Art in Second Life 2020 (54) VeGeTaL PLaNeT Gallery

I was up to visiting a gallery or exhibtion on Wendesday. I scrolled through scoop.it SL Desinations and came across VeGeTaL PLaNeT Gallery. The entry was referring to a post from Maddy Gynoid “Die VeGeTaL PLaNeT Gallery von Vroum Short” (post is in German).
The names rang several bells. I know Vroum Short as an artist and she had several appearances in this blog already. I also know her as owner of VeGeTaL PLaNeT. I peeked at it several times but never found the time to really visit it and to write an extra blog entry about it. The VeGeTaL PLaNeT also hosted Aneli Abeyante’s La Maison d’aneli for about a year. I visit La Masion d’Aneli regularly.
By Maddy’s post I learned that VeGeTaL PLaNeT is gone since March 2020. The place existed for 12 (!) years. But it is back now as a gallery :-).

VeGeTaL PLaNeT Gallery – the building

The VeGeTaL PLaNeT Gallery ist owned by Vroum Short. It is a big scifi buliding in the sky of 1/4 of a full region. The building itself would be worth a visit! On the landing level you find a lot information. There’s a big board announcing the next exhibtion at La Maison d’Aneli. There are group joiners, ads of other galleries and a shelf with gifts from artists. I grabbed them all and I had a look at them afterwards. Some really nice art for free! Thank you 🙂

Impressions of VeGeTaL PLaNeT Gallery (1) – around the landing, ad for La Maison d’Aneli and for other galleries, the gifts, Le Chat Noir event area

Below of the landing level is a big event area called “Le Chat Noir”. On the landing level itself are 2 large exhibition rooms featuring Vroum Short’s art. The art is sorted by colour and theme. Vroum Short is a French SL artist since 2007. As mentioned above she created VeGeTaL PLaNet, the location of the old La Maison d’Aneli.

Impressions of VeGeTaL PLaNeT Gallery (2) – Vroum Short’s art

Vroum’s art is often animated, in fact at VeGeTaL PLaNeT Gallery I found only animated art of her, so what I capture are just snapshots. Her art develops its effect way better when you look at the animation. Everything moves, everything changes. One room has more technical art objects in silver, other rooms contain very colourful fantasy artwork, also permantently changing.

Impressions of VeGeTaL PLaNeT Gallery (3) – Vroum Short’s art

 

Impressions of VeGeTaL PLaNeT Gallery (4) – Vroum Short’s art

The two rooms at the landing level did already impress me. But that’s by far not all. More of Vroum’s art, other colour themes, can be seen on the 2nd level and also on the 3rd level, the top level. Here I liked in particular the red themed art.
On the 3rd level is also a room featuring Aneli Abeyante’s art. I think I saw most of it before as part of other exhibtions of her.

Impressions of VeGeTaL PLaNeT Gallery (5) – Aneli Abeyante’s art

Aneli creates objects in 2D and 3D, colourful, steadily moving, and with particular light effects. Aneli writes about herself: “I love geometry and mathematics. So after much practice, I managed to clear structures and shapes. In reality I practice painting, I do not have precise style but I always seek harmonization.” Also Aneli’s artwork follows geometrical rules, it is constantly changing, again my pictures are just snapshots.

I went back to the 2nd level. There are two more rooms. One features the art of Eylinea Seabird. Eylinea’s art fits perfectly into the character of all showcased objects and pictures at VeGeTaL PLaNeT Gallery. Eylinea is quite new to Second Life and explores for herself a broad variety of artistic possibilities in Second Life: painting, photography, sculpture and even soon tattoo creation. At VeGeTaL PLaNeT Gallery she shows some geometrical displays that reminded me of Spirograph. I think the pictures aren’t animated like the ones of Vroum and Aneli, but they seem to change nonetheless depending on the viewing angle.

Impressions of VeGeTaL PLaNeT Gallery (6) – Eylinea Seabird’s art

The other room seems not to be fully opened yet. At least the artists name is not displayed outside. The room festures the art of Adwehe, who’s work I saw twice so far at La Maison d’Aneli. Adwehe is quite new in Second Life. It seems to that Adwehe is experimenting with different forms of art. What I saw so far were objects and some (animated) pictures. At VeGeTaL PLaNeT Gallery are only animated pictures, hence fitting to the overall theme of the gallery.

Impressions of VeGeTaL PLaNeT Gallery (6) – Adwehe’s art

What you see at VeGeTaL PLaNeT Gallery is a broad variety of animated art, mostly geometrical forms, but also other variations, in particular some very colourful abstract art. The currently showcased art is really impressive and the gallery is really huge. You can spend easily several hours there.

