Simploring 2019 (111) Last Dove

Tuesday, November 5th, I visited “Last Dove“, a moderate homestead sim owned by Erythro Isback (erythro).  It has been created by Erythro with full collaboration of shannon Cardalines. I got the landmark by following scoop.it SL Destinations and I read Maddy (Maddy Gynoid)’s blogpost about Last Dove in his blog Echt Virtuell – “Simtipp: The Last Dove” (the blog is in German) before I visited myself. And I’m really happy that I did!

Erythro Isback (erythro) wrote into the landmark’s decription:
Created with love in the spirit of West Texas honoring those that came before, those with us and our future.
“Let the cowboys be cowboy bound.”

First impressions of Last Dove – upper left is an overview

Last Dove looks like the background of a movie – and it feels as if you’re a part of a movie. There’re bots dressed like cowboys that walk around and liven up the scenery. Dust is blown through the village that consists of a saloon, an abandoned chapel and a few houses. There’s a ranch, a barn, a small ranch house and a corall …. beside of that you’re in the wide open. The sim background is just amazing as it make the plains endless. A group of wild horses is drinking at the shore, a group of buffalos is close to the ranch.

Impressions of Last Dove (1) – Inara Pey entering the town (upper left)

While I was exploring Last Dove I saw Inara Pey riding a horse. I grabbed a horse myself (as far as I experienced it you can only grab and ride the horses that are in the corral, the others who haven’t found their way back can’t be ridden) and rode to her and we had a nice chat. Inara told me that the whole setting is based on Lonesome Dove, “a 1985 Western novel by American writer Larry McMurtry. It is the first published book of the Lonesome Dove series but the third installment in the series chronologically (source Wikipedia)“.
The bots that I saw are characters from the novel Captain Woodrow F. Call , Captain Augustus “Gus” McCrae, Pea Eye Parker and others. In 1989 a TV mini series with 4 Episodes was broadcasted that featured renowed actors like Robert Duvall, Tommy Lee Jones, Diane Lane and Anjelica Huston.

Impressions of Last Dove (2) – Inara Pey and Diomita (upper right)

I had fun exploring the “Last Dove” the right way: riding a horse. And I took many pictures, the background is simply too outstanding.
And I decided to be lazy and to refer to Maddy Gynoid’s “Simtipp: The Last Dove” and to Inara Pey’s post “Last Dove: a western homage in Second Life” instead of further research about the novel and the TV series. In addition, my pictures tell more than a thousand words could do.

Impressions of Last Dove (3) – Inara Pey and Diomita (upper left)

Don’t miss this great sim. Thank you Erythro Isback (erythro) and shannon Cardalines for creating this masterpiece of virtual immersion and for sharing Last Dove with the public.

P.S.: I had a nice chat with Erythro later. He asked me to give credit to corrade bots, an essential piece of the sim. Here’s the link.

Landmark to Last Dove
http://maps.secondlife.com/secondlife/Droomeiland/158/64/26
Maddy Gynoid’s “Simtipp: The Last Dove”
http://echtvirtuell.blogspot.com/2019/11/simtipp-last-dove.html
Inara Pey’s post “Last Dove: a western homage in Second Life”
https://modemworld.me/2019/11/05/last-dove-a-western-homage-in-second-life/
corrade bots
http://grimore.org/secondlife/scripted_agents/corrade

Simploring 2019 (109) {Unconditional}

For my simploring tour on Sunday, October 6th, I picked “{Unconditional}” from scoop.it SL Destinations. {Unconditional} is an adult homestead owned by Chavy (Chavonne Mcauley). According to Maddy Gynoid’s blogpost “Simtipp: {Unconditional}“, besides Chavy also Tomis (Tomisnotaboy Resident) and Moonsoul Resident helped creating {Unconditional}.

The name of the sim is related to love, unconditional love. The landmarks description provides a definition of it “Unconditional love — in its most simplest form — means appreciating someone else for who they truly are. It means loving them when they are unlovable, and in spite of their imperfections and mistakes.”
The sim is open to the public yet although it is an adult place you’re asked to refrain from nudity.

