Simploring 2017 (1) – Silvermoon Fairey’s sims

For my first simploring tour 2017 I scrolled back in Inara Pey’s blog and decided to revisit “It’s a new Dawn”, that I visited in November 2015 (see here). I just followed Inara’s track with my first and now my 2nd visit. For a detailled description read Inara’s post “Returning to It’s A News Dawn in Second Life“.
It’s a new Dawn didn’t change much, at least I didn’t notice as many changes as Inara did and without reading back it looked just the same for me at the first glance. It is very peaceful place, rural, pastoral and wandering around and inhaling the nature is very relaxing. You’ll find many places to sit, to chat and to chill. Looking more in details I found many new views and spots, like the little roofed place by the sea or the hanging seat overlooking the sea and a part of the land. It’s a new Dawn is perfect to chill and to find peace.

Jan 8th: It's a new Dawn

Jan 8th: It’s a new Dawn

20170108-its-a-new-dawn_006

Once I began simploring, I did the big tour visiting all the 4 places of Silvermoon Fairey. “A Painter’s link” for me is like an extension of It’s a new Dawn with a different style of buildings, maybe a bit more dedicated to the landscape and offering different opportunities for taking pictures. As opposed to It’s a new Dawn, there’s no agriculture. I found a particular spot to sit and dream, that fits perfect to Second life – Live your dream.

Jan 8th: A Painter's Link

Jan 8th: A Painter’s Link

Jan 8th: A Pianter's Link - Live your drean

Jan 8th: A Pianter’s Link – Live your drean

Located above A Painter’s Link is “50 Words for snow“, a magic mountain winter scene. Upon my arrival I felt like standing on my skis, like being on skiing holidays. Last but not least I visited also “December will be magic again“, the winter installation above “It’s a new Dawn”.20170108-a-painters-link-50-words-for-snow
There’s one element, one idea that is common in all 4 places, they are peaceful and being there was very relaxing and like diving into another, more quiet and peaceful world. At the landing point of It’s a New dawn, you’ll get a folder with all 4 LM’s and with a short note from Silvermoon Fairey recommending the best settings for your viewer for your visit. The notecard is signed with “love and peace, Silvermoon Fairey”. And in her Second Life profile Silvermoon describes herself as “A dreamer of pictures, lover of words, music is my drugs”. For me Silvermoon has expressed her feelings and ways in her sims very well. Thank you, Silvermoon Fairey!

Link to Inara Peys post “Returning to It’s A News Dawn in Second Life
https://modemworld.me/2017/01/01/returning-to-its-a-news-dawn-in-second-life/
Landmarks to Silvermoon Fairey’s sims
http://maps.secondlife.com/secondlife/Lemon%20Beach/9/191/22
(It’s a new Dawn)
http://maps.secondlife.com/secondlife/Salomon%20Beach/88/141/1010
(50 Words for Snow)
http://maps.secondlife.com/secondlife/Salomon%20Beach/65/36/30
(A Painter’s Link)
http://maps.secondlife.com/secondlife/Lemon%20Beach/78/193/432
(December will be magic again)

Yhorm – a fantasy world

December 30th, 2016: Yhorm

December 30th, 2016: Yhorm

On Friday, December 30th, 2016, I went simploring again. Inara Pey’s article “Yhorm: a stunning new role-play location in Second Life” inspired me to visit Yhorm. Yhorm is a fantasy role play world and another stunning example of the possibilites of Second Life and of the creativity of it’s residents. Yharm was build by Stark Osterham and his Second Life partner, Cailin Beorn.
I’m not at all a fan of fantasy and have little to no knowledge about it, I don’t know anything about the Lord of Rings or Tolkien, but the pictures and the very detailed description of Yharm in Inara Pey’s blog post inspired me to take a look at Yharm, which will be opened for roleplay Mid of January 2017.