Thank you Vroum Short for your VeGeTaL PLaNeT Gallery and for your art. Thank you Aneli, Eylinea and Adwehe for your contribution. I enjoyed my gallery visit!

Landmark to VeGeTaL PLaNeT Gallery
http://maps.secondlife.com/secondlife/Oreo/64/100/501
Maddy Gynoid’s post “Die VeGeTaL PLaNeT Gallery von Vroom Short”
http://echtvirtuell.blogspot.com/2020/08/die-vegetal-planet-gallery-von-vroom.html

Simploring 2020 (55) Chapel Imagination

For my simploring tour on Saturday, August 1st, I picked Chapel Imagination from scoop.it SL Destinations. The entry led me to another “Simtipp” from Maddy Gynoid “Simtipp: Chapel Imagination” (in German).

Chapel Imagination is a moderate homestead designed and owned by ARNICAR India. The landmark description consists of a poem who’s author is not named:
i´m quiet. / it´s because i have / so much to say. / but i just / don´t / know / how / to say it.

Chapel Imagination is the successor of another sim by ARNICAR India named “Lighthouse Imagination”, which has been closed. I didn’t see it though.
Chapel Imagination is formed like a cross and the landing is in the center of the cross under a huge tree. On all four flanks of the cross you find ruins of churches or chapels quite completely overgrown by plant and tree. At the landing point you are close to a group of cranes. You fing more of them an the sim.

Chapel Imagination – overview and landing point

I started my visit with the ruin that I named “Wedding Chapel” in my little overview map. I choose this name as inside you find a wedding dress, ready to be worn. You also find some places to sit. The nature and the atmosphere is quite peacful yet a bit melancholic. Right outside of the wedding chapel is the before mentioned group of cranes and I took a picture of one couple. For my pictures I used “Annan Adored Dusty” and “Annan Adore Realistic”. I personally like the dusty pictures more as this windlight fits better to the atmosphere in my opinion.

Impressions of Chapel Imagination (1) – the “wedding chapel”

I walked over to one of the short flanks. The ruins there are also overgrown. In the center is a fountain, with a ficure watering flowers. The chapel ruin seems to be used as an artist atelier. You find a photo camera, a screen, several frames, a picture and places to sit there.

Impressions of Chapel Imagination (2) – the “fountain”

Walking back to the center and heading towards the other long flank, I sound another hint for a wedding. Another dressing dress and wedding suit besides a table with two doves. I won’t try to interpret what I saw, but for sure Chapel Imagination is a romantic place. Walking through a hallway of arches you come to the next chapel ruin – with 2 giraffes in the center of it. The giraffes look a bit misplaced at the first glance.

Impressions of Chapel Imagination (3) – the “giraffes” and the “fantasy pier”

Walking further you get to a wooden pier. There’s a boat with a couple, flying fishes, blooming flowers and a lighthouse at the horizont. Because of the giraffes and the flying fishes, the bubbles and light particles, the figure of a man with an umbrella I named the pier “Fantasy pier”. It is a mixture of fantasy and surrealism, yet nonetheless a lovely place to be.

Impressions of Chapel Imagination (4) – the “fantasy pier”

I went on to see the second short flank. On my way I came across another crane couple. Chapel Imagination seems to be their place for romance. I named the second short flank “The nuns” as in its center is a group of nuns walking in a circle and most likely praying. You hear bells. There’s also a monk who watches the nuns. And there’s a candle table where you can light a candle for a loved one. What surprised me is that either one the nuns or the maid who is scrubbing the floor next to the nuns whispers “shit” every once in a while *shakes her head “cursing at a place like this”
Again you also find nice spots to sit and dream an I used one of them to take a break.

Impressions of Chapel Imagination (5) – “the nuns”

Chapel Imagination is a romantic place, a fantasy, a place with many symbols and I’m sure that ARNICAR could tell stories about the different scenes and what they mean for her, which story they tell. As a visitor without this knowlege, I just enjoyed the peace and the great background for taking pictures. I do like the loving cranes, that I didn’t see before in Second Life. The sim surround, that Maddy mentioned in his blogpost, was gone when I visited.
Thank you ARNICAR for providing your place to the public. I enjoyed my visit!

Landmark to Chapel Imagination
http://maps.secondlife.com/secondlife/Everlong/120/124/22
Flickr Group
https://bit.ly/2ITSxiL
Maddy Gynoid’s “Simtipp: Chapel Imagination”
http://echtvirtuell.blogspot.com/2020/07/simtipp-chapel-imagination.html

Simploring 2020 (54) “The Coasters Club”

For my simploring tour on Sunday, July 26th, I picked “The Coasters Club” from scoop.it SL Destinations. The netry led me to another post from Maddy Gynoid “Simtipp: The Coasters Club” (in German). I read it before my visit and Maddy’s pictures were really good. One reason more to visit.