{Unconditional} – overview

{Unconditional} consists of 4 islands. I named them Beach island, Swamp island, Mill island and Community island. All islands are connected by bridges. The landing point is on Beach Island next to a small shelter. Walking along the shore of the island I came across several very nice places to sit down, to chill or simply enjoy the surrounding. Some trees on Beach Island are glowing in the colours of Autumn.

Impressions of {Unconditional} (1) – Beach island

Impressions of {Unconditional} (2) – Beach island

From the Beach island your get to the Swamp island by a path and by walking through a hollowed tree trunk. The Swamp island might be the most photogenic island of the four islands. An elevated wooden path lead through the swamp to a nice and cosy hut from where you have a nice view. Another great place to make a stop is at the pond in the center of the Swamp island. And I found a nice elevated place to sit just at the end of my visit on this island.

Impressions of {Unconditional} (3) – Swamp island

The Mill island is outstanding because of its waterfalls. The wooden path along the falls is really well done. I also want to point out the alley of twisted trees that looks just beautiful with its red leaves. At Mill island there’re again several nice spots to sit … and some great backgrounds. The house on Mill island is private and not accessible.

Impressions of {Unconditional} (4) – Mill island

A stone bridge connects Mills island with Community island. It is raining on the bridge.. with another windlight setting you might get some great pictures there. In front of the villa on Community island are several tables and chairs, there’s a stand for hot chocolate and a fountain. To me it looked like a place to meet friends and hence I named this island Community island. The villa is not furnished by the way (or not yet).

Impressions of {Unconditional} (5) – Community island

{Unconditional} offers some really nice Autumn views, particularly when using the regions windlight setting. I decided to use another windlight setting as the picture get a bit dark using the regions settings. But {Unconditional} is not a sim just for the Autumn. I like the Beach island with its cosy places and I enjoyed the views on the Swamp island. I think the alley of trees and the waterfalls as also outstanding.

Thank you Chavy (Chavonne Mcauley) for creating your place and for sharing it with the public!

Landmark to {Unconditional}
https://maps.secondlife.com/secondlife/Passionata/214/93/26
Flickr group
https://www.flickr.com/groups/14667150@N21/
Maddy Gynoid’s blogpost “Simtipp: {Unconditional}”
http://echtvirtuell.blogspot.com/2019/10/simtipp-unconditional.html

Simploring 2019 (107) Deadman’s Island 2019

Deadman’s Island is a haunted gruesome island where the tortured souls come to rest. Are you looking to visit somewhere dark, ominous and creepy? Deadman’s Island will leave you feeling like someone is right behind you, watching and waiting …” is the landmark’s description of Deadman’s Island.

October 11th: Deadman’s Island – overview

Once again I found the landmark at scoop.it SL Destinations when i was looking for a destination for my simploring tour on Friday, October 11th. Right upon landing, the sim looked gruesome – but familiar. And yes, I had been here before in October 2017 (read Simploring 2017 (81) Deadman’s Island). The layout hasn’t changed but it was rebuilt in another (full) sim.

Impressions of Deadman’s Island 2019 (1)

Deadman’s Island is owned by Alex Luciano (alexandrasadie), but I also found some objects owned by Jaxx Luciano (jaxxson37). Both are not partnered but the names make me suspect that they are a couple. The word dark fits very well for Deadman’s island. I changed my windlight settings to get my pictures a bit lighter. Beside some shabby wooden buildings the island is covered with forest. You will find a lot of dead bodies and creatures that seems to be a strange mixture of a dog and a dinosaur on your discovery tour.

Impressions of Deadman’s Island 2019 (2)

Wherever you go on Deadman’s Island – blood, deads, scary creatures, rats, spiders, ghosts … and every once in a while you encounter a person fully covered by a cowl holding a mining light. I went to chapel and inside, I saw the cemetery. I visited the ghost ship. I went into all buildings, one seems to by an old asylum. Every room in every building has another scary sceenery. Everywhere is blood. It’s for sure nohting for the faint hearted. In one room swords darted up from the floor as I walked along and blood (my blood) was sprinkled around. Thank god, it was just pixel blood!

