Art in Second Life 2021 (14) “Skin by Mrs. S.” @ DixMix Gallery

I visited the exhibition “Skin by Mrs. S.” at DixMix Gallery.
Mrs. S, that mrs S (lauralar). I saw her “Magical Rooms” at Itakos Project and Art Gallery last year (read here), an exhibtion she made with her partner Mr S. (saka infinity).

“Skin by Mrs. S.” at DixMix Gallery (1)

The exhibtion at DixMix Gallery is quite different to what I saw before from mrs S. It consists of 10 pictures, of which 5 are held in white and dark blues and the 5 are more or less black and white like charcoal drawings. What they have in common is that they all show naked females.

“Skin by Mrs. S.” at DixMix Gallery (2)

The skin is white, the background is uni dark, hence you see just the curves, the shape and your eye is not distracted by anything else but a few white areas that could be windows.
The 5 pictures that remind of charcoal drawings just show a few lines with a tiny bit of shadows yet the contures are visibile, again you see the curves, the shape but even less a face.

“Skin by Mrs. S.” at DixMix Gallery (3)

Its the simplicity that makes the pictures intriguing, the clear focus on the shape of the naked female body. From what I see, I think the raw pictures were taken in Second Life and processed to provide the desired effect of simplicity.

Thank you Dixmix for providing and curating the DixMix Gallery, thank you Megan for building it and for contributing at it. I enjoyed my visit. The exhibition “Skin by Mrs. S.” will stay open until February 18th

Landmark to Dixmix Gallery 2020
http://maps.secondlife.com/secondlife/Madori%20Bay/46/213/22
DixMix Gallery website
https://www.dixmixgallery.xyz/
mrs S (lauralar)’s Flickr page
https://www.flickr.com/photos/123839917@N06/

Art in Second Life 2021 (13) “Figure and Form” by Harbor Galaxy

DixMix Source invited me to have a look at “Figure and form” by Harbor Galaxy, an exhibition that will be opened at DixMix Gallery with a party on Saturday February 6th at 1 PM SLT.

The exhibition is right now prepared on a platform, ready to be moved to its place at DixMix Gallery. What is missing right now in my pictures is the fitting ambiente for Harbor Galaxy’s pictures.

Harbor writes about “Figure and Form”:
In this series of little pictures I wanted to take a step back from the avatar as a personality and concentrate on the its’ figure in relationship to various forms, most of which were the simple building blocks we use here in Second Life and then build upon that relationship with color and light.

“Figure and Form” by Harbor Galaxy at DixMix Gallery (1)

Actually the figures are comparable small in comparison to the form. Habour uses both, females and males, and instinctively the view of the spectator is focused on the figure, trying to see more details, like clothes, shape and age. The form doesn’t prevent focusing on the figure as it is kept simple. The forms itself would be nice abstract art with the light effects and selected forms and colours, the figures itself would be to small with no particular feature – but together they interact.

I couldn’t find out much about Harbor Galaxy. She is in Second Life for 12 years. And she has a flickr page where I found a short description about her: “Just a pixel dolly exploring my creative side in SL. I don’t generally talk too much about my process primarily because it frequently seems kind of like a happy accident but in my work, I attempt to merge photography and digital painting. I take pictures using screen shots and then edit and manipulate the images in GIMP; frequently using distortion and color to invoke an emotional response from viewer.

“Figure and Form” by Harbor Galaxy at DixMix Gallery (2)

Thank you Dixmix for providing and curating the DixMix Gallery, thank you Megan for building it and for contributing at it. I enjoyed my visit. The exhibition “Figure and Form” by Harbor Galaxy opens today, Saturday February 6th at 1 PM SLT, and will stay open until March 19th.

Landmark to Dixmix Gallery 2020
http://maps.secondlife.com/secondlife/Madori%20Bay/46/213/22
DixMix Gallery website
https://www.dixmixgallery.xyz/
Harbor Galaxy Flickr
https://www.flickr.com/photos/harborgalaxy/

Art in Second Life 2021 (12) The Carbone Gallery at Noir’Wen City

After my visit of “American Shot” by Milena Carbone at Nitroglobus Roof Gallery (read part I here and part II here) I got in contact to Milena Carbone (mylena1992). She invited me to see her gallery “The Carbone Gallery” and invited me to her gallery group.
Actually Milena has not just one own gallery, she also has an affiliate at Noir’Wen City, the city that develops more and more to a colony of artists. I visited The Carbone Gallery at Noir’Wen City first.

