Simploring 2017 (92) New Babbage

I came across New Babbage following Inara Pey’s blog post “Exploring Lapprock Lighthouse in Second Life“.
Built on a massive volcanic plug out in the Vernian Sea, Lappock Rock Lighthouse protects the shipping sealanes against the treacherous Lappock Rocks. Open to visitors!” is the landmark’s description of Lapprock Lighthouse.

Impressions of Lapprock Lighthouse (1)

The lighthouse is was buildt by Vic Mornington (victor1st.mornington) and I went visiting it. It is a quite large ligthouse and inside it is used for living. Each floor has it’s own purpose: Living room, Bedroom, Office, Library and Laboratory. In particular the inside is worth a visit. The rooms are fully furnitured up into the very last detail and I enjoyed a lot exploring and discovering it. You can’t get on the top of the lighthouse though although I’d love to go there to get a view from there.

Impressions of Lapprock Lighthouse (2)

Right on the ground level you can take an elevator that leads down into a maze of tubes and rooms underwater. I found a bar down there and another laboratory and after some exploring I came to another elevator that leads upwards and brought me to Port Babbage.

Pictures from the underwater world of Vernian Sea and Port Babbage

Lapprock Lighthouse is a part of 11 connected sims which build the Steampunk city of New Babbage. It exsists more than 10 years now. The eleven sims are: Babbage Canals, Wheatstone Waterways, New Babbage, Babbage Square, Port Babbage, Clockhaven, Quarry Hill, Babbage Palisade, Acedemy of Industry, The Fells and Vernian Sea (that’s where you find the Lapprock Lighthouse).
I visited other Steampunk places in Second Life before but I never visited New Babbage, which is in fact impressive not only because of it’s size but also because of it’s architecture and the many details you can discover. Actually New Babbage is a roleplace community. Visiting it brought up the question to me “What is Steampunk?” I looked it up in wikipedia and found a lot about it – including the source for the name “Babbage”.

Impressions of Port Babbage

“Steampunk is a subgenre of science fiction or science fantasy that incorporates technology and aesthetic designs inspired by 19th-century industrial steam-powered machinery. Steampunk works are often set in an alternative history of the 19th century’s British Victorian era or American “Wild West”, in a future during which steam power has maintained mainstream usage, or in a fantasy world that similarly employs steam power. Steampunk most recognizably features anachronistic technologies or retro-futuristic inventions as people in the 19th century might have envisioned them, and is likewise rooted in the era’s perspective on fashion, culture, architectural style, and art. Such technology may include fictional machines like those found in the works of H. G. Wells and Jules Verne. Other examples of steampunk contain alternative-history-style presentations of such technology as steam cannons, lighter-than-air airships, analogue computers, or such digital mechanical computers as Charles Babbage’s Analytical Engine.
Steampunk may also incorporate additional elements from the genres of fantasy, horror, historical fiction, alternate history, or other branches of speculative fiction, making it often a hybrid genre.
The first known appearance of the term steampunk was in 1987, though it now retroactively refers to many works of fiction created as far back as the 1950s or 1960s.
Steampunk also refers to any of the artistic styles, clothing fashions, or subcultures that have developed from the aesthetics of steampunk fiction, Victorian-era fiction, art nouveau design, and films from the mid-20th century. Various modern utilitarian objects have been modded by individual artisans into a pseudo-Victorian mechanical “steampunk” style, and a number of visual and musical artists have been described as steampunk.” (source Wikipedia)

Impressions of Brunel Hall Hotel and Restaurant

I made a quick tour through all 11 sims to get at least a first impression. At Acedemy of Industry I found the Brunel Hall Hotel and Restaurant. Brunel Hall Hotel is ran by Vic Mornington (victor1st.mornington) and Lia Venuto (venra.aries), and is the first of the major Second Life restaurants to be added to the Destination Guide. It was founded back in 2008. Besides dinning Brunel Hall is also a working hotel. With 10 rooms upstairs rented out on a weekly basis, its a great place for a temporary homebase while you explore the other 10 regions which make up the City State. The restaurant looked familiar to me and I think that I was there before when I was looking for a restaurant as a background for a scene for a picture I wanted to make. It’s just beautiful.