Impressions of Deadman’s Island 2019 (3)

I had also fun standing next to the band of skeletons, watching the witch brewing her particular soups and playing the organ in the chapel.

Impressions of Deadman’s Island 2019 (4)

The ghostship is something particular as the ship is really tranperent like a ghost and it looks different from every angle. For your exploring tour I recommend to enter all buildings if you like scary scenes. And if you can, then turn you sound on, it adds a lot to the scary and dark mood. Also don’t miss to climb up the lighthouse, as you have a great view on the ghostship from up there.

Impressions of Deadman’s Island 2019 (5)

Deadman’s Island is a seasonal sim. It is for sure worth a visit, particularly during Halloween season. I enjoyed my visit again! Thank you for providing your island to us all, Alex.

Landmark to Deadman’s Island
http://maps.secondlife.com/secondlife/Dark%20Souls/43/148/26
Flickr group
https://www.flickr.com/groups/2881747@N20/
Simploring 2017 (81) Deadman’s Island
https://themaurers.me/2017/10/14/simploring-2017-81-deadmans-island/

Simploring 2019 (106) Autumn @ Skull Creek

For my simploring tour on Thursday, October 3rd, I picked Skull Creek, or more precisely Autumn @ Skull Creek, from scoop.it SL Destinations and I read Maddy Gynoid’s report about it on his blog “Echt Virtuell” – Simtipp: Autumn @Skull Creek (the post is written in German). Maddy’s pictures and his report were tempting to visit myself.

Autumn @ Skull Creek – overview and around the landing point

Skull Creek is a moderate full sim owned by Racey Boom (Raceyy Resident). Right next where you land is the headquarter of a group called Ghost Bullys 1% MC. The Ghost Bully 1% MC is a SecondLife motorcycle club that dedicates themselves to rescuing abused and abandoned animals. Racey Boom is heading the group. In the skies of Skull Creek is a huge race track. A part of Skull Creek is private. According to Maddy’s blogpost, the sim is changing with the season and I can confirm that its Autumn appearance is simply great.

Impressions of Autumn @ Skull Creek – trailer park, Roady’s and the dancing chosts

As mentioned above the landing is in front of a huge barn, that seems to be the headquarter of the Motorclub and also provides space for indoor events. Right next to it is a large outdoor event area. Already at the landing point you can almost smell the Autumn. The sim is literally glowing in red, green and yellow. The ground is coverd with leaves and while I was exploring I could see more leaves falling.

Autumn @ Skull Creek – the haunted house and the graveyard

A road is leading around the sim and besides the beach everything can be explored following the road. Skull Creek is also a bit weired, in a positive way. You will find some oddities. I came along trailer park, an ufo, an haunted house with a graveyard (it’s the season for that!) and a motel. I visited the beach and I rezzed a horse, right next to the motel and continued simploring riding a horse.

Autumn @ Skull Creek – the Ufo and the cows, the bear hut, the motel and the horse rezz

There are for sure more oddities, that I might have missed, but make sure to see the Ufo hoovering over a group of cows. I also think the 3 huge dogs next to the headqurter look a bit odd due to their size but considering that the group is engaged in rescueing animals they have another meaning. Or I think of the dancing couple of Ghosts. These elements add a funny and personal touch to Skull Creek.

Autumn @ Skull Creek – the 3 dogs, the beach and other impressions

I really enjoyed the Autumn at Skull Creek. Racey succeeded to make it almost perfect. For me it felt like a short visit to the Northeast of America during the foliage. And riding in this environment was simply fun. I enjoyed my visit a lot and took many pictures.

Thank you Racey for creating and sharing this spectacle of colours with the public.