The Carbone Gallery at Noir’Wen City – outside and 1st floor inside

The Carbone Gallery at Noir’Wen City  is in an old former warehouse and has 2 floors. It is named “Art & Bookstore” for a good reason. On the ground level of the gallery you find a board advertising for Milena’s portrait and art service, a board advertising the main Carbone Gallery, a list of her current exhibitions at the different places and – a bookstore.
The books are made for reading within Second Life. They attach on the HUD and you can scroll foreward and backward through the pages. One of the books offered is the book accompanying the exhibition “American Shot”. But there are others, all by Milena and all with her art and texts. And there are also free books to grab. You might want to retreat to a sunny beach, lay in the sun and read – no restrictions in Second Life.

The Carbone Gallery at Noir’Wen City – bookstore and ads for the main gallery and for the portrait and art service

The overview about Milena’s current exhibtions is impressive. The main gallery hosts an art café and two exhibtions, two more exhibtions are currently at other galleries (one is “American Shot” at Nitroglobus Roof Gallery). The Carbone Gallery at Noir’Wen City hosts one exhibtion named “My favourite things”, another named “Locked” in a skybox that belongs to The Carbone Gallery at Noir’Wen City, one exhibtion of a guest artist, Norton Lykin, named “Lux Aeterna” in a second skybox belonging to The Carbone Gallery at Noir’Wen City and a 3rd exhibtion of Milena Carbone “The testament of Mahdi” in the church of Noir’wen City. I had seen the 1st part of this exhibtion called “The Sermon of Mahdi” in September 2020 (read here). Therefore I focused on the exhibtion “My favourite things” on the 2nd floor and had a short visit to “Locked”.

The Carbone Gallery at Noir’Wen City – Impressions of “My favourite things” (1)

“My favourite things” is as the name implies a collection of about 20 pictures that Milena likes most of her own art. Most of them are female portraits and pictures of females in different environment. They all stell a story – Milena is a story teller with pictures and words. Some of them really invite the spectator to watch longer and to immerse oneself in them.

Milena Carbone (mylena1992) is a French artist and is in Second Life since mid 2019. She discovered its artistic potential and since then has devoted all her free time to creation, associating, as in real life, images and texts. By accepting the rule of the “double” (the real “I” and the virtual “I”), she includes herself in her artwork: “Milena Carbone is a fiction in which, as in any artistic work, biographical and imaginary elements are mixed.” Her creative process is iterative: some of her images inspire her stories and these stories modify the development of the image, which itself transforms the story.

The Carbone Gallery at Noir’Wen City – Impressions of “My favourite things” (2)

That Milena isn’t only an artist creating pictures, she also writes. The exhibition “Locked”, shown in the skybox, consists of 4 rooms called Sideration, Glimmer, Breakdown and Amnesia. Each room has several pictures, 3D objects (not from Milena) and a story. The four phases of this story unfold in a precise order for Milena, but she does not impose it on us.

The Carbone Gallery at Noir’Wen City – Impressions of “Locked”

I’m impressed of Milena’s creative urge. Considering the relative short time she’s in Second life, she has already left quite a big footprint. Moreover it is interesting to see how Noir’Wen City is developing. I plan to finish my “Milena Carbone” cycle with a visit to her main Carbone Gallery soon.

Landmark to The Carbone Gallery @ Noir’Wen City
http://maps.secondlife.com/secondlife/Noir%20Wen/243/203/32
Landmark to The Carbone Gallery @ Noir’Wen City – skybox 1 (exhibtion “Locked”)
http://maps.secondlife.com/secondlife/Noir%20Wen/225/205/1502
Landmark to Noir’Wen City Church – “The testament of Mahdi” by Milena Carbone
http://maps.secondlife.com/secondlife/Noir%20Wen/116/136/32
Landmark to The Carbone Gallery @ Noir’Wen City – skybox 2 (exhibtion “Lux Aeterna” by Norton Lykin)
http://maps.secondlife.com/secondlife/Noir%20Wen/216/209/1586

Art in Second Life 2021 (11) American Shot by Milena Carbone – Part II

On January 15th I published a post about “American Shot” by Milena Carbone (mylena1992) at Nitroglobus Roof Gallery (read here). The Nitroglobus Roof Gallery is owned and curated by Dido Haas.

