed my visit a lot!
Thank you Stella Mahogany for providing your place to the public. I appreciate it.

Landmark to Winter’s Hollow
http://maps.secondlife.com/secondlife/0%200%20Adorable/126/139/23

Simploring 2019 (55) Green Story (III) – Beach

“Welcome.
You will meet rain, snow, and sea.
take a breather from here
pause to think
walk at a slow time…
Green Story”

With these words you’re greeted when you enter Green Story. I visited Green story in 2018 the first time (read: Simploring 2018 (7) Green Story). After publishing my simploring report I got a hint from Annie Oh (anniebrightstar) that there’s another part of Green Story and I went exploring this wet part (read: Simploring 2018 (10) Green story (II)).

Green Story (III) Beach – Overview and around the landing point.

Inspired by seeing new posts about Green Story on scoop.it SL Destinations I went revisiting on Sunday, April 28th. In fact not much has changed. The snowy part with the many aurora borealis, which I visited first in 2018, is more or less unchanged, same goes for the second and wet part of Green Story. What’s new is that there’s a third part now. The three parts are named Aurora, Rain and Beach and can be reached by a teleport board, which is not as difficult to find then it was back in 2018. This said the welcome letter makes sense … rain, snow and sea.

Impressions of my enjoyable visit to Green Story (III) Beach

I focused on the Beach, as this was new for me. It’s what you’d expect from the name a large sandbank with an according long beach. There’re some tents, a salespoint for ice cream, a surf school and some scattered places to relax and enjoy the atmosphere and the sun. I followed the thought which Dior (Rich Canis), creator and owner of Green Story, wrote into the landmark’s description “You have to relax here. You have to think here. You Banks here Another memory.

More impressions of my enjoyable visit to Green Story (III) Beach

A great beach to relax be it alone or with friends or with your love. Thank you Dior for creating this 3rd part and for sharing Green Story with the public.

Landmark to Green Story – Beach
http://maps.secondlife.com/secondlife/Green%20story/106/179/3693
P.S.: the provided Landmark leads to the teleport board at the Beach, from there you can easily visit the others parts Aurora and Rain

Simploring 2019 (21) L’Azile

Annie Oh (anniebrightstar), who runs the scoop.it SL Destinations, gave me a notecard with landmarks for a place named L’Azile. She said the sim might be a destination for one of my simploring tours. The notecard contained some descriptions for the provided landmarks. On Sunday, February 10th, I went to L’Azile

L’Azile – overview

L’Azile is an adult place taking about one half of a full sim. It is owned by Boro Moretto (boromir22). As far as I understood also Boro’s partner Loony Moretto (Louna Perl) is involved as well as Zoé (zoeliah) as gardener and builder. Upon landing you get a description in English and one in French and a notcard explaining the background of L’Azile and it’s adult D/s background. I used excerpts of these notecards and from the landmark descriptions, that I got from Annie for my simploring report.

Impressions of L’Azile (1) – around the lnding pint (lower left is a statue of Mistero Hifeng)

L’Azile was created as a space to relax in a welcoming setting, reminding of a beach holiday. It also has a private residential area and you’re kindly asked to respect the privacy. L’Azile is first of all a friendly place with a little taste of craziness. The inhabitants are called Zinzins, that means nicely crazy, in French. Founded by French people, L’Azile is not strictly a franco sim although many zinzins speak French. A lot, but not all of them, speak (also) English.

Impressions of L’Azile (2) – the bar

Boromir, Loony and Zoe are French. They ran a D/s sim on SL or quite a long time, that they closed when they got the feeling it wasn’t fitting their expectations anymore. Yet L’Azile is more than a D/s sim. First of all it is intended to be a little crazy tourism resort. It radiates the spirit of a summer vacation resort with some funny and crazy places. In terms of D/s there is a D/s manor, a kinky church and a few seats dispersed in the sim. And there’s art not only in L’Azile‘s own art Gallery.

Impressions of L’Azile (3) – the gallery, currently showing the art of Sofi (Bachi Cheng).