Landmark to Skull Creek
http://maps.secondlife.com/secondlife/Skull%20Creek/192/115/22
Maddy Gynoid’s blogpost “Simtipp: Autumn @ Sull Creek”
http://echtvirtuell.blogspot.com/2019/09/simtipp-autumn-skull-creek.html
Skull Crrek Flickr group
https://www.flickr.com/groups/3357917@N24/

Simploring 2019 (104) Fox Road

I cam across Fox Road looking up a place for a simploring tour at scoop.it SL Destinations. The landmark description is inviting “Fox Road was designed with love, for pleasure from rough nature. All are welcomed to hangout, explore, or spend time here.

Fox Road – overview

Fox Road is a moderate homestead owned by lu (Vertiline Colter). It consists of two parts that are connected by a wooden bridge. The smaller part is a piece of land at the foot of mountains. It is used as a showroom for lu’s store Little Fox, that provides female apparel. The main part, where you also land, is and island and it is dedicated just to pleasure. It is coined by a rough nature. There are some huts. On a high plateau is a former event or fair place, that looks as if it was abandoned long ago.

Impressions of Fox Road (1)

A former greenhouse is now a cosy place full of decorations and plants. There are more places at Fox Road just to chill and enjoy. At the water tower is a tent with a bed and instead of a beach you can sit on a wooden deck overlooking the sea.

Impressions of Fox Road (2) – the Showroom, the old fairy place and in the greenhouse

What might keep in my memory are 2 groups of 3 chairs. They are placed twice on the highplateau and standing there in the rough environment almost out of the blue makes them kind of art.

Impressions of Fox Road (3)

Fox Road is a place to chill, a place to enjoy a quite natural environment. Nothing there is overdesigned, it’s rural and simple (except of the chairs of course). I enjoyed my visit and exploring it. I always appreciate when business is combined with an extra. Thank you very much lu (Vertiline Colter) for sharing your place with the public. I had a good time.

Landmark to Fox Road
http://maps.secondlife.com/secondlife/Meropis/101/111/21
Little Fox on SL Marketplace
https://marketplace.secondlife.com/stores/160772

Simploring 2019 (103) Twilight Doors – part II

For my simploring tour on Thursday, September 26th, I selected Twilight Doors from scoop.it SL Destinations. Twilight Doors is located on a 1/4 of a full adult sim. It is owned by Bo Zano (Bozanonl Resident). The landmark description reveals a bit of what Twilight Doors is about: “Studio for quality scenes and back drops”

Twilight Doors provides 17 different different backdrops, scences and artistically designed installations. In yesterday’s post “Simploring 2019 (102) Twilight Doors – part I” https://themaurers.me/2019/10/09/simploring-2019-102-twilight-doors-part-i/ I wrote about the destinations Flesh, Dolphins Cry, Rise, Snow White, Flowery Nightmares, Birds and Bees and Royal Hunters.
Today’s part II is about the remaning 10 other destinations: Skybox Scenes Light, Skybox Scenes Dark, Angel Falls, Key to Survival, Two Moons, Aww Cute, Twilight Dolphins, White Serenity, Autumn Leaves and Alien Flames.

Skybox Scenes Dark and Skybox Scenes Light is exactly what you expect: Furnished skyboxes. Skybox Scenes Light provides light rooms, nicely and stylish furnished while Skybox Scenes Dark provides darker rooms, that might be part of old manors aor castles, with candelabra and candles.

Twilight Doors – Skybox Scenes Dark (right) and Light (left)

Angel Falls is a fantasy scenery. In the center is a statue of an Angel surrounded by waterfalls to the left and to the right of the statue, the statue is guarded by two warriors.
Key of Survival again is a scenery which I can’t really classify, something between fantasy and art installation. There’s a key and 3 mysterious monks, a big fantasy castle is in the background. I fail to interpret it.

Twilight Doors – Angel Falls (left) and Key of Survival (right)

Two Moons is a light and art installation dominated by two moons who shed their light on flieds of lowers. The atmosphere is really special and offers great motifs for taking pictures.
Aww Cute is for those who love cute animals, dofs, cats and bunnies, they are cute! Aww Cute provides backdrops with the animals. It’s not my favourite among all the destination, but that’s due to my personal likings.