What is an American Shot? It is a photograph framed from the character’s mid waist to right above their head. It is characteristic of American movies of the first half of the 20th century, at the dawn of cinema, and of the American empire. The exhibtion “American Shot” deals with the rise and fall of an empire, in particular of the American empire. The title has nothing to do with the pictures itself though, that are “Italian shots”, showing full bodies. That’s the educational part of this blog entry *winks*.

With “American Shot” Milena shows us the decay of the Western Empires in 28 images of which 14 were shown until end of January 2021. Milena has changed the images and now the remaining 14 works are showcased until mid of February. The re-opening party is tomorrow – on Tuesday, February 2nd at 12PM SLT.
Moreover, Milena also made a book of this exhibition in which not only all 28 images are presented but also the story she wrote ‘Greatness again and Decadence’. You will find the the book on the table at the Nitroglobus Roof Gallery and can purchase it.

“American Shot” by Milena Carbone – Part II (1)

The 2nd 14 pictures shown right now are also quite large and show people representative for their group, way of life or attitudes, like the one that was selected for the exhibition’s poster – Ruth Bader Ginsburg, Supreme Court’s feminist icon. This picture is named “Humanism is a dissent”. With the floor mirroring the pictures they all become quite expressive. And along with a few thoughts and texts they invite the visitor to spin stories, to connect them with the rise and fall of the American empire, to connect them with the texts.

In the accompanying notecard Milena writes about “American Shot”:
Even before the emergence of civilizations, human beings devoted part of their lives to representing faces. Animals, gods, chiefs, parents. They drew on rocks, they carved masks and statues in pieces of wood, clay or stones. The art of portraiture is found in every work of art. Each era carries its style and its faces. It is accepted today that the portrait is the representation of the absent. Absent God. Absent Master. Absent wife. Father absent. Unknown soldier. Lost friend. Jesus on the cross. Regretted Mary.

“American Shot” by Milena Carbone – Part II (2)

Milena Carbone (mylena1992) is a French artist and is in Second Life since mid 2019. She discovered its artistic potential and since then has devoted all her free time to creation, associating, as in real life, images and texts. By accepting the rule of the “double” (the real “I” and the virtual “I”), she includes herself in her artwork: “Milena Carbone is a fiction in which, as in any artistic work, biographical and imaginary elements are mixed.” Her creative process is iterative: some of her images inspire her stories and these stories modify the development of the image, which itself transforms the story.

“American Shot” by Milena Carbone – Part II (3) – The Art Buyer (upper left), Aiien QAnspiracy (upper right), The frustrated housewife (lower left), Secret Service (lower right)

Dido Haas wrote a comprehensive article about “American Shot” in her blog “Exploring SL with Dido“. It includes more information and a video of the exhibtion, that was made by Milena herself.
Thank you Dido for providing the Nitroglobus Roof Gallery and for featuring the two parts of “American Shot” by Milena Carbone. I enjoyed my visit of part 2 as much as I enjoyed the first part.

Landmark to Nitroglobus Roof Gallery
http://maps.secondlife.com/secondlife/Sunshine%20Homestead/38/25/1001
Blogpost about Art in Second Life 2021 (5) American Shot by Milena Carbone – Part I
https://themaurers.me/2021/01/15/art-in-second-life-2021-5-american-shot-by-milena-carbone/
Dido Haas’ blog “Exploring SL with Dido”
http://exploringslwithdido.blogspot.com/
Dido Haas about “American Shot by Milena Carbone”
http://exploringslwithdido.blogspot.com/2021/01/american-shot-januaryfebruary.html

Art in Second Life 2021 (10) “Waves of Silence” by Etamae

Last year I had quite some blogposta about Etamae and her art. I visited her Eta’s Feed Your Fetish Gallery (see my blogpost here) and her Extempore Gallery and Lounge (read here). I saw her contribution to the joined exhibtion of Apirl 2020 at La Maison d’Aneli (read here). I saw her “little boxes” at Hannington Art Foundation (read here) and her “Memories of a Foreign Reality” at Itakos Project Art Gallery (read here).

Etamae is in Second Life for almost 5 years. She’s from the UK and began transforming her pictures from the things she has seen and loved in Second Life into something else, in digital art in 2018. Etamae is not defined by just one style or area of art, she plays with different patterns and tries herself out in a broader spectrum of art. And so also the current exhibtion at the DixMix Gallery proves her attitude to always try out different forms of art.