The Coasters Club is a moderate homestead owned by Yeya Zuta. The sim is completely flat and flodded by water, yet the water isn’t really deep, hence you can walk or use a bicycle (free to rezz) for your simexploring tour. Upon landing you get offered a folder that contains a notecard in English, French, German and Japanese, an head umbrella and a sound attachment (Rubber Rainboots Sound). The umbrealla makes sense as it is raining at The Coasters Club and as it is worn on your head it doesn’t restrict you in anyway or conflicts with your animation.

With these two accessoires the landmark description makes a lot of sense: “Grab your umbrella and rain boots, come explore The Coasters Club. Try to find the hidden spots in a minimal flooded waterlandscape. The tram awaits for you

Impressions of The Coasters Club (1) – landing, tram and pile of office chairs

Well … I did get the umbrella and the notecard when I visited a second time. Sunday morning, I was restricted from my inventory and were just wearing a latex dress, no shoes, no pantyhose. Almost perfect for simploring The Coasters Club. Instead of rain boots – bare feet *winks*. And the dress was not bad for a rainy day.

Impressions of The Coasters Club (2) – the open-air pool

Yeya Zuta writes in her notecard that the sim design (flat and flooded) was inspired by the Netherlands, which lies below sea level in wide parts. Well, you usually don’t get wet feet there, but it is very true that the Netherlands are f l a t. The Coasters Club is intended for exhibiting art objects or smaller installations or to be used as a venue for art performances. If you seek a place for your art that would fit into this environment, you should contact Yeya.

Impressions of The Coasters Club (3) – the cubes

Back to The Coasters Club as I saw it on July 26th. The landing is at a tram station admist the floods. A tram line cuts the sim into 2 halfs. There’re 3 stations, the landing is in the middle. The tram is fully operating – and it looks (intentionally) really surreal in this environment. There are several spots to discover at The Coasters Club right now.

Impressions of The Coasters Club (4) – the club building

At one end of the tram line is a pile of office chairs. You can sit on it and yet several animations. It is funny and bizarre. Not far from there is an open-air pool. Once again you find there animations to enjoy yourself, or you just step back and use it as a surreal background, a pool admist the flooded environment.

The Coasters Club itself is in the largest building, a nice club, fully decorated. It has a stage, a bar, a piano, sofay, space to dance and of course a Dutch flag. Next to is are some cubes used to exhibit either pictures, or art or ads for a shop. Next to the club building is a boat in a wooden dock, another nice motif.

Impressions of The Coasters Club (5) – boat in wooden dock / tea-house de vecht

The standard windlight for The Coasters Club is “Midday” yet I used a darker windlight more fitting to the rain “Annan Adored Dusty”. I tried a few pictures in “Midday” also, for example at the little garden next to the tea house de vecht.

Close the the tea house is an open tent, a place to sit and gather. There’s also a swordfish fishing contest, but I didn’t understand how to join it. What I saw though was a jumping swordfish landing behind the little stand that sells fish. As if the swordfishes jump right in there *winks*. Finally I visited the Water Rock garden with the two seals which lie there enjoying the peace.

Impressions of The Coasters Club (6) – Fisher’s tent / Water Rock Garden

The Coasters Club is a very varied, surreal sim to showcase art. I bet it will change over time and I should come back there more regularly if I find the time for it. I had fun exploring it and … taking many pictures. Thank you Yeya for sharing The Coasters Club with the public.

Landmark to The Coasters Club
https://maps.secondlife.com/secondlife/Va%20Pou/122/121/21
Maddy Gynoid’s “Simtipp: The Coasters Club”
http://echtvirtuell.blogspot.com/2020/07/simtipp-coasters-club.html
Flickr The Coaters Club
https://www.flickr.com/groups/thecoastersclub

Simploring 2020 (53) Edge

For my simploring tour Sunday, July 19th, I picked “Edge” from scoop.it SL Destinations. The entry led to a post from Maddy Gynoid “Simtipp: EDGE” (in German).

Edge is an adult full region. The owning landgroup is founded by EdgeResident (an alt or an avatar created just for this reason?). Edge is designed by Lady Bug (liloneladybug). In the landgroup I found three owners: EdgeResident, Cookie Bug Clut (juniperdreamer) and Katie Bug (Katiebug Wumpkins).
The landmark description consists of a list of tags: “Adult voice hang out- Live Singers, Karaoke, Dj’s, events, Photos, Bloggers, Games, Discussions, Nudity, Clubs, Harbor, contests, Storytime, Stories, Live Readings, Sex, strippers, Secrets, Swinger, Movies. Come Get away at the edge with so much to offer

Remark: Lady Bug (liloneladybug) told me later that my assumption was correct: “Cookie (juniperdreamer), Katie Bug (Katiebug Wumpkins) and I are the owners. I am the sim designer as well. We created EDGE resident together for the sim management as it is easier to run that way.”