Twilight Doors – Two Moons (left) and Aww Cute (right)

Twilight Dolphins and White Serenity are fantasy scenes. Twilight Dolphins features an unicorn and a wolf. In the center 2 dolphins are jumping through a door.  White Serenity is a a romantic scene offering a backdrop for lovers. The white pigeon is a feature for scenes with the theme peace.

Twilight Doors – Twilight Dolphins (left) and White Serenity (right)

 

Autumn Leaves provides a forest in autumn. With the hazy windlight it looks quite realistic. Many golden and yellow leaves cover the ground. I took one picture with another windlicht setting and it changed the impression a lot.

Twilight Doors – Autumn Leaves

One of my favourite destinations at Twilight Doors was Alien Flames, another art and light installation. Many bruning matchsticks (yes no tea lights!) are swimming on a calm pond producing wonderful reflections. I took a close up picture of the flames as well as an overview picture. From every angle and distance you get a different (great) view. Amazing!

Twilight Doors – Alien Flames

Twilight Doors provide a lot to explore and discover. It is a paradise for those who like taking pictures and it is perfect if you look for outstanding backdrops and scenes. I really enjoyed visiting. Thank you, Bo Zano (Bozanonl Resident), for providing and sharing all the scenes for everybody!

Landmark to Twilight Doors
https://maps.secondlife.com/secondlife/Beats/26/17/1001

Simploring 2019 (103) Twilight Doors – part I

For my simploring tour on Thursday, September 26th, I selected Twilight Doors from scoop.it SL Destinations. Twilight Doors is located on a 1/4 of a full adult sim. It is owned by Bo Zano (Bozanonl Resident). The landmark description reveals a bit of what Twilight Doors is about: “Studio for quality scenes and back drops

You land in a night scenery, it is raining and you see lightenings as well as clouds and stars. The moon lightens the scene, the floor is flooded and the lights reflect on the surface of the water. You see many doors, some flowers, ravens sitting on the door frames, other animals, dogs, cats and a flying dolphin liven up the scenery. The whole set up is really artistic in my personal opinion and worth a visit for itself.

Twilight Doors – Landing in the scenery with the doors

Each door represents the entrance into another scene. The doors function as teleporter to 17 different backdrops, scences and artistically designed installations, 3 more doors don’t lead to another scene (yet?) . I visited all 17 desitinations and some of them did really impress me. Above each door you find the name of the according destination.
I classified the destinations into landscapes (Autumn Leaves, Royal Hunters, Brids and Bees), indoor backdrops (Skybox Scenes Dark and Light), art and light installations (Flowery Nightmares, Flesh, Rise, Alien Flames, Two Moons), fantasy (Dolpins Cry, Twighlight Dolphins, White Serenity, Angel Falls, Snow White) and others (Aww Cute, Key to Survival).

Of course I made pictures of every destination. And it really wasn’t easy to select single pictures or destinations, hence I decided to present all 17 destinations to provide an impression of what to expect when visiting Twilight Doors. In addition I liked them almost all and wanted to keep the pictures for myself as a memory in this blog. I present the different destinations in the order in which I visited them. I split my blogpost into 2 parts. This part (part I) presents the destinations: Flesh, Dolphins Cry, Rise, Snow White, Flowery Nightmares, Birds and Bees and Royal Hunters.

Flesh is an art installation with a demon head in the center, blood is running out of the demon’s eyes as if it were a fountain. It’s a bit scary but nonetheless tantalizing.
Dolphins Cry is an underwater fantasy installation with dolphins, jellyfishs, seahorses and mussels, some pillars and ruins from the ancient world are used as a decoration.

Twilight Doors – Flesh (upper left) and Dolphins Cry

Rise is another art installation and difficult to describe. It is a mountain moon landscape in the back ground with rising, lighted keys in the foreground. For sure you can take outstanding pictures with this backdrop.
Snow White is a white winter fantasy world with a gazebo inthe center and 2 unicorns.

Twilight Doors – Rise (left) and Snow White (right)

Flowery Nightmares is an art and light installation that really facinated me. Two fields of flowers and one field of skulls (hence the name) are place into a dark blue environment and lighted very artistic.