The exhibition “Waves of Silence” is located in the room Abby at DixMix Gallery. It consists of 9 partly quite large pictures. The walls of the room and the floor is kept in grey tones. At the walls you see some shadows of people and objects. The background fits well and is used to contribute to the pictures. The largest picture named “peek”, that you see in front of you when you enter the room consists of two halfs, in the center of the combined pictures is something that looks like a boxing ring, each half shows the silhouette of a person (a boxer?). In fact the left and the right part are just mirrored pictures that were coloured differently. If you step back far enough and look at the picture the shadows on the wall behind add to the picture so that you can recognize a face.
Etamae also played with mirrors in her picture “reflective”, also colouring both (mirrored) halfs differently.

“Waves of Silence” by Etamae at DixMix Gallery (1) – away (upper left) / reflective (upper right) / peek (lower picture)

Etamae’s picture “Waves of Silence”, gave her exhibtion at DixMix Gallery it’s name. In this picture Etame uses several layers (I think just two, but mabye three), that are zoomed in and zoomed out slowly. This way she creates the illusion of waves, colourful waves. It is quite calming to look at it and to watch the slow change of the picture.
In the picture next to it, named “peace”, she uses another and much more visible effect of changing it permanently. The picture has two layers that are permantenly moving against eachother (one to the left side, one the right side). It is one on the same picture, black and white, and shows a face. The upper picture is transparent. There is a moment when both pictures fit exactly, then you see one picture only. But mostly you see the face changing, you see at least 2 faces … or even none. And the changes are quite quick.

“Waves of Silence” by Etamae at DixMix Gallery (2) – Waves of Silence (left side) / peace (right side)

The third technique Etamae is playing with in her exhibtion at DixMix Gallery is a moving a thin layer of grey or fog over her pictures. In her picture “rapture” this makes the background changing just a tiny bit. You do not notice it at the first glance that the picture is animated. In her picture “sleep”, the effect is stronger and quite visible as two second layers (the fog) are moved over the picture against eachother and thus the picture gets partly darkened, but the dark parts move.

“Waves of Silence” by Etamae at DixMix Gallery (2) – rapture (upper) / sleep (lower)

Etamae showed again her ability to play with different techniques. I enjoyed my visit a lot. Her artwork is intriguing. Thank you Etamae!
Thank you Dixmix for providing and curating the DixMix Gallery, thank you Megan for building it and for contributing at it.
The exhibition “Waves of Silence” by Etamae will stay open until February, 19th.

Landmark to Dixmix Gallery
http://maps.secondlife.com/secondlife/Madori%20Bay/46/213/22
DixMix Gallery website
https://www.dixmixgallery.xyz/
Landmark to Extempore Gallery and Lounge
http://maps.secondlife.com/secondlife/Blarn%20Isle/13/210/1502
Eta’s Feed Your Fetish Gallery
http://maps.secondlife.com/secondlife/Swanbridge/204/19/3216
Etamae’s Flickr page
https://www.flickr.com/photos/157802675@N08/?

Art in Second Life (9) Planet by Cica Ghost

On Tuesday, January 26th, I got a message from Cica Ghost. She had just opened her newest installation “Planet“- I went there the next day and as always I enjoyed my visit to Cica’s installations

Planet is a strange and weired world of itself. Planet has pink, violet and blue ground textures, the sky has also a touch of violet. Flying saucers, UFO’s, fly above in the sky. Cica’s tip jar is also a UFO. I zoomed out for an overview. You can see another planet (the earth?) on the horizont. What I noticed first were the bizarre structures with holes, some looking like trunks, others like skulls.

Impressions of Planet by Cica Ghost (1) – Bird yes view, Cica’s TipJar

Looking around I noticed that some holes are filled with eyes that look around on what is going on, some of the structures move a bit, they can’t move a lot though as they are connected with the ground. There are objects with one, two and three eyes. Quite close to the landing is a colourful structure, kind of a large worm with one eye and 3 objects with 2 eyes, which reminded me a bit of polyps. On the ground are several fields with flower like objects. I first thought it were mushrooms, but now I think they look at bit like jellyfishes. From these fields and from nowhere particles rise and vanish, The particles look like little ufos, others like matchstickmen and others like viruses. So much to discover!

Impressions of Planet by Cica Ghost (2) – Eyes are watching you

The thought Cica provides with Planet is: “What if I’m a princess on another planet? And no one on this planet knows it?” (Candace Bushnell)
The princess lives in her own little world on Planet. In the center is a glass dome with a large rolling shutter gate. Inside lives the princess with her cow, the laundry is drying on a washing line, many flowers and gras provide an earth like environment. Also inside is the princess’ house, decorated with pictures of other Cica-creatures.