The landing at Edge is between a large greenhouse and a small gazebo on a large rock with several waterfalls. The greenhouse is used as a large event hall. Right at the landing you find a list of upcoming events, the invitation to a photo contest and a teleporter sign post to 10 locations: Edge Venue (the greenhouse), The Harbour, Town Centre, Games, Pebble Beach, Smoke Lounge, Storytime, Tea House, Stables and Nude Beach. I decided to simplore on foot though.

Impressions of Edge (1) other overview perspectives (left pictures) / at the landing point (Edge Venue)

Although Edge is an adult sim, you do not necessarily notice it (if at all). Edge is a lovely designed sim, offering countless places to hide away, to cuddle or to simply enjoy. You do notice though, that it was built as a community home. I started my visit at the harbour, which is really picturesque. I was more or less alone during my visit, only once there were 3 other people. Nonetheless the sim has a problem, I suspect due to high script load. My frame rate never reached 40 fps and was often below 10 fps and I didn’t use shadows. That’s a pity as you could make better and great pictures of Edge with using another windlight settings and shadows. The textures loaded very slow and it wasn’t easy to get pictures without blurry areas. Maddy had the same problems using another viewer (I use firestorm).

Impressions of Edge (2) Edge Venue / The Harbour

Close to the harbour is the Smoke Lounge and a club called “The Garage”. This club has an adult atmosphere but is stylish in it’s own way. The lounge is furnished nicely and I could imagine to sit there after a party or during a break.

Impressions of Edge (3) Smoke Lounge (upper pictures) / The Garage (lower pictures)

I continued my simploring tour and came to another meeting area with a café and several market stands. This place is called “Town Centre”, next to it is a very large games area and below of it is the “Nude Beach”.

Impressions of Edge (4) The Harbour (upper left), Town Centre (lower left), Games (upper right), Nude Beach (lower right)

A place without a seperate teleport spot is next to the bigger lighthouse, quite cosy and away from the rest of the sim. I didn’t swim over to the large lighthouse, therefore I can’t tell if there’s anything to see. Did I mention that all houses at Edge are furnished? Have a look inside! I went to “Pebble Beach” another nice spot, I visited “Tea House” and “Stables” and I went to the “Storytime” sky platform, which is obviously used for story telling events.

Impressions of Edge (4) at the bigger light house (left pictures), Pebble Beach (upper right), Tea House (lower right)

Edge is a nice adult place that offers a lot of nice and cosy spots as well as larger areas to meet, dance, discuss or listen to stories. I liked the sim design and I hope that the performance issues can be resolved quickly (most probably it is just one or a few items that cause the lag). Thank you Lady Bug (liloneladybug), Cookie Bug Clut (juniperdreamer) and Katie Bug (Katiebug Wumpkins) for providing your place to the public. And thank you Lady Bug for the design. I enjoyed my visit.

Landmark to EDGE
http://maps.secondlife.com/secondlife/Clover%20Field/46/83/65
Maddy Gynoid’s “Simtipp: EDGE”
http://echtvirtuell.blogspot.com/2020/07/simtipp-edge.html
EDGE BDSM Flickr
https://www.flickr.com/groups/edge_sl/pool/

Simploring 2020 (52) Voodoo Land

For my simploring tour on Friday, July 17th, I picked “Voodoo Land” from scoop.it SL Destinations. The entry led to a post from Maddy Gynoid “Simtipp: Voodoo Land – (Juli 2020)” (post is in German, Maddy took some great pictures too)

Voodoo Land is a moderate full region owned by Sofie Janic and Monkey Wonder. Vegas (jrvegas) contributed to the design. The sim is home for 2 big stores: The Voodoo Community Mainstore, that sells spolders and security tools for clubs and events, and the Vegas Tattoo mainstore owned by Vєgas (abaracdabra).

Impressions of Voodoo Land (1) – around the landing point

The landmark description refers partly to the Voodoo Maintstore: “A community of people from around the globe. Our platform is a tool to enhance your experience in virtual worlds by improving security, and creating opportunities to gain money and traffic while you have fun. Anti-bot & Sploder systems, Trivia, Dance.