Twilight Doors – Flowery Nightmares

Birds and Bees appeared to me being very small on the first glance. And I first just saw a deer in a forest. After I get closer and closer I saw 2 brids and a bug and the different sizes of them provide a facinating depth to 2-dimensional pictures.

Twilight Doors – Birds and Bees

Royal Hunters seemingly take you into a British forest, a foggy and hazy environment. I thought I could almost hear the royal hunters.

Twilight Doors – Royal Hunters

Twilight Doors provides a lot to explore and discover. It is a paradise for those who like taking pictures and it is perfect if you look for outstanding backdrops and scenes. I really enjoyed visiting. Thank you, Bo Zano (Bozanonl Resident), for providing and sharing all the scenes for everybody!

More about the other destinations of Twilight Doors in tomorrow’s post “Twilight Doors – part II”

Landmark to Twilight Doors
https://maps.secondlife.com/secondlife/Beats/26/17/1001

Simploring 2019 (102) Fleur Nederland [Dutch]

For my simploring tour on Monday, September 30th, I picked Fleur Nederland [Dutch] from scoop.it SL Destinations. It has become autumn in RL and the foliage arrived in Second Life.

Fleur Nederland [Dutch] is a moderate homestead, owned and created by Sam (Sammy Recreant). As the sim is supposed to be in the Netherlands the landmark’s description is in Dutch but provides an English translation. For me as a German I could understand it without the translation *winks* “Magisch en kleurrijk dat is herfst op Fleur, welkom op Fleur, onze muziek is altijd goed – Magical and colorfull that is autumn at Fleur, you are welcome to visit, the music is always good”

Fleur Nederland [Dutch] – overview and around landing point

The landing point is at the entrance gate of a residential house. The gate is decorated for the autumn. What caught my eye was a tree with a trunk formed like a woman. As there were no “Private” signs I went over to the house and had a look inside. The house is not only decorated for autumn on the outside but also inside where you find some decorative pumkins and some colourful leaves beside a very cosy interior with many other details. I could sense that Sam has selected the furniture and decoration with love for the detail.

Impressions of Fleur Nederland [Dutch] (1) – the residential house and the dining hut

Exploring Fleur was a particular fun. The leaves of the the trees were overwhelmingly colorful and I took many pictures. The next place I visited was a pond with a larger hut used for dining, maybe for weddings or other celebrations. Outside the trees were illuminated as well as the terrace where I sat down, had a drink and enjoyed the view. I turned my windlight to night to see the nice illumination.

Impressions of Fleur Nederland [Dutch] (2) – at the dining hut, the Chapel and along the shore

Illuminations and fantasy elements as well as some pieces of art are spread over the sim. You also find many spots to sit and enjoy. There’s a gazebo, of course decorated for autumn and it is raining there, which makes sitting dry inside even more cosy. On my way through the forest I also saw some animals and some birds.

Impressions of Fleur Nederland [Dutch] (3) – gazebo and Stonehedge

Finally I got to an ensemble of foundlings arranged in a circle like Stonehedge. Again there’s illumiantion and according to the place Sam added some magic fantasy elements and people. It does look peaceful and it is not too much.

I enjoyed walking through the forest surrounded by the colourful leaves, I visited the chapel, came along another hut and a caravan, saw art and simply had fun. Fleur is wonderfully designed for autumn!

Impressions of Fleur Nederland [Dutch] (4) – wounderful autumn

The Dutch touch comes with the little town and harbour in the south of the island. A large court, again decorated according to the season, some Dutch flags (so that you know where you are), many opportunities to sit and enjoy invite to explore and discover. Have a look inside of the houses, one houseboat is used for the local radio station. The ambient sound is fitting and changing depending where you are and you can listen to easy listening music if you like.

Impressions of Fleur Nederland [Dutch] (5) – town & harbour

I really liked Fleur Nederland [Dutch]. I could feel all the love that went into its design and the result is just beautiful. For me personally a perfect start into autumn. Someone else wrote: “Fleur celebrates autumn with a touch of magic!”
Thank you Sam (Sammy Recreant) for sharing your world with the public!