The landing place itself offers already places to sit and funny things to look at. Close ot the landing place is a beach with more opportunities to sit at a campfire or to mediate while floating in one of the inflatable swimming objects. What caught my eyes was a statue from Mistero Hifeng (not the only piece of him that you could find here) and the female legs that peek out of the bay. Next to the bay is the bar. The interior of this bar mirrors the intention of L’Azile, it’s a bit crazy and funny and did conjure a smile in my face.

Impressions of L’Azile (4) – the art collection

Of course I visited the gallery. Currently there’s an exhibtion showing pictures of the RL art of Sofi (Bachi Cheng). If you’re interested in art within SL don’t miss also seeing the art collection, a house with art from several artists, pieces that were collected by the owners of L’Azile. I enjoyed it!

Impressions of L’Azile (5) – the D/s Manor

No surprise that I had a closer look at the D/s manor. It has 3 very stylish rooms for BDSM, a perfect place to go to get some variety. I really like it. What I liked even more was the church which is perfect for weddings and collarings. I will spread the word and might use it for upcoming events within our family & friends group.

Impressions of L’Azile (6) – the kinky church

There’s really so much to see in L’Azile! I didn’t mention yet the outdoor cinema, the motel, the bath house, the romantic place to cuddle close to the gallery and the wildlife where you can get close to hippos and other animals. Not to mention all the lovely spots to sit and enjoy. I spent almost 2 hours and just got a first impression. Alone the art that is spread around the sim is worth another visit and I didn’t see all of it for sure. I also discovered another gallery close by, Gallery Pinot Gris, that I might want to explore soon.

Impressions of L’Azile (7) – the bathouse, the motel, the camping and the wildlife

Enough words, L’Azile is another place that fits into my Second Life with a beautiful environment, lots of art, obviously home for a tolerant and open minded community and a kinky D/s corner. Thank you Boro Moretto (boromir22) for providing this place to us all!

Landmark to L’Azile
http://maps.secondlife.com/secondlife/Sabotage/75/141/22

Simploring 2019 (11) The VR Planetarium Dome – Space Station Resort

For my simploring tour on January 17th/19th I picked “The VR Planetarium Dome – Space Station Resort” from scoop.it SL Destinations.  What caught my attention is that The VR Planetarium exsists since 2008(!) in Second Life and that I never heard about it before. And even Annie Oh (anniebrightstar)’s scoop.it SL Destinations just has one entry listed. The VR Planetarium Dome – Space Station Resort is owned by Ambrosius (andoni merlin).

The VR Planetarium Dome – Space Station Resort (1) – Landing and entering the capsule

The landmark led me to a small plattform just below of a huge turning spiral. Zooming out, I could see The VR Planetarium Dome below. The impression is that the dome and the attached steel construction are held in its hoovering position by the turning spiral. Stairs lead down to the top of the dome and further down to the attached construction. I went down to the top of the dome first. There’s a box, where you can grab a key card:
Find the key-card in a folder of your inventory and add it. The key-card attaches as HUD to open the doors in the asteroid. If you are wearing the score HUD, the key-card will also load your points at the main door of the asteroid.
Ok, for whatever this is necessary, I took the key card and went down to the construction. I peeked inside of the dome. It looked very interesting. I saw planets inside and changing backgrounds but postponed a visit and entered a capsule instead that I reached by climbing up a few stairs. I first didn’t realize that I entered the capsule of a rocket. I got 3 destionations offered: Asteroid Base, Asteroid Up and
Earth Repository. I selected Asteroid Base ….

Space Capsule 2: No-return point!!!
Space Capsule Call: COUNTDOWN 10…KEEP CLEAR!
Space Capsule 2 whispers: Systems GO, Autopilot is on command.
Space Capsule Call: Ignition
Space Capsule 2: Lift Off

And then I began my space flight, which ended tragically. The rocket stage separation failed…

Space Capsule 2: Proceeding to rocket stage separation
Second Life: You died and have been teleported to your home location

Ups …. I was home again. What was that? Did I forget wearing the key card that I got? Do I have to join a group? Ok, another try. I went back and entered the capsule again, wearing the key card on a HUD. Later I found out, that you don’t need the key card for a successful flight. I might have been a pure accident. Anyway, my 2nd space flight was successful and I landed at the Asteroid Base.