You arrive at a landing skybox where you can learn about the roles and the concept of the fantasy world. Instead of trying to understand the fantasy I just copied the explanations to provide them here.20161230-yhorm_023 20161230-yhorm
But how the heck do I get from the landing sky box to Yharm? I found no teleport pad and every try to reach the ground failed and brought me back to skybox. Finally another visitor helped me and later also Cailin told me. You need to click on the location lists of the maps in the skybox and grant the expierence request – et voila!
Yharm has two parts a huge city that raises into the sky with the Dark Chapel at its top. From there you can walk down through narrow passages, stairs and walkways. Inside it is a medieval world but the enormous extension into the sky is not medieval, it’s fantasy. I roamed a bit through the city and was overwhelmed by the impressions I got. A really very impressive building work that provides lots a opportunities to take pictures.20161230-yhorm_024
Yharm’s second part is Nurem Cavern. You can travel to it from the landing sky box. Another way to get there is to find the big huge court in the city with a deep hole at the center. If you dare to walk down you will reach Nurem Cavern. The Cavern looks like ruins of another big city, maybe a sunken former world. These two world connected build the setting for the fantasy roleplay.20161230-yhorm_025
I hope that Yhorm attracts a lot of roleplayers as I can see the effort and the passion that went into this sim. And there’s also a website that will support the play, see here.
And for all who don’t roleplay – just look at Yhorm, it is amazing!
Landmark to Yhorm (landing skybox)
http://maps.secondlife.com/secondlife/NeoShoda/129/131/1454
Inara Pey’s blog post:
https://modemworld.me/2016/12/29/yhorm-a-stunning-new-role-play-location-in-second-life/
Yhorm’s Website
http://neoshoda.enjin.com/

A winter’s Magical Mystery in Second Life

I visited this gem on December 23rd. It is just amazing. From the very first moment I was swept away into this wonderful world with it’s nothern lights, snowflakes and little stars. The whole atmosphere made me slowing down and relax. I enjoyed my visit very much. In the afternoon, I took Mistress Jenny to Magical Mystery and made the picture for our christmas card 2016 there.

December 23rd: My visit to Magical Mytery (1)

December 23rd: My visit to Magical Mytery (1)

December 23rd: My visit to Magical Mytery (2)

December 23rd: My visit to Magical Mytery (2)

December 23rd: My visit to Magical Mytery (3)

December 23rd: My visit to Magical Mytery (3)

Christmas 2016: Mistress Jenny and Diomita at Magical Mystery

Christmas 2016: Mistress Jenny and Diomita at Magical Mystery

Thank you Inara for this advice. Many thanks to the creators (Kaelyn Alecto, LuaneMeo and Gorba McMahon) and to Joonie Jatho for providing it to us all!

Inara Pey's avatarInara Pey: Living in a Modemworld

Magical Mystery, Folk Town; Inara Pey, December 2016, on FlickrMagical Mystery, Folk Town – click any image for full size

“Magic and Mystery await around every corner,” Joonie Jatho says of her Homestead region, itself called Magical Mystery. “Come explore and see if you can find all the enchanted, secret places!”

It’s an enticing invitation, and one well worth taking the time to accept. Designed on Joonie’s behalf by the combined talents of Kaelyn Alecto (responsible for  It All Starts With a Smile (which I last visited here), LuaneMeo (who designed Luane’s World – see here – with Kaelyn, and most recently opened Luane’s Magic World – see here), and Gorba McMahon, Magical Mystery presents visitors with a lot to see and discover.

Magical Mystery, Folk Town; Inara Pey, December 2016, on FlickrMagical Mystery, Folk Town

This is a rugged landscape, icy and cold – but it has a warm heart waiting to be found by those who seek its secrets. Tall shoulders of rock…

View original post 502 more words

Alki’s North Pole

December 18th: Diomita at Alki's North Pole

December 18th: Diomita at Alki’s North Pole

In May 2016 I visited Alki and wrote about my visit “My first visit to Alki“. Sunday, December 18th, I read about Alki’s Noth Pole in Inara’s blog “A trip to Alki’s North Pole in Second Life” and of course I had to take a look. Alki’s North Pole is a seasonal addition to Alki and it is just cute! It will be open for visitors until end of December. Don’t miss this opportunity to take pictures or for ice skating or for sitting with a bear. I had some Winter fun exploring. Thank you Alana Onyett and Zoidyn Kytori – and thank you Inara for the suggestion.20161218-alkis-north-pole_009