Impressions of Planet by Cica Ghost (3) – Princess’ glass dome

You can use some of the flying saucers to fly yourself. Just hoover with your mouse over them and if you can sit … et voila. The UFO flies you around and you can watch out trying to differentiate between rock and living creature – and enjoy. There’s also a rocket, mabye the rocket the princess onced arrived with. You can sit in the capsule and look out.

Impressions of Planet by Cica Ghost (4) – Flying with the UFO, the rocket and other creatures

What else? There’s a free space ship that Cica gifts to us. I tried it, it is funny to fly around with it. And you might wonder, where is the cat? It is in the glass dome, not that hard to find this time. *winks*

Impressions of Planet by Cica Ghost (5) – The Space ship gift, the cat and a few more impressions

Planet by Cica Ghost is as all of her installations first and foremost fun. Her funny creatures and her fine irony always make me smile. Although there are quite some strong pictures that refer to all of our lifes at the moment. The glass dome with it’s little perfect world inside, safe and sound. The virus like creatures waiting ouside, the big monster virus with one central eye which shows up at the coast, the particles that look like viruses, the immobility of Cica’s creatures, the empty holes, where once might have been eyes ….
Well you might (and should) have another and happier message – just smile looking at Cica’s creatures and creations.

P.S.: I saw other blog entries about Planet by Cica Ghost and noticed that for some reason I had not the environment setting that Cica had intended for her installation (I thought I had set it to region default but I had not). Her sky looks like in the poster, the first picture in this entry. Anyway, my pictures are even more particular now *winks*

Thank you Cica for another great installation.
Have fun! As always, we don’t know how long Planet by Cica Ghost might stay open.

Landmark to Planet by Cica Ghost
http://maps.secondlife.com/secondlife/van/187/89/32

Art in Second Life 2021 (8) Art Galerie HaXue at Noir’Wen City

I got an invitation from Violet Boa to attend the opening of the new “Art Galerie HaXue” at Noir’Wen City on January 10th. I visited the gallery before the opening on January 9th.

Art Galerie HaXue is owned by the two artists Puce (titput) and Cayenne (Bebop Xue). During my visit Nieu (NieuwenHove) was present as he was preparing the stage for the opening party. He gave me some background information about the two artists:
Puce and Cayenne… Two young artists working together, complementing and multiplying each other, each one of them offering us a magical and teeming world where dreams simply become real, without any other form of question or word…..
They make a playful art, out of the ordinary, open, varied, where the extraordinary simply becomes obvious. Puce and Cayenne make us travelling in a lively universe where they explore and defy without emphasis the laws of logic. They also allow us to find in us a part of childhood with adult eyes.

Impressions of Galerie HaXue at Noir’Wen City (1)

Both artists were not new to me. I came across Puce (titput) in September 2020 at La Maison d’Aneli (read here). Puce is in Second Life for more than 4 years. She was curious and began building, shaped prims and began building her own world.
And from the latest exhibition at La Maison d’Aneli in November 2020 I know Cayenne (Bebop Xue), a French artist, who is in Second Life for over 12 years (read here)

Impressions of Galerie HaXue at Noir’Wen City (2)

It is no surprise that you can recognise the art of Puce and Cayenne at their gallery immediately when you you saw their work before. Right behind the entrance on the left side is a quite large exhibit from Puce, playing with light and shadows, with scupltures of humans transparent pictures on the walls.

The art of Cayenne is also coined by the play with forms and lights. There are two pictures at the gallery where she place a 3D object in front of the picture so that it literally connects with the picture. In one work it is a sphere, in another work it is two heads looking at each other. Depending on your viewing angle you get diffeernt impressions.
The constant change is also expressed by a couple of pictures that rotate so that you’re forced to focus to see the picture itself. In another picture Cayenne has brought the texture on an half shell and added light effects – and again you have to focus to see the picture itself. A few of Cayenne’s pictures are originally taken from an installation of Cica Ghost. Cayenne enhanced and processed them but Cica’s art is still recognizable behind the pictures.