The VR Planetarium Dome – Space Station Resort (2) – Asteroid Base

Space Capsule 2: No-return point!!!
Space Capsule Call: COUNTDOWN 10…KEEP CLEAR!
Space Capsule 2 whispers: Systems GO, Autopilot is on command.
Space Capsule Call: Ignition
Space Capsule 2: Lift Off
Space Capsule 2: Proceeding to rocket stage separation
Space Capsule 2: Rocket stage separation complete
Space Capsule 2: Engines off, you are into orbit.
Space Capsule 2: Destination set to Asteroid Base.
Proceeding to a routine verification…
Stand by for a new communication in 1 minute, over.
Space Capsule 2: We are about to enter the asteroid’s gravitational field. Initializing protocol for landing.
Space Capsule 2: Approaching maneuver to Asteroid Base
Space Capsule 2: ARRIVED!

Hint: Once you arrived you have to get out of the capsule quickly, otherwise you’ll return to The VR Planetarium Dome with the capsule.

The Asteroid base is a steel construction attached to the asteroid. There’s a screen with pictures of the starry sky, constellations, nebulas together with explanatory texts. There’s also a sci-fi bar and a lock to enter the asteroid. Next to the lock is another box, where you can grab a space suit, another HUD for collection points, weapons. I also saw a score list. At this point you need the before mentioned key card to opperate the lock: First click the key card, then the lock – et voila! I didn’t wear the HUD nor the space suit or any weapons. Behind the lock you enter into a spiral tube and I walked inside. My exploartion once again ended quickly. I was attacked by aliens and soon “died” once again and was returned home.

This seems to be fun! I need doing it another time again wearing the according gear and weapons. Later I found the follwoing description: “This is not a game, it’s a challenge to your Second Life skills. There are no rules, use what you know, wear what you have, it’s not cheating if you just follow a few instructions.”

The VR Planetarium Dome – Space Station Resort (3) – Asteroid Up

My next journey led me to the Asteroid Up. This time you get inside of the asteroid where you can walk around a huge vessel of hot magma. The way around the vessel ends a lock where you need the key card once again – and enter the tube with the aliens this time from the other side. Luckily I didn’t meet any aliens enterting from here, but at some point the tube is blocked when you enter from this side.

The VR Planetarium Dome – Space Station Resort (4) – Earth Repository

I then selected Earth Repository for my last space flight. This flight passes the asteroid and leads to a sphere hoovering above a huge tube. Inside of the sphere you can sit down on a platform and watch videos like in and 3D video dome. I had a rollercoaster drive – impressive and very well made as it feels as if you’re sitting on the train. There are more 3D videos but I just saw the rollercoaster.
Besides sitting down and watching 3D videos you can also walk through a spiral tube down to the tube below of the sphere. I did that and I dared to jump down into the tube and landed in sea of green glibber. Touching a red dot at the wall the sea suddenly opened and I fall further down and ended in the hot magma of the asteriod. Incredibly, I didn’t die *winks*

The VR Planetarium Dome – Space Station Resort (5) – Earth Repository, the fall through the tube

Last but not least, I explored The VR Planetarium Dome. At the entry you find some explanatory pictures about Second Life. There are also teleporters to the Asteroid and the Earth Repository – but taking the rocket is way more fun!

The VR Planetarium Dome – Space Station Resort (6) – Entering the dome

The VR Planetarium Dome is a huge sphere, where you can take a seat and watch the space. The projected pictures are taken from the NASA/JPL/ESA/Hubble. Again, this is very impressive and for someone who likes taking pictures like myself …. WOW

The VR Planetarium Dome – Space Station Resort (7) – Impressions of inside of the dome

To sum it up: I had a very entertaining visit to The VR Planetarium Dome – Space Station Resort. And I haven’t really explored all of it. Fighting the aliens or watching more 3D videos, watching more pictures of the space with all the explanatory texts, or sitting longer in The VR Planetarium Dome could provide many many hours of fun. You can even dance in The VR Planetarium Dome with the space as a background and enjoy the fitting space music. It is a fantastic place to visit in Second Life.

Thank you so much Ambrosius (andoni merlin) for providing this gem for all of us! I did enjoy my visit a lot and might come back for a longer visit, if I find the time for it.

Landmark to The VR Planetarium Dome – Space Station Resort
http://maps.secondlife.com/secondlife/Zebria/38/42/2564

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