Voodoo Land and Little World – bird eye view and orientation map

Next to the the Voodoo Land full region is a moderate homestead, that is connected my a brige – “Little World”. I didn’t explore it (yet), but it seems to be the playground of Sofie Janic and Vegas. “Always in > Under construction 😛 … by Sofie Janic and Vegas and a big thanks to Megan Prumier \o/”
Megan Prumier is also involved in Voodoo Land, for example the Irish Pub contains objects from her.

Impressions of Voodoo Land (2)

Back to Voodoo Land. The landing leads directly to the Voodoo Mainstore. From there I began simploring. Voodoo Land is – besides the two big stores – a huge modern mega city at night. It is full of illuminated advertisings and has all you’d expect from a megatropolis. Most stores and shops are just facades but in particular bars and entertainment are accessible, just try yourself. I liked in particular the above mentioned Irish pub.

Impressions of Voodoo Land (3) – view on Little World (lower left) / The Irish Pub (upper and lower right)

You will also find lots of graffiti, some are huge and remind more of a big art exhibition *winks*. You find video billboards and raceways, little oasises, a skateboard park and a basketball court. And some little details made me smile. I want to mention the “WcDog’s Hotdog sign”, a sign I never saw before yet in Second Life.

Impressions of Voodoo Land (4)

The whole environment invites for roleplay or is just a great background for taking pictures in an urban night setting. Or you could visit one of the bars with your friends.

Impressions of Voodoo Land (5)

There’s also a video of Voodoo Land, that provides a perfect impression of this mega city.

I had a lot of fun exploring Voodoo Land and taking pictures. I always appreciate when shop owners not just have a store inworld but also gice something back to their clients or to the whole community. Thank you Sofie Janic, Monkey Wonder, Vegas (jrvegas), Vєgas (abaracdabra), Megan Prumier and whoever else was and is involved in realizing Voodoo Land.

Landmark to Voodoo Land (Mainstore)
https://maps.secondlife.com/secondlife/Voodoo/148/133/30
Maddy Gynoid’s “Simtipp: Voodoo Land – (Juli 2020)”
http://echtvirtuell.blogspot.com/2020/07/simtipp-voodoo-land-juli-2020.html
Video – Second Life Destinations: Voodoo Land
https://www.youtube.com/watch?v=-UhBAzVRoNU
Flickr for Voodoo
https://www.flickr.com/groups/4533239@N21/pool/
Sofie Janic’s Flickr
https://www.flickr.com/photos/154984823@N02/
Voodoo Community store on marketplace
https://marketplace.secondlife.com/stores/40780/
Vegas Tattoos
https://marketplace.secondlife.com/stores/206452
Little World Flickr
https://www.flickr.com/groups/14723516@N22/

Simploring 2020 (50) Carolina 2020

For my simploring tour on Sunday, June 28th, I picked “Carolina” from scoop.it SL Desitination. The entry led me to a blog post from Maddy Gynoid “Simtipp: Carolina – Juni 2020“.

Carolina is a moderate homestead owned by Arol Lightfoot. I had visited Carolina in July 2019 and wrote a blog post about it (read here). Arol Lightfoot was also involved in La Vie, a place that I visited 3 times, but it was always different (Simploring 2018 (1) La Vie in Winter / La Vie in Second Life / Simploring 2017 (83) La Vie in Autumn).

The Carolina of Summer 2020 is a completely different setting than the one of 2019. What they have in common is a lot of wildlife.

Carolina Summer 2020 – Orientation map and Overview

The most outstanding feature of Carolina are two large rocks with a high plateau. The rocks are connected by a rope bridge. The landing is on one of these rocks right next to a zip lane leading down to the ground level. As there’s no other way to get down to the ground except of flying or jumping down the waterfalls on the neighbour rock, I took the zip lane and landed next to the Lighthouse. I found a nice place to make a first little rest then I walked to the beach.

Impressions of Carlina Summer 2020 (1) – Landing with zip lane / at the lighthouse / view from the beach

I walked all along the beach, took a couple of pictures and reached the waterfall. On my way I encountered a bear with its baby. I didn’t dare to disturb the two *winks*. Close to the waterfall is a campsite.

Impressions of Carlina Summer 2020 (2) – along the beach / bear with baby bear / campsite

I continued my tour walking around the rock with the waterfall and came into a thicker forest that opened up to a pond where I saw two huts. Both are furnished. One of them had a nice porch with some dogs gathering there and I noticed a board “Wetland protection area”. The other hut seems to be something like a Summer residence. Overall the wetland pond is really a nice spot to enjoy nature and to take some pictures.

Impressions of Carlina Summer 2020 (3) – forest / wetland / Summer hut

From the Summer hut my exploring tour led along the shore with wide meadows, a really very tall ancient oak and a group of wild horses to the only residental house at Carolina. This house is not furbished.