Impressions of Galerie HaXue at Noir’Wen City (3)

At the back wall of the Art Galerie HaXue you find a door leading to the “Dream Factory”. This part of the exhibtion reminded me of Puce’s installation at La Masion d’Aneli. I wrote: “a world using chess patterns, transparency, lights and shadows to compose a piece of art that you can walk through. Most elements are animated, so the installation changes permanently and I for my part had dificulties where to look at first.” That fits to the Dream Factory as well, at least with regard to the chess patterns and the chess figures. I also recognized the maid dresses that levitate in the room. But still, it is not the same piece of art. And there’s a second different room which walls, floor and ceiling are covered with pictures and patterns in warm tones. In the room live a few crows.

Impressions of Galerie HaXue at Noir’Wen City (4)

As the Art Galerie HaXue is Cayenne (Bebop Xue)’s and Puce (titput)’s personal art space we can expect to see their newest art projects presented there. I enjoyed my first visit.
Thank you Nieu (NieuwenHove) for the provided information. I could sense how excited you were about the new gallery and the artists. Many thanks also to Violet Boa for her promotion and press work.

Landmark to Art Galerie HaXue
https://maps.secondlife.com/secondlife/Noir%20Wen/55/130/23
Cayenne (Bebop Xue)’s flickr page
https://www.flickr.com/photos/186877621@N05/
Puce (titput)’s flickr page
https://www.flickr.com/photos/168063197@N06/

Art in Second Life 2021 (7) Bermuda Locket

I came across “Bermuda Locket” when I scrolled trough scoop.it SL Destinations . The entry led to a blogpost from Maddy Gynoid “Simtipp: Bermuda Locket“. Actually Bermuda Locket is the newest installation of Lex Machine (Archetype11 Nova).
Archetype11 Nova was formerly known as Schmexysbuddy Resident and created the Hotel California sims, which I visited in 2019 (read here and here). I saw Lex Machine’s installation “Isolation’s Passengers” last year (read here).

Bermuda Locket is a collaborative build of Lex Machine (Archetype11 Nova), Anastasia Falcor (Anastasia Nova), Mr. X Zenovka (Marcomr2 Zenovka) and Sheraton Falcor (Sheraton Voom). In the landmark description Lex writes: “As you enter into my curse, our dreams reverse and the demons burst…

Bermuda Locket – overview and orientation map

Bermuda Locket consists of two islands. On one hand it is a lovely beach themed sim with two residentials houses, a beach hut, a boat house, two motor yachts and a sport boat and places to wind down and dream. On the other hand it is a collection of 3D-art, the visualisation of dreams, of temporary thoughts, be it nightmare or beauty or surreal.

Impressions of Bermuda Locket (1) – around the landing point

The presented art is quite dominating as most of the objects are very large. The landing is opposed to a broken lighthouse (which I came across already a few times in different sims) by the feet of a large laying female sculpture. You see two other oversized female sculptures kneeling and sitting nearby and strange fishes fly over your head. A surreal scenery. The fishes were created by aki69, most of the oversized sculptures at Bermuda Locket are from wassaabii.

When you look around you see many oversized sculptures. There are 2 beach houses, a traditional on one island and a modern beach house with boat house and beach hut on the other island. I first visited the traditional beach house. On my way to it I encountered an armada of “Wasp Angels” created by Bryn Oh. Close to the house is an intriguing sculpture created by CioTToLiNa Xue surrounded by flying shadowy females. At the beach are several cars sticked with their front into the sand. The cars are the work of Rena (guraa). And finally the ensemble of surreal art is completed by sculptures of Rebeca Bashly.

Impressions of Bermuda Locket (2) – around the traditional beach house: Bryn Oh’s Wasp Angels / CioTToLiNa Xue sculpture / wassaabii’s and Rebeca Bashly’s sculptures and Rena (guraa)’s cars

The tradiditional beach house is furnished quite with style and with love for the detail – and nothing reminds of the surreal world which is outside.

Impressions of Bermuda Locket (3) – in and outside of the tradional beach house / Rena (guraa)’s cars

The beach house on the second island is modern. Together with the boat house, the beach hut, and the 2 big motoryachts it radiates luxury. The furniture inside is similar to the furniture in the traditional house, again very stylish! I sat down outside on a swing and enjoyed the surreal scenery.

Impressions of Bermuda Locket (4) – in and outside of the modern beach house

In the corner of the second island you see a couple of horses (also created by wassaabii). On the beach lies anothter oversized female. Closeby I noticed a raft and sat down for a break.

