Yasminia

Yasminia has been sort of our home for close to 3 years. We saw it developing, we saw it changing, and we do have tons of pictures and a lot more memories from it. The sim will stay in our mind always. Thank you for the time and the passion with which it has been built – and thanks everyone who provided the good time we spent there.

At our first visit at Yasmina - March 2009

First visit at Yasmina - March 2009

I remember when Yasminia was created. it was spring 2009. Yasmin had left Rivers Rock and she and her left-over family were looking for a place. We tried several … then all of a sudden somone close (you know who you are!) provided the sim and gave it to Yasmin as a present. Yasminia was born. First Yas built a large house and provided room for every brat. Thus I also had a room there. And the sim grew further with nice cosy areas, with a landing area and a patio on the deck.

On the first deck - November 2009

The deck at Yasmina - a place to gather and play

The first big remodeling was when Yasmin built an even larger house, a castle, Caer Heartsdale. There the patio was on the upper level of the castle. The Eurobrats were already born and again we (the Eurobrats and myself) had a room for ourself. It was on the 1st floor and the entrance hall had a big sign of the Eurobrats as well. And the hotel (Hotel California, some would call it prison) which was provided by us was in the cellar. And below the cellar was Yasmin’s mean pit.

The roof terrace of Cear Heartsdale - May 2010

The roof terrace of Cear Heartsdale

The 3rd big remodeling was the change to a Caribean island. I admit this layout is the one that I will keep in my memories as my favorite. The modern house, the pool with the patio, the pixies, the new small hotel, the lighthouse, small islands, some skyboxes, the game room. That sim was really my beloved 2nd home. And it was the last Yasminia where I was as Yasmin’s brat. I will keep Yasminia in my memories exactly in this layout.

Overlooking Yasmina in November 2010

Overlooking Yasminia

Yasmin and Diomita at the pool

Yasmin and Diomita relaxing at the pool - Yasminia September 2011

When Yasmin moved the sim from Mozingo Straits she built a swamp, the swamp of despair, and a cart track and some other levels. That was not “our” Yasminia to stay honest. The last and if I count right the 5th big remodeling turned Yasminia back into a Caribean island. Although we didn’t spent a lot of time there and although I even don’t know all of its skyboxes as I wasn’t allowed anymore to go everywhere, it felt like a 2nd home again. The sand, the lighthouse, the hut of the games rooms, the 2 kidnap huts (we really loved playing in Yas’ Shack) gave a bit of an impression of my favorite layout. And lately Yasmin even built a patio again, unfortuantely we never used it.

A view in Yasminia - February 2012

Yasminia in February 2012

Yasmin announced that the sim will be closed soon. So now it is time to say goodbye to another good old friend of ours – to Yasminia. The sim may vanish soon – our memories and those of a lot others will never vanish as long as we live.

P.S.: As for right now (Feb 10th, 2012) Yasminia will stay online for at least several months 🙂

Domme a Domme

I can not remember exactly how I found Domme a Domme (DaD), but as far as I remember it was a group that I joined as Yasmin has been a member and it was not free to join it. It was a small select group of Dommes that met to explore their secret side once in a while or just to escape from the pressures of being Domme. At first it was my  personal retreat and I didn’t take Jenny there for a long time. And I had some nice experiences with Leighrayne Ninetails and others. The first club house was a small house with a limited number of props. As the group developed it was time to get a bigger plot and the group moved to Long Lost Bay.

The plot there consisted of a landing zone next to a lounge and some small traps. There was a club house with private dancing and some other buildings that Mina kept on developing. Leigh provided the main attraction and a lot of friendships and banter was conducted in IM. DaD was a good place to visit then but people mainly stood around the landing area and did not explore. There were also a lot of Dommes looking to break anybody they saw and some of the stand offs and banter became humerous.

Quite recently a lot of work has been done to develop DaD into an urban area around a courtyard. There is a museum, a diner and some areas to RP in but the main meeting place is still in the main square.  More so than now you will encounter a mixture of Dommes and subs although subs are requested to not actively search for an owner there is more of a balance of people similar to the way Stonehaven used be when the patio was a great place to visit and watch the banter or make friends.

So although you may feel a little frustrated at first that nothing is happening, just say hello to everybody and very soon you will begin to make friends.  That’s how I met people there, people who got close to me or were close to me for a while – and three of them are collared members of the Eurobrats today.

Beware some of the traps are cruel so remain on ask unless you have a friend close by.

P.S.: This is the 100th post on this blog 🙂

Rubber Mare

Last Friday, December 23rd 2011, Dana has been transformed from a Thorough Bred Pony-girl into a Hu-Mare black latex mare. The transformation took place at of Stones N Rubber (sNr) at Kinky Magic. There’s an artcile about the Hu-Mares at Second Life Fetish Fashion (see link under blogroll) or directly here http://slfetishfashion.blogspot.com/2011/09/hu-mares-stable-at-stones-n-rubber.html

Coming back to Dana … or more precisely to “Rubber Mare”. From sNr I got the following definition for a Hu-Mare:
“In sNr we are practicing what many will surely call “ponyplay”. However, we are doing something really different from the rest of the ponyplay scene in SL, hence a new name: Hu-Mares. A Hu-Mare is first and foremost a slave. An adult woman whose owner chooses to train and use like an animal, more precisely a mare. Why not ponygirl? If someone visits the ponygirl places all over SL, it is easy to understand why. There are plenty of ponygirls who just dress sexy and like to play around, or others obsessed with sports who end up having an ego much larger than the allegiance to their owners.
Moreover, the word “pony” has some childish implications, and, well, girl means girl. Hu-mares are developed women, not little girls. Developed as they are, they are sexually mature. And they can have sexual needs indeed. Needs that maybe won’t be fulfilled. That said, the word “mare” describes such a creature much more faithfully than “pony”. To differentiate further from the “standard” ponyplay practiced in SL, we focus on the slavery aspect of it. The mares are broken and trained for obedience to their owners, and it doesn’t work as a D/s relationship in which an owner tries to fullfill the needs of a sub. Well, if a mare wants and needs to live this life, it will surely be great for her. But it might well turn out to be a hard lifestyle, maybe not pleasant at all. It doesn’t matter. This is a key point. Ponygirls usually do it for fun. Humares have the sole purpose of obeying, even when they might not enjoy it at all. Being a humare is a life, not a part-time role to have fun now and then. Humares live as humares in SL, and although they are obviosly women, they are treated and trained like animals.”

Now Dana has become a Hu-Mare. I attended her transformation. This means that she lives as a stable