Landmark Fleur Nederland [Dutch]
https://maps.secondlife.com/secondlife/Woodland%20Trail/83/224/21

Simploring 2019 (101) La Gaspésie (Canada)

My simploring tour on Wednesday, September 18th, led me to La Gaspésie (Canada). I found it on scoop.it SL Destinations and I read Inara Pey’s blogpost “La Gaspesie – inspired by a corner of Canada” before I went there myself.

La Gaspésie (Canada) is an adult homestead owned by Kayla (Tzooki) and Xavier (xavierjacques). The landmark description is an invitation “Welcome to the Gaspésie in Québec Canada. Hope you will enjoy your stay. Bienvenue et en espérant que vous aller apprécier votre visite 🙂.” The landmark description also contains the link to a 26 minutes long chill music stream.
Upon landing you are welcomed by a greeter “Diomita, welcome to La Gaspesie. Please enjoy your stay. We truly appreciate you visiting our home. Kayla and Xavier“.
I felt welcomed.

In the physcial world, the Gaspésie (official name), or Gaspé Peninsula, the Gaspé or Gaspesia, is a peninsula along the south shore of the Saint Lawrence River to the east of the Matapedia Valley in Quebec, Canada, that extends into the Gulf of Saint Lawrence. It is separated from New Brunswick on its southern side by the Baie des Chaleurs (Chaleur Bay) and the Restigouche River. The name Gaspé comes from the Mi’kmaq word gespe’g, meaning “end”, referring to the end of the land.

Map and pictures of La Gaspésie (Canada)

The Gaspé Peninsula is slightly larger than Belgium, the population is with about 140,000 a lot smaller though. It is also the only region outside the Channel Islands to contain native speakers of Jersey Norman.
Sea cliffs dominate the peninsula’s northern shore along the St. Lawrence River. Cap Gaspé, jutting into the Gulf of St. Lawrence, is the easternmost point of the peninsula. Percé Rock (or Rocher Percé), an island pierced by a natural arch, is located just offshore of the peninsula’s eastern end. The peninsula’s interior is a rugged northward continuation of the Appalachian Mountains. The peninsula is one of Quebec’s most popular tourism regions with 3 National parks (Gaspé National Park, Forillon National Park and Bonaventure National Park)
(excerpt from wikipedia)

La Gaspésie (Canada) – overview

In Second Life La Gaspésie (Canada) consists of several islands that are connected by bridges. Along it’s shoreline are wide wooden walkways, that can be used to explore the sim on foot or riding a moped.

The landing point is in the center of the sim right next to a teleport board leading to the points of interest and right next to a rezzer for mopeds. Looking around you see two boats in the nearby bay and more in the distance two lighthouses, a water tower and the Percé Rock (or Rocher Percé), which seems to be the peninsula’s landmark.

Impressions of a Gaspesie (Canada) (1) – around the landing point

I used the teleport board and visited all spots. Unfortunately there’s no teleporter back to the landing, hence I had to walk back each time. At the end of my visit I took a moped and had a ride around the whole sim using wooden walkways.

La Gaspesie (Canada) offers a lot of nice views for those who like taking pictures in SL like myself. There are quite some houses and huts spread around the sim and all are open for the public. Some of them are only sparsely furnished, at least one is fully furnished (I didn’t look into every building). While exploring I found innumerable places to sit and enjoy the environment.

Impressions of a Gaspesie (Canada) (2)

Like in RL La Gaspesie (Canada) in SL has some cliffs and rocks as well as areas with a more dense vegetation. And there’re animals, horses, seals and birds. Don’t miss visiting the gazebo which is home for several flamingos which is why I named it flamingo gazebo. Of course you also must visit the Percé Rock.

Impressions of a Gaspesie (Canada) (3) – the flamingo gazebo, fine outdoor dining, covered bridge

I enjoyed the beautiful views and sitting in front of hut on the top of a cliff, I tried out the outdoor dining table, I relaxed on a roof top terrace, I visited the water tower and the two lighthouses, I had a break sitting under an apple tree, I visited a camp site and I listened to the birds and the wind sitting at the beach. La Gaspesie (Canada) is a place you can enjoy for a short time out, be it alone or with your loved one.