Impressions of Bermuda Locket (5) – wassaabii’s sculptures, the raft, the beach hut and wassaabii’s horses

Bermuda Locket is an outstanding art sim. I rarely saw that many oversized sculptures and it is strange to see how they dominate the scenery. The mind (at least mine) isn’t able to differentiate between the lovely beach islands and the oversized surreal 3D art. Again Lex Machine created an outstanding composition of art and the featured homes of MZ Creations by Mr. X Zenovka (Marcomr2 Zenovka). And because of the dominance of art I categorized my visit under “Art” rather than under “Simploring”.

Thank you Lex Machine (Archetype11 Nova), Anastasia Falcor (Anastasia Nova), Mr. X Zenovka (Marcomr2 Zenovka) and Sheraton Falcor (Sheraton Voom). I enjoyed my art-simploring-tour.

Landmark to Bermuda Locket
https://maps.secondlife.com/secondlife/Solveig/93/135/21
Maddy Gynoid’s blogpost “Simtipp: Bermuda Locket”
https://echtvirtuell.blogspot.com/2021/01/simtipp-bermuda-locket.html

Art in Second Life 2021 (6) Artists’ Village at Campbell Coast

When I scrolled through scoop.it SL Destinations on Monday, January 4th, I came across an entry which led to a post from Inara Pey “A new home for an Artists’ Village – Campbell Coast“.

I read the post and had to have a look myself.
The Artists’ Village at Campbell Coast is operated by BJoyful and Doc Rast (rasterscan) and curated by Owl Dragonash. As the name implies it is a village (located on a sky platform) that offers 42 studio spaces in a really nice environment. Inara wrote in her post (January 3rd):
29 of the 42 studio are already occupied or reserved by the following artists: Dhyezl, Etamae, Jaz, Gidgy Adagio, Shakti Adored, Caly Applewhyte, Whimsical Aristocrat, Ceekay Ballyhoo, Michiel Bechir, Thomaz Blackburn, Giovanna Cerise, Rey Charles, Owl Dragonash, Apple Fall, Johannes Huntsman, Uli Jansma, Suzen Juel, Lena Kiopak, Anouk Lafavre, Dimivan Ludwig, Radagast Malaprop, Kitty Mills, Nympheas Nogah, Inara Pey, Blues Rocker, Tempest Rosca, David Silence and Skip Staheli. They are joined by musicians Jed Luckless, Lexus Melodie, Larree Quixote, and writer GoSpeed Racer. All of whom amount to a rich selection of artistic expression.
Those interested in obtaining a space at the Village should contact one of Bjoful, Doc or Owl in-world.

Impressions of the Artists’ Village at Campbell Coast

The studios are presented in town house style units with two floors of exhibition space (artists will need to install their own teleport systems between floors), with the studios laid out in blocks separated by cobbled streets and open spaces, complete with an open-air bar / event space at the southern end of the village.”

On my fist visit I had a look at the studios of Inara Pey, Thomaz (Thomaz Blackburn), CK (Ceakay Ballyhoo), Dimi Ludwig (Dimivan Ludwig), Suzen JueL (Juel Resistance) and Giovanna Cerise.

Impressions of Thomaz’ studio at Campbell Coast Artists’ Village

Thomaz is a SL photographer and processes the pictures he takes only a little or not at all. He is focused more on getting the right windlight setting for his pitures

Impressions of CK (Ceakay Ballyhoo)’ and of Dimi Ludwig (Dimivan Ludwig) studio at Campbell Coast Artists’ Village

CK (Ceakay Ballyhoo) presents both, only minimalistc processed pictures taken in Second Life and also highly processed pictures where the you can’t know if the original picture was taken in Second Life or in the physical world. Dimi Ludwig (Dimivan Ludwig) is working as musician in Second Life since February 2006, I assume that is why the guitar is in his studio. He presents very nice pictures of animals and nature from the physcial world.

Impressions of Suzen JueL (Juel Resistance)’s studio at Campbell Coast Artists’ Village

I’ve never seen anything of Suzen JueL (Juel Resistance) before, yet I really like of her café/studio, the colourful art at the walls that catches your eye and the atmosphere in the café that is particular. Suzen has her own website with an event calendar and more examples of her art and her music. I was quite impressed.

Impressions of Giovanna Cerise’s studio at Campbell Coast Artists’ Village

Giovanna Cerise is not unknow to me. I visited Flash Back / Flash Forward in 2017 (read Simploring 2017 (42) Flash Back / Flash Forward), in 2016 I visited her LEA-installation Monochrome (read here), in April 2015 I saw Otium (read here: A visit to Otium) and in May 2019 she participated in an exhibtion at La Maison d’Aneli (read here). Giovanna is an Italian literature teacher and musician. In Second Life she’s active since Ende of 2008 and had many exhibtions and installations. She particpated in the LEA program participations and her list of activities and appearances is long. For more information look up her website. At her studio she presents pictures and 3D sculptures that are real eyecathers and look very different depending on the viewing angle. It’s a feast for the eye to explore these scuptures.