Those involved in running New Babbage and the roleplay community do that with passion and you can sense that when you visit. I like that you’re invited to visit and explore regardless of whether you want to roleplay or not. I rather won’t roleplay there myself as my Second Life is focussed on my family and friends and within the bdsm community but New Babbage did really impress me.
Of course there’s also a homepage for the city of New Babbage for further information.

Impressions of the City State of New Babbage

There’s so much to discover and explore in Second Life, I think I’ll need a third and fourth life!
Thanks to all who keep this city alive and accessible to us all.

Landmark to Lapprock Lighthouse
http://maps.secondlife.com/secondlife/Vernian%20Sea/183/184/106
Landmark to Port Babbage
http://maps.secondlife.com/secondlife/Port%20Babbage/120/174/103
Landmark to Brunel Hall Hotel and Restaurant
http://maps.secondlife.com/secondlife/Academy%20of%20Industry/52/78/108
City of New Babbage homepage
http://www.cityofnewbabbage.com
Inara Pey’s blog entry “Exploring Lapprock Lighthouse in Second Life”
https://modemworld.me/2017/11/14/exploring-lapprock-lighthouse-in-second-life/

Simploring 2017 (85) Sunfall

Sunday, October 22nd, I was up for a simploring tour. I checked Inara Pey’s blog as well as the SL desination guide but no sim attracted my direct attention. I was looking for fall and not for an Halloweeen sim. Finally I used the inworld search function of SL for “Autumn” and I selected “Sunfall” for my simploring tour:
“Autumn has arrived! The sim is bursting with fall colors.
Wander around this beautiful landscape, spot the dragonflies dancing on the stream, climb the lighthouse tower or relax on the beach, watch the waves at smugglers rock.
Shopping too!”

Sunfall – an overview

Sunfall is a full sim, divided in three parts: Sunfall Landing, House of Spheres and Pestique Furniture. The landing point is on the beach of Sunfall Landing and I got an automatic greeting “Sunfall: Hello Diomita Maurer. Welcome to Sunfall Landing, enjoy your visit 🙂 Relax in this romantic nature sim. Wander around on foot or use the signposts to TP. Home of the mainstores of House of Spheres and Pestique.”

Impressions of The House of Spheres

Sunfall is another example how to combine business with a public sim, that also offers opportunities to walk, to sit and cuddle, to explore, take pictures and to have fun. A customer service that I appreciate. I never heard of “The House of Spheres”. This part of the sim and the shop are owned by Freya Spellhunter. The House of Spheres offers floral arrangements and decorations. I really like the presentation of the flowers in a greenhouse. And in SL flowers don’t fade but stay in shape and in their colours.

Impressions of Pestique Furniture

Pestique Furniture is the part of Sunfall, that is owned by Sara Greene and hosts her shop. Pestique offers all kind of furniture and decoration, everything you need for home and garden. The modern 3-story store does not really fit into the environment but exhibiting furniture needs some space. While I liked the greenhouse used as a store for the floral arrangements, I think also the modern building next to the greenhouse, where Freya exhibits decorations (right now of course Halloween) looks a bit like a contaminant.

Sunfall: The waterfall, the lighthouse and the sauna in the rocks

As mentioned the signposts do not point to the spots to visit but are used as TP Points to bring you around in Sunfall if you don’t go on foot. Besides the Greenhouse, the House of Spheres and Pestique, you can visit the Lighthouse, the Waterfall and two beaches. I went to all places. The sim is lovely and offers some really nice spots. In the end of my visit, I discovered a sauna that is build into the rocks. For sure a nice place for a sauna as you can enjoy the view outside. And Autumn? Well my desire to visit a real Autumn place with all the colourful leaves was not really satisfied. But nonetheless I found a nice place to go to and I appreciate this way of doing business in SL. It gives a bonus to the cutomers. Thank you Freya Spellhunter and Sara Greene. I enjoyed my visit.