Impressions of a Gaspesie (Canada) (4) – lower right shows the Percé Rock in the background

I enjoyed my visit a lot and once again a sim in Second Life gave reason for some research about the place in RL that was the inspiration for the sim. Now I know a little bit more about Canada and in particular of the Gaspé Peninsula. Thank you Kayla (Tzooki) and Xavier (xavierjacques) for creating La Gaspesie (Canada) and for sharing your home with the public.

Landmark to La Gaspésie (Canada)
http://maps.secondlife.com/secondlife/Half%20Moon%20Acres/144/106/22
chill music stream
https://www.youtube.com/watch?v=CbmbmcNw920&list=RDCbmbmcNw920&start_radio=1#t=162
Inara Pey’s blogpost “La Gaspesie – inspired by a corner of Canada”
https://modemworld.me/2019/09/17/la-gaspesie-inspired-by-a-corner-of-canada/
Kayla (Tzooki)’s flickr
https://www.flickr.com/photos/182108891@N05/
La Gaspésie (Canada) on wikipedia
https://en.wikipedia.org/wiki/Gaspé_Peninsula

Simploring 2019 (100) The Island That Is Not There

For my simploring tour on Tuesday, September 10th, I picked “The Island That Is Not There” from scoop.it SL Destinations, mostly because the name of it caught my attention immediately.

The Island That Is Not There is a moderate homestead, owned by a group with the same name. Founder of the group is Franz Markstein and many objects are owned by him, but I saw many other objects, mainly the houses, are owned by Coralile, who also has The Island That Is Not There in her picks. I even found some other owners. I suspect that Franz Markstein and Coralile are the main builders of The Island That Is Not There and most probably at least co-owning it.

The Island That Is Not There – bird eye overview

The landmark description fits to the name: “Second star to the right and straight on till morning, this is the way to the island that is not there.
There are no saints nor heroes, no hatred or violence, no thieves or soldiers, just fantasy. I agree with you, this is the island that is not there.

The Island That Is Not There consists of one main island, where the landing point is located and 2 smaller islands. One of the smaller islands is used as a party or event island, as there’s a dj’s desk and there’re dancing animations. The other smaller island is just large enough for one residential house, which is nicely furnished by the way. At this island you’ll find also a small beach. I named this island the cosy island.

Impressions of The Island That Is Not There (1) – main island

Exploring the main island and the many houses there is fun. All houses are furnished with an eye for little details. From every house you have a different view on the island and is is really peaceful. And yes I saw no soldier *winks*. I enjoyed having a look into almost all houses, trying out seats and I went to the cathredal ruins which is another great place for taking pictures.

Impressions of The Island That Is Not There (2) – cathedral ruins and cosy island

In the sea nearby The Island That Is Not There two yachts are sailing along the shores. You can easily get on board (just hoover your mouse above them and sit) and take some extraordinairy pictures or you can also just sit on the deck and enjoy the atmosphere. Also quite unusal is the plane flying over The Island That Is Not There. It does not move but you can get on board of it as well and take a selfie pretending you were flying it. i had fun doing so.

Impressions of The Island That Is Not There (3) – exploring and enjoying

The Island That Is Not There is there! It just doesn’t exist in the physical world, but it does exist in the virtual world of Second Life. The name reminded me that we retreat into our own virtual world when we explore and socialize in Second Life. For me persoanlly this escape is very helpful to load my batteries and at least the impressions and memories I gather virtually are very real for me and part of my real life. We should aspire to make the physical world a bit more like Second Life (ok, without teleporting and flying, but I’m open for that as well!)

Impressions of The Island That Is Not There (4) – the party Island and enjoying the peace

Thank you for creating The Island That Is Not There and for sharing it with the public, Franz Markstein. I had a great time visiting.

Landmark to The Island that is not there
http://maps.secondlife.com/secondlife/Serena%20Wonderland/153/83/29

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