Impressions of Inara Pey’s studio at Campbell Coast Artists’ Village

Last but not least I visited Inara Pey’s studio, actually it was the first sutdio I saw during my visit. I know Inara’s way to create artful pictures in Second Life from the many post I read in her blog. She developed her own and very typical style. As I know many of the places she visited myself looking at her pictures also brings back lovely memories.

Thank you BJoyful and Doc Rast (rasterscan) for this initiative and Owl Dragonash for curating the Artists’ Village at Campbell Coast. I had a pleasant first visit.

Landmark to the Artists’ Village at Campbell Coast
http://maps.secondlife.com/secondlife/Erazor/132/61/2002
Inara Pey’s blogpost “A new home for an Artists’ Village – Campbell Coast”
https://modemworld.me/2021/01/02/a-new-home-for-an-artists-village-in-second-life/

Art in Second Life 2021 (5) American Shot by Milena Carbone

I got an invitation from Dido Haas to visit the exhibtion “American Shot” by Milena Carbone (mylena1992) at Nitroglobus Roof Gallery. The gallery is owned and curated by Dido Haas.

What is an American Shot? It is a photograph framed from the character’s mid waist to right above their head. It is characteristic of American movies of the first half of the 20th century, at the dawn of cinema, and of the American empire. The exhibtion “American Shot” deals with the rise and fall of an empire, in particular of the American empire. The title has nothing to do with the pictures itself though, that are “Italian shots”, showing full bodies. That’s the educational part of this blog entry *winks*.

With “American Shot” Milena shows us the decay of the Western Empires in 28 images of which 14 are shown at present (until end of January 2021). Halfway the exhibition Milena will change images and show the remaining 14 works (early to mid February). Moreover, Milena also made a book of this exhibition in which not only all 28 images are presented but also the story she wrote ‘Greatness again and Decadence’. You will find the the book on the table at the Nitroglobus Roof Gallery and can purchase it.

“American Shot” by Milena Carbone” (1)

The 14 pictures shown right now are all quite large and show people in extraordinairy situations or environments, like the one that was selected for the exhibition’s poster. With the floor mirroring the pictures they all become quite expressive. And along with a few thoughts and texts they invite the visitor to spin stories, to connect them with the rise and fall of the American empire, to connect them with the texts.

In the accompanying notecard Milena writes about “American Shot”:
Even before the emergence of civilizations, human beings devoted part of their lives to representing faces. Animals, gods, chiefs, parents. They drew on rocks, they carved masks and statues in pieces of wood, clay or stones. The art of portraiture is found in every work of art. Each era carries its style and its faces. It is accepted today that the portrait is the representation of the absent. Absent God. Absent Master. Absent wife. Father absent. Unknown soldier. Lost friend. Jesus on the cross. Regretted Mary.

“American Shot” by Milena Carbone” (2)

Milena Carbone (mylena1992) is a French artist and is in Second Life since mid 2019. She discovered its artistic potential and since then has devoted all her free time to creation, associating, as in real life, images and texts. By accepting the rule of the “double” (the real “I” and the virtual “I”), she includes herself in her artwork: “Milena Carbone is a fiction in which, as in any artistic work, biographical and imaginary elements are mixed.” Her creative process is iterative: some of her images inspire her stories and these stories modify the development of the image, which itself transforms the story.

“American Shot” by Milena Carbone” (3)

Dido Haas wrote a comprehensive article about “American Shot” in her blog “Exploring SL with Dido“. It includes more information and a video of the exhibtion, that was made by Milena herself.
Thank you Dido for providing the Nitroglobus Roof Gallery and for featuring “American Shot” by Milena Carbone. I enjoyed my visit – part 1.

Landmark to Nitroglobus Roof Gallery
http://maps.secondlife.com/secondlife/Sunshine%20Homestead/38/25/1001
Dido Haas’ blog “Exploring SL with Dido”
http://exploringslwithdido.blogspot.com/
Dido Haas about “American Shot by Milena Carbone”
http://exploringslwithdido.blogspot.com/2021/01/american-shot-januaryfebruary.html

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