Later that Sunday night, I took slave Flo and my niece Angelique to Alki’s North Pole and while slave Flo added to the sesonal Spirit with her antlers, Angelique and I were throwing snowballs and bulid a snowman, just having fun …

December 18th at Alki's North Pole: Angelique, Diomita and slave Flo

December 18th at Alki’s North Pole: Angelique, Diomita and slave Flo

20161218-alkis-north-pole_016

Landmark to Alki’s North Pole
http://maps.secondlife.com/secondlife/Alki/112/124/1529
Inara Pey’s blog about Alki’s North Pole
https://modemworld.me/2016/12/13/a-trip-to-alkis-north-pole-in-second-life/

A visit to L2 Studio

I visited L2 Studio Saturday, December 10th. Again I followed a recommendation of Inara Pey. There’s a full description of the sim in her blog – “LHOOQ: coastal scenes in Second Life“. Lindini2 Lane is a builder of houses and sells her prefab houses. There’s no better way for marketing than displaying the houses in a lovely surrounding and furnished. You can buy the houses at the sim and you can try them out at a seperate demo rezzing area. I admit, I like the houses and that inspired me to think about a new house some time. L2 Studio is worth a visit just for the houses and getting new ideas.
Lindini2 also provided her sim for a gallery and she added quite some nice places to cuddle and dream. That’s a nice way of inworld shopping! Thank you Lindini2.20161210-l2_studio_010 20161210-l2-studio_011Landmark to L2 Studio
http://maps.secondlife.com/secondlife/LHOOQ/212/20/29
Inara Pey’s blog “LHOOQ: coastal scenes in Second Life”
https://modemworld.me/2016/12/08/lhooq-coastal-scenes-in-second-life/

Dunkirk – La Digue du Braek

20161209-la-digue-du-break_001Once again I went simploring. A post in Inara’s blog caught my attention: “Walking La Digue du Braek in Second Life“. Industrial structures, cranes, rust, dirt, and black smoke are rare in Second Life. La Digue du Braek is the creation of Serene Footmann and his partner Jade Koltai. Serene Footman is alse the creation of Furillen which I visited in November (Furillen in Second Life). Like Furillen, La Digue du Braek is the Second Life version of a real place – it’s a long street at the harbour of Dunkirk, France. On one side of this road is a beach and just opposed to it is the harbour. You’ll find more Information about La Digue du Braek at the Furillen homepage.

La Digue du Break, Dunkirk, France (snapshot from https://furillen.org/la-digue-du-braek/)

La Digue du Braek, Dunkirk, France (snapshot from https://furillen.org/la-digue-du-braek/)

The contrasts at La Digue du Braek are really impressive. Beach, nature and the industrial harbour are just next to eachother. The Harbour suprises with two sided open containers, which are furnished as if someone is living there. Then there is a tower buildt of piled-up mobile homes. At the top of this tower you can seemingly touch the tall cranes. And there’s a big warehouse with oddities from all over the world. For example i saw a Christmas pyramid there. I can also recommend to just sit at the beach and inhale the atmosphere of La Digue du Braek.20161209-la-digue-du-break_01820161209-la-digue-du-break_019La Digue du Braek is a very different sim proving once again the variety of Second Life. It feels real at the first glance. Once you go exploring more in detail you can see more contrasts: the container ship with the dark smoke (hence in operation) and the car wrecks in the harbour, the containers with two open sides but used for living, the piled up mobile homes that look abandoned inside, the huge warehouse which is empty inside except some oddities. The contrasts make La Digue du Braek so different form the real spot, a form of art that is possible in Second Life.20161209-la-digue-du-break_020Landmark to La Digue du Braek
http://maps.secondlife.com/secondlife/Muppets%20Island/111/232/23
Inara Pey’s blog “Walking La Digue du Braek in Second Life”
https://modemworld.me/2016/12/04/walking-la-digue-du-braek-in-second-life/
Furillen homepage
https://furillen.org/la-digue-du-braek/