Impressions of Carlina Summer 2020 (4) – ancient oak / wild horses / residential house / romantic pond

Returning to the large rock with the zip lane there’s another larger pond, which I called “Romantic pond” as it offers nice places to sit and enjoy the nature and the birds.
On my way back I also came across an old VW beetle which is nice for posing (and I did). And in the end there’s a trail with many bushes that are cut in form and with flowers. Another great motif for pictures.

Impressions of Carlina Summer 2020 (5) -romantic pond / VW beetle / botanic trial

I spent a nice and relaxing hour of simploring Carolina and I enjoyed the nature, the wildlife, the views and the peace. Just the right thing to do on a Sunday morning. Thank you Arol for your newest refurbisment and in particular for sharing it publicly.

Landmark to Carolina
http://maps.secondlife.com/secondlife/Margarita%20Isle/136/61/44
flickr
https://www.flickr.com/groups/14671177@N22/
Maddy Gynoid blog post “Simtipp: Carolina – Juni 2020”
http://echtvirtuell.blogspot.com/2020/06/simtipp-carolina-juni-2020.html

Simploring 2020 (42) Paradise on Sea

For my simploring tour on Saturday, May 30th, I picked “Paradise on Sea” from scoop.it SL Destinations. The entry led me to Maddy Gynoid’s “Simtipp: Paradise on Sea”  (in German) and the pictures and what I read tempted me to visit myself.

Paradise on Sea is a moderate homestead owned by Bellita (Belle Onedin). Bellita owns a shop for poses and apparel (Heart Poses) but there’s no store at Paradise on Sea, yet I suspect that some poses of her shop were used at her place.
The landmark description consists of a list of tags “Paradise, photogenic, flickr, flickrsim, photosim, summer, spring, seasonal, season, romance, photography, rezrights, beautiful, valley, mountains. forest, meadow, farm, horse rides” … and “A beautiful sim .. public, with rez rights for your photography“.

Paradise on Sea – overview

Paradise on Sea consists of two islands, one main island where you land and another island connected by a covered bridge where only a small part is inhabited, the rest is occupied by a big steep mountain. From the bird’s eye view Paradise on Sea looks quite rural and only sparsely pupulated. The landing is direct at the farm in the center of the main island.

Impressions of Paradise on Sea (1) – around the landing point

When you look around at the landing point, you see immediately what makes Paradise on Sea outstanding: The sim is designed with a deep love for details and blooming wild flowers. You can see many animals from chicken, horses, cows and dogs to butterflies, birds and cats. The garden of the farm building is filled with blooming flowers and even admist the meadows where the horses and cows graze you can spot blooming wild flowers inbetween.

Impressions of Paradise on Sea (2)

I explored the main island on foot first and found some lovely spots to sit as well as great places to take pictures. I went to the residential house on the main island which offers a nice porch and a pier as well as a bulding nearby just to sit an watch (or cuddle).

Impressions of Paradise on Sea (3) – VW Beetle and outdoor dining

The longer you look and explore the more you can discover, like the old VW beetle with it’s front trunk filled with flowers. When I visited a couple was standing at the beetle and was cuddling into each other. On the open field I found a nice layed table for dining and had a rest there. Seeing all the food made me feel a bit peckish quite soon *winks*. Did I mention all the lovely blooming flowers already?

Impressions of Paradise on Sea (4) – riding and exploring the mountain island

When I hoovered my mouse over one horse I noticed that I could sit on it and ride it. I don’t know if there’s more than one rideable horse at Paradise on Sea, if it’s only one you might have to search for it. My horse was very well trained. When I got down from the horse, it waited patiently where I left it (in other words, it did not return or was derezzed). Riding was great fun, in particular on the quite flat main island. Getting up the steep mountain on the other island was a challenge (and fun).

The residential home on the mountain island is fully furnished (like the farm and the other residential house). Again it offers several nice spots to sit outside and the garden is full of flowers. And there’s another small building by the water, just to sit and cuddle, very romantic.

Impressions of Paradise on Sea (5)

Paradise on the sea is a very well designed rural sim that offers quite more to discover than you might think on a first glance. I enjoyed the peace, the many animals and all the flowers (did I mention the flowers before? *winks*). Thank you very much Bellita (Belle Onedin) for providing your place to the public! I enjoyed my trip a lot.