At the beaches of Sunfall

Landmark to Sunfall
http://maps.secondlife.com/secondlife/Gleannbogh/14/128/21

Simploring 2017 (81) Deadman’s Island

For simploring on Saturday, October 7th, I selected “Deadman’s Island” form the editor picks of the SL Desination guide. It’s description read promising for this time of the year “Deadman’s Island is not for the squeamish or faint-hearted! Are you looking to visit somewhere dark, ominous and creepy? Deadman’s Island will leave you feeling like someone is right behind you… watching… waiting… ” and the tags that come with with landmark do fit as well to the season we’re in now “halloween, apparitions, creepy, horror, photography, photos, haunted, asylum, clowns, cemetary, popular, forest, scary, spiders, dead, demon, zombie, blood

October 7th: Deadman’s Island – overview

October 7th: Deadman’s Island – impressions (1)

Deadman’s Island is owned by Alex Luciano (alexandrasadie) and the word dark fits for it. Beside some shabby wooden buildings the island is covered with forest. You will find a lot of dead bodies and a creatures that seems to be a strange mixture of a dog and a dinosaur on your discovery tour. And if there’s someone alive and is a members of Alex Luciano’s group they wear the tag “I’m dead”.
On my way from the landing point to the building that seems to be the main building I came across one of these creatures. When I wanted to enter the building, I was teleported to another building, an asylum.

October 7th: Deadman’s Island – impressions (2)

October 7th: Deadman’s Island – impressions (3)

Wherever you go on Deadman’s Island – blood, deads, scary creatures, rats, spiders … I went to the cemetery and to the chapel. And I visited the ghost ship. The ghostship is something particular as the ship is really tranperent like a ghost and it looks different from every angle. I haven’t seen it in Second Life before. I recommend to enter all buildings if you like scary scenes – there’s no room withough something bloody and scary. And if you can, then turn you sound on, it adds a lot to the scary and dark mood. Also don’t miss to climb up the lighthouse, as you have a great view on the ghostship from up there. On my way from the lighthouse back to the landing point I found a board that gives a free witch hat, which is really good. Don’t miss to grab one. There I also met Alex and I took a picture of us. She was absent but we talked later.

October 7th: Deadman’s Island – impressions (4)

Deadman’s Island is for sure worth a visit, particularly during Halloween season. Thank you for providing your island to us all, Alex.

Landmark to Deadman’s Island
http://maps.secondlife.com/secondlife/Lost%20Spirits/42/153/26

Simploring 2017 (63) Temprus – My Secret Garden

Tuesday, August 1st, I made another simploring tour. I found Temprus My Secret Garden in the SL Destination guide  under the category art.
Temprus, home to Art in the Park, is featuring the work of Ilyra Chardin in a full sim, immersive art installation. Begin your exploration with “normal” gardens that quickly lead both to the secret garden and to Art in the Park.”

Upon your landing, you choose to either walk along the shoreline to “Art in the Park” or to see “My Secret Garden. I first explored “Art in the Park”, a gallery within a park just by the shoreline. There are paintings of several artists that have exhibitions also somewhere else like Sandi Benelli, Maxie Daviau, CybeleMoon (Hana Hobinoo), Kayleigh Lavende and ilyra chardin herself, who owns “Temprus My Secret Garden“. As far as I understood, the paintings are changing, there’re also particular exhibitions, which are announced either in a group, that you can join, or on the homepage for the sim “Temprus Times“.

“Art in the park” at Temprus – My Secret Garden

After my visit to the “Art in the Park”, I follwed the path to “My Secret Garden”. The stairs and the path end at a hut with a board “Just a garden shed. Nothin’ interesting here! KEEP OUT! This means YOU!!!” Of course that reads like an invitation to have a look, and I looked inside.

There’s nothing inside but the end of a tunnel that leads you below the big massive rocks to the other part of the island – and to a house with a garden in which art of ilyra chardin is exhibited. Is this the “My Secret Garden?” Honestly I have no idea. It is nice and tasteful though – or is “My Secret Garden” the farmstead, that covers most of this part of the island beyound the massive rock? I had a look around and enjoyed the silence and the peace. There’re also some children playing (mesh dolls) but ecept ot them, I saw none a the whole farmstead. At one end of the farmstead is a crooked and high frame house and I climbed on it just for the view over the island. From there I could see a beach which was my next point to visit.