Winter at The Mill

Last Sunday, November 27th, I went simploring and picked a recommendation of Inara Pey’s blog again “Wintertime at The Mill in Second Life“. Her description of “The Mill” is perfect as always, hence I have not that much to add again. For me it was not my first visit to The Mill. I visited the first time in spring 2016 (see here in this blog) also following a post of Inara.

November 27th: Returning to "The Mill" in winter

November 27th: Returning to “The Mill” in winter

Now the winter has come to The Mill and changed it quite a lot. First of all upon my arrival I got a “friendship”-bear offered. What a cute plush toy! I did recognize some key elements and had a deja vue seeing the pier and the sailing ship, or the mill itself of course.20161127-the-mill_019 But there’re now acitivies like sledding or ice skating and a zip line starting at the lighthouse. And you see some of winter animals like ice bears and penguins. As I did in spring I spent a relaxing hour in this lovely sim and enjoyed myself, used the sledding and the zip line and took quite a lot nice pictures.20161127-the-mill_020

November 27th: A lovely winter day at "The Mill"

November 27th: A lovely winter day at “The Mill”

Many thanks again to Maxie Daviau and Shakespeare (Skinnynilla) for providing your sim for a visit – and for the friendship bear of course!

Landmark “The Mill”
http://maps.secondlife.com/secondlife/Pale%20Moonlight/179/92/24
Inara Pey’s blog about “The Mill”
https://modemworld.me/2016/11/24/wintertime-at-the-mill-in-second-life/
“The Mill” in this blog
https://themaurers.me/2016/03/13/the-mill/

Le Mont Saint-Michel in Second Life

I read about Le Mont Saint-Michel in Second Life in Inara Pey’s blog as it was about to be taken off the grid in autumn 2015 and of course I visited it. But last time I didn’t take pictures nor did I write a blog. I must have intented to return – and then I forgot about it. Then I read about the return of the sim in Inara Pey’s blog “Mont Saint Michel returns to Second Life” and this time I took pictures of my visit and I blog about it.

November 27th: Diomita's visit to Le Mont saint-Michel in Second Life

November 27th: Diomita’s visit to Le Mont saint-Michel in Second Life

Le Mont-Saint-Michel is an island commune in Normandy, France. It is located about one kilometre (0.6 miles) off the country’s northwestern coast, at the mouth of the Couesnon River near Avranches and is 100 hectares (247 acres) in size. As of 2009, the island has a population of 44. The island has held strategic fortifications since ancient times and since the 8th century AD has been the seat of the monastery from which it draws its name. The structural composition of the town exemplifies the feudal society that constructed it: on top, God, the abbey and monastery; below, the great halls; then stores and housing; and at the bottom, outside the walls, houses for fishermen and farmers (source wikipedia)20161127-le-mont-saint-michel_016
I visited Le Mont-Saint-Michel myself in the 1990ies – and now I return to it in Second Life. This sim, created by Moeka Kohime, is a real landmark in SL. It is just amazingly close to the place in reality. And it was build before mesh came into SL. Walking through Mont Saint-Michel feels so real, the narrow streets, the stairs between the houses, everything feels and looks real. And in the main church you feel small and are overwhelmed by the plainness and the sheer enormity.20161127-le-mont-saint-michel_01720161127-le-mont-saint-michel_018
The monastery offers rooms to mediate, a cloister (covered walk) and of course a garden. The best way to visit the monastery and the church is to follow the tour signs. For me Mont-Saint-Michel is a must visit in Second Life. And as far as I know it is the first sim that has been saved as kind of a historic landmark by Linden Labs. Moeka Kohime has a blog about Mont-Saint-Michel but the last entry is from March 2009.20161127-le-mont-saint-michel_019
Thank you Inara for your bog entry, that reminded me to visit. WOW!
Landmark to Mont Saint Michel
http://maps.secondlife.com/secondlife/Mont%20Saint%20Michel/79/35/22
Blog about Mont Saint Michel in Second Life
http://le-mont-saint-michel.blogspot.de/
Inara Pey’s blog
https://modemworld.me/2016/11/21/mont-saint-michel-returns-to-second-life/