Landmark to Paradise on Sea
https://maps.secondlife.com/secondlife/Paradise%20on%20Sea/89/42/23
flickr:
https://flic.kr/g/zz3bR
Maddy Gynoid’s “Simtipp: Paradise on Sea”
http://echtvirtuell.blogspot.com/2020/04/simtipp-paradise-on-sea.html
Bellita (Belle Onedin)’s shop Heart Poses
https://marketplace.secondlife.com/stores/138697/

Simploring 2020 (40) A Favela

For my simploring tour on Mady, May 25th, I picked “A Favela” from scoop.it SL Destinations. There were two entries and I picked Maddy Gynoid’s blogpost “Simtipp: A Favela – a place in Rio de Janeiro” (in German) and read it before I went visiting myself.

A Favela was designed and created by Fred Hamilton (frecoi) and Lotus Mastroianni, who call themselves “Riosisco Productions”. Back in 2019 I visited their creations HoPe (read here) and Kun-Tei-Ner (read here). Both sims were very impressing and I do remember them very well. To say it right in the beginning, A Favela is also impressive and is another masterpiece. But this time a real place was the inspiration for A Favela. Although favelas are found in urban areas throughout Brazil, many of the more famous ones exist in Rio.

A Favela – overview

A Favela is build on a skyplatform and only consumes roughly 4,000 prims of an adult full region. You can see the general set-up of the sim in the overview. There is one road that leads up the mountain between the houses. At the beginning and at the end the road vanishes in tunnels. Fred and Lotus added a picture texture of Rio’s favelas with the Christo Redentor statue as background so that A Favela melts into this background.

Impressions of “A Favela” (1)

The visit to A Favela starts at the lowest point next to a tunnel where the road comes from. Often people uses motor bike taxis to go up the hill and you find them right next to the landing point, there’s also a juice bar and around the corner are steep stairs leading through the houses. In that alley you find a shop for cold beer, postcards and drinks as well as a snack stand with Asian food.

Impressions of “A Favela” (2)

Walking up the road there is a lot to discover, simple plastic stools in front of the houses or sofas, some flowers as well as garbage, cats, chicken and even a pig and many other details. The houses are not accessible but nonetheless you see furnished balconies and backyards or small patios in front of the houses.

Impressions of “A Favela” (3)

Another eye catcher are big and colourful paintings on some house walls. All these little details make A Favela that outstanding. You sense the poverity but you also sense a particular form of peace and even happiness.

Impressions of “A Favela” (4)

The infrastructure of the favelas in real life is a big issue, be it power supply or internet, be it gas for cooking or water. When I wrote this simploring report I looked up wikipedia. You find more background information and pictures there and I added one RL picture into this post. It shows the blue water storage tons, that are widely spread in real life as well as at A Favela. I found out about their usage in a travel report. In particular the higher parts of the favela often lack water supply. Therefore people take the opportunity to fill the tanks with water when there is power to operate the pumps. You can also see a total mess of cables on many pictures, they might be legal or illegal, people simply help themself to get power or internet access.

Impressions of “A Favela” (5)

When you visit the higher parts of A Favela you should try to get to the backyards and on the roofs, you find more hidden terraces and places to sit and watch and you have a great view from up there.

Impressions of “A Favela” (6) – upper left is a picture from Rio’s favelas

I enjoyed my visit to A Favela and the little research about the favelas – and I took many pictures again. A Favela is another great place to visit in Second Life and it is another opportunity to visit a place far away without any safety risk, and quick and environmentally sound in addition. Thank you Fred Hamilton (frecoi) and Lotus Mastroianni for providing this project to us all!

Landmark to A Favela
http://maps.secondlife.com/secondlife/You%20and%20me/14/12/2002
flickr:
https://www.flickr.com/groups/riosisco/
Wikipedia:
https://en.wikipedia.org/wiki/Favela
Maddy Gynoid’s blogpost “Simtipp: A Favela – a place in Rio de Janeiro” (in German)
http://echtvirtuell.blogspot.com/2020/05/simtipp-favela-place-in-rio-de-janeiro.html

Simploring 2020 (38) Devils Bend National Park

For my simploring tour on Tuesday, April 28th, I selected Devils Bend National Park from scoop.it SL Destinations. The entry referred to a post from Maddy Gynoid “Simtipp: Devil’s Bend National Park” (in German), which I read before I visited. Maddy had already done a little bit of research so that I don’t have to do that myself.

Devils Bend National Park (DBNP) is a fictional National Park. The sim (a full moderate region) is owned by Aiden Caudron, the landmark description consists of the tags: “forest, exploring, explore, hiking, trail, fun, family, rp, roleplay, fun, good time, szym, pro street

Devils Bend National Park – overview

The landing is in a visitor center with some exhibits like a car and a necklace owned by the Nornberg family, most probably a ficitional family, who know? From the outside the visitor center looks quite real and the whole sim, the signs, the park rangers and all detail provide the feeling of being in a National Park somewhere in the US.