Exploring the path to “My Secret Garden”? at Temprus – My Secret Garden

At the beach you find a scene that reminded me of Gulliver’s Travels by the Irish writer Jonathan Swift. Or is that scene related to anything else?

At the Northern end of the island is a row of industrial or warhouse houses, a crane and the submarine Nautilus. Again a scenery that doesn’t fit to the farmstead and seems to be of another world. And there’s this woman selling flowers and veggies … strange. There might be more to discover that will bring some more light into this, but I was lacking time.

Farmstead (upper left), Gulliver (upper right), Nautilus (lower left) and Nautilus Harbour (lower right) at Temprus – My Secret Garden

The last edge of “Temprus My Secret Garden“, that I explored was Maycomb. It is spearated from the farmstead and the other parts of the island by a steep rock wall on one side and by the massive rock that parts the island by the other side. What you see is just one road, on the first glance I assumed that this road and the houses along it are a reproduction of the real Maycomb, Alabama in the United States. It looks at least typical, the map, that is shown on a baord at the entrance of the street looks real – but Maycomb, Alabama is a fiction from the novel “To Kill a Mockingbird” by Harper Lee published in 1960. The primary themes of “To Kill a Mockingbird involve” racial injustice and the destruction of innocence. The story takes place during three years (1933–35) of the Great Depression in the fictional “tired old town” of Maycomb, Alabama, the seat of Maycomb County (source Wikipedia)

My visit to “Temprus My Secret Garden” was very varied, I enjoyed art as well as nature and some fictional places of novels, literature in 3D 🙂
Thank you, ilyra chardin!

Landmark to Temprus – My Secret Garden
http://maps.secondlife.com/secondlife/FrieNDS%20R%20Us/27/26/23
Homepage – Temprus Times
http://temprustimes.blogspot.de/
ilyra chardin at deviant Art
https://ilyrachardin.deviantart.com/

Simploring 2017 (62) The Mind of The Machine

I looked into the SL Destination guide again for my next simploring tour. In the category art I chose to visit “The Art Rocket“. The SL Destination guide isn’t always up-to-date. In particular the sims presenting art within the LEA Program are changing quite often, at least twice a year. The landmark led me to LEA 19 and to The Mind of The Machine“, an installation of Rage Darkstone. I landed in the center of turning coloured discs, spirals and other geometric forms which are placed into a cube with a checked pattern of colours.

The moving objects produce a quickly changing background. Any gap is filled with the checked pattern of the surrounding cube. There’s a vehicle rezzer, the vehicle is sort of a gondola of a chair lift. Sitting down you can enjoy a short ride inside of the objects getting other colourful effects. The Mind of The Machine follows own patterns, produces constantly changing thoughts and effects and everybody expierences it different, there seems to be no repetition, no fixed sheme – yet we know, it is a machine and it follows a pattern.

Impressions of “The Mind of The Machine” at LEA 19

And you can dance to modern electronic music. I visited later again together with Mistress Jenny and we danced there together. I learned that moving colourful objects isn’t everybody’s taste and can be quite tiring for the eyes – probably also depending on the screen size you use for Second Life.

Diomita dancing with Mistress Jenny at LEA 19 “The Mind of The Machine”

As I love colours and taking pictures, I like the installation. Thank you, Rage Darkstone, for providing it.

Landmark to The Mind of The Machine
http://maps.secondlife.com/secondlife/LEA19/90/146/21

Simploring 2017 (60) SOOSH Art Gallery

For my simploring tour Wednesday, July 26th, I selected SOOSH Art Gallery from the SL desination guide , where it is listed under art.
“Wander through a whimsical, magical and romantic fantasy garden filled with original artwork by real life artist, SOOSH (Rox SOOSH a.k.a. Roxlette Resident). As you explore the gardens, you will see her paintings and drawings on flowers, mushrooms, fairies, unicorns, fawns, bunnies, birds, butterflies and more.”