Exploring Traces – Part 3: “Winter Trace”

Of course I visited also Winter Trace, the newest of the 3 sims Summer Trace, Fall Trace and Winter Trace by Kylie Jaxxon and Elvira Kytori. You can find a very detailed description in Inara Pey’s blog “A Winter Trace in Second Life“.

Novemeber 19th: Arriving at Winter Trace

November 19th: Arriving at Winter Trace

Winter Trace consists of several islands. Right at the landing point and close to it are 2 windmills, a characteristic for Winter Trace. The islands are not connected by bridges and the boats can’t be used. But the sea is frozen so you can walk the short distances between the islands. Winter Trace impresses because of the many details. The houses are decorated for the season but life seems to be frozen like the sea – unless you walk into the houses. Walking and being at Winter Trace feels cold yet very peaceful. If you want to have some fun you can sledge downhill at the one hill at Winter Trace.

Novemeber 19th: Winter fun at Winter Trace

November 19th: Winter fun at Winter Trace

20161119-winter-trace_012

For me, it was just a short, enjoyable visit. I like the views. And there are many places to enjoy the nature or to get a praticular view. Thank you, Kylie Jaxxon and Elvira Kytori for providing all 3 “Trace”-sims to us (Summer Trace, Fall Trace and Winter Trace). Now we can enjoy every season of the year – all year round!

Landmark to Winter Trace:
http://maps.secondlife.com/secondlife/Springfield%20Wood/23/202/21
Inara Pey’s blog “A Winter Trace in Second Life”
https://modemworld.me/2016/11/17/a-winter-trace-in-second-life/

Exploring Traces – Part 1: “Summer Trace”

There have been several posts about “The Trace Too” in this blog and in Inara Pey’s Living in a modemworld blog:
Exploring Second Life Sunday tours (April 2nd, 2015)
I’m so glad I live in a world where there are Octobers (October 3rd, 2015)
Exploring, chatting and Mistress Jenny’s rezzday (March 20th, 2016)
Today I wanted to visit “Winter Trace” after I came across Inara Pey’s blog entry about it “A Winter Trace in Second Life“.

In fact, the owners and creators of Winter Trace, Kylie Jaxxon and Elvira Kytori, run 3 different sims now: Summer Trace, Fall Trace and Winter Trace. The new concept has 3 seasonal sim’s where each will stay for a whole year for all to enjoy, before changing for a new season, and design. I visited all 3 sims Saturday, November 19th.

November 19th: Exploring Summer Trace

November 19th: Exploring Summer Trace

Summer Trace is the former “The Trace too”. As I visited in March the last time, I couldn’t remember all details, but just after landing it felt like not being here the first time at all. I remembered in particular the colourful field of lavender with the lighthouse and the oldtimer. What a lovely place! I walked over the two islands of Summer Trace, which are connected by a stone bridge and enjoyed the feeling of Summer. At the beach is a large decking for chatting and dancing with a disco equipment now. I don’t remember that from my last visit.

November 19th: At the beach of Summer Trace

November 19th: At the beach of Summer Trace

November 19th: Recreation decking at the beach of Summer Trace

November 19th: Recreation decking at the beach of Summer Trace

For us, with the winter ahead, Summer Trace is sort of an escape, a short vacation into summer. I like the idea that it is open year round for more short vacations. Thank you, Kylie Jaxxon and Elvira Kytori!
Landmark to Summer Trace:
http://maps.secondlife.com/secondlife/The%20Trace%20Too/62/140/30

Previous Older Entries Next Newer Entries