Impressions of Devils Bend National Park (1) – in and at the visitor center

I followed the big road as well as the paths and crossed several bridges. The mountain has a tunnel system and at least one cave, the roads and the paths are on different levels and you can easily get lost. What else? I came across several residential houses and huts at DBNP and some of them can be rented. And I went to the only cafe at DBNP. Have a look inside, it is nicely furnished.

Impressions of Devils Bend National Park (2) – “stay on markes paths”

Impressions of Devils Bend National Park (3) – the café and one of the residential houses

Of course I also went to the broken bridge. It is not easy to get there as the road is blocked by a crashed bus. Curios as I am I found a way around and went to the bridge … yet there’s nothing really to see.

Impressions of Devils Bend National Park (4) – the broken bridge / “practice social distancing”

Devils Bend National Park offers a lot of nature, nice trails to hike and a lot of nice views and of course it is a great place to take picture. I liked that DBNP makes you literally feel like visiting a NP, even the road signs are fitting to today’s reality: “Practise Social Distancing”.

I had fun exploring and taking pictures. Thank you Aiden Caudron for creating and sharing your place with the public!

Landmark to Devils Bend National Park
http://maps.secondlife.com/secondlife/Last%20Tomorrow/198/61/20
Maddy Gynoid’s blogpost “Simtipp: Devil’s Bend National Park”
http://echtvirtuell.blogspot.com/2020/04/simtipp-devils-bend-national-park.html

Simploring 2020 (30) Hedins-Oe

For my simploring tour on Friday, March 27th, I picked “Hedins-Oe“. I came across it scrolling through scoop.it SL Destinations. The entry led me to a post of Maddy Gynoid in his “echtvirtuell blog” – “Simtipp: Hedins-Oe“. What caught my eye was not just the picture along with the entry in scoop.it SL Destinations but even more the name of the sim “Dio”. Of course I was almost obliged to visit!

Hedins-Oe – bird’s eye view

Hedins-Oe is an adult homestead owned and designed by Sari Paine (salisaria) and her partner Joyn Paine. The sim’s landmark description just consists of a few tags “viking, wikinger, rollenspiel, roleplay, historisch, history“. Hedins-Oe is a roleplay sim für vikings around the year 800.

Impressions of Hedins-Oe (1)

Right next to the landing point is a wodden barrel where you can grab a notecard with information about the roleplay for which the sim was created – it is in German only though. Annie (AnnieBrightstar) who runs scoop.it SL Destinations has already translated most parts of the notecard. Thank you, Annie!

Impressions of Hedins-Oe (2)

In 794 AD, a group of brave adventurers from Denmark set out to explore and settle in the new countries in the west, including women, children, experienced warriors and artisans. The last trip should go to Haithabu, wait for the winter there and take provisions. But the boat got into a storm that was supposed to last for two days. Without navigation and with a destroyed boat, you were stranded on an unknown island, the island of Hedins-Oe, an immaculate island with thick forests and fertile soil. The will of the gods seemed to have brought them here. Camps were opened and it was decided to settle here …

Impressions of Hedins-Oe (3)

Haithabu is the German name for Hedeby, an important Danish Viking Age (8th to the 11th centuries) trading settlement near the southern end of the Jutland Peninsula, now in the Schleswig-Flensburg district of Schleswig-Holstein, Germany. It is the most important archaeological site in Schleswig-Holstein (see wikipedia). It is also close to where most of my family lives and I’ve been there quite some times.

Reconstructed houses in the area of the old settlement (source wikipedia)

The nature, the houses and the atmosphere are quite well fitting to how it looks in the physcial world. There are just not that many high rocks and high waterfalls). And unfortunately the steady rain at Hedins-Oe in Second Life also fits way to often. Anyway, Hedins-Oe is very well made and exploring it is fun and it offers many great opportunities for taking pictures.

Impressions of Hedins-Oe (4)

Some of the figures of the roleplay are placed as static mesh figures to liven up the scenery. These figures can also be played by roleplayers. The largest house in the village is furnished (according to the time) and you find some persons inside as well.

Sari Paine (salisaria) also owns a little shop named [XIV] Roleplay Apparel, where you can get some fitting clothes for becoming a viking.
Thank you Sari and Joyn for creating Hedins-Oe. I hope it stays open also for visitors and photographers – good luck with building the roleplay community!

Landmark to Hedins-Oe
https://maps.secondlife.com/secondlife/Dio/173/31/19
Maddy Gynoid’s blogpost “Simtipp: Hedins-Oe”
http://echtvirtuell.blogspot.com/2020/03/simtipp-hedins-oe.html
Sari Paine (salisaria) shop [XIV] Roleplay Apparel
https://marketplace.secondlife.com/stores/172236

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