SOOSH, an Australian artist, has had gallery shows and exhibitions in real life and studied fine art at university.
“Art is my meditation and a connection to myself, my mind, soul and spirit. I love to express myself spiritually through my art and I love sharing it with the world. I am known to create multi-layered colourful abstract pieces using healing crystals and a variety of vibrant and neutral colours. I think there is beauty and powerful energy in using crystals and many colours. Every detail I create and use has meaning and I hope to connect with others through my artwork.”

The SOOSH Gallery is embedded in a fantasy garden. In the gallery itself you find examples of SOOSH’s 2D art, colourful mostly abstract paintings as well as coloured shapes of animals. What did attract me much more is SOOSH’s fantasy garden. SOOSH’s art is spread over the garden and most pieces that you can see and buy in the gallery can be seen and bought also in the garden. Some pieces are only in the fantasy garden. At each piece you find a little board that gives out some information about it, it’s title and the price.

The garden is colourful and SOOSH art fits very well into it. Right opposite of the Gallery builing is a place with a lot of SOOSH’s art and in the middle of it are game tables with: cards against humanity, cheesy, skippo, greedy and can’t stop (I just know cards against humanity and greedy). The garden also offers some very nice places to sit and cuddle, which makes a visit very enjoyable. If you like colour, then SOOSH’s garden and her art is something you shouldn’t miss.

“Realising Shapes”, Abstract free-hand drawing on mushrooms by SOOSH – at the fantasy garden and at our home

Instead of donating I decided to buy a piece of art for our home, I got the mushrooms coloured with abstract free-hand drawing, titeled “Realising Shapes”. They will remind me of my visit and will be an eye-candy for our garden in SL.

Thank you SOOSH for your art, the gallery and the lovely garden.

Landmark to SOOSH Art Gallery
http://maps.secondlife.com/secondlife/Bella%20Bonaire/65/214/22

SOOSH store at SL marketplace
https://marketplace.secondlife.com/stores/188977

Simploring 2017 (59) Brand New Colony

Once again I went on a simploring tour starting with the SL Destination guide. The Destination guide is sorted by themes like art, castles, shopping etc. Brand New Colony is listed under photogenic spots and described as “a scenic, adult-oriented sim. The waterfront woodlands, beach, and dungeon are open to all adult avatars. Enjoy private intimate moments, wandering, sightseeing, exploring, photography, and meeting new people in this friendly, uninhibited environment.”
That sounds like a place for a simploring tour, doesn’t it?

From the land description I learned that Brand New Colony is the home of the Blessed Family – and everyone nice is welcome. The sim is group owned (by the group Brand New Colony). I assume that it is owned by the founder of the group Esmenet Foxdale (esmenetpink ishtari). Brand New Colony is tagged with “romantic D/s BDSM slave hangout trans TG shemale lesbian babygirl submissive dominant transgender scenic beach forest femdom tgirl t-girl sissy photography slut dungeon dom bimbo”

Brand New Colony consists of two rocky islands, that form a half circle around a bay. The sim surround is choosen excellent so that the islands fit perfectly into it, particularly when you’re on the islands and not looking on them from above. The landing point is at the boathouse an lovely place with a nice view over the bay. There’s a teleporter system that leads your around, when you don’t want to walk on foot (Destinations are: boathouse, stables, marsh house, cabin, beach, pool and dungeon).

What a lovely place! It’s peaceful and offers a lot of spots to sit and watch, to cuddle or to mediate. And as it is an adult sim, there’re also some adult animations. Brand New Colony truely is – as described in the destination guide – photogenic. I enjoyed exploring and discovering it. Of course I also went to the dungeon, which is located in a skybox. The dungeon is well equipped and cosy. It has style, not just a room full of gear, more like a club comparable to our Fetisch Club Chez Maurer or to club DeLust, but with the focus on a dungeon more than on a club.

Considering that Brand New Colony is a family owned sim, I appreciate that it is open for the public. You can sense, that was not buildt to attract visitors or to become a meeting place but as a place to wind down and to enjoy Second Life. Thank you Esmenet Foxdale for providing it to the public.

Landmark to Brand New Colony
http://maps.secondlife.com/secondlife/Akhal%20Teke/137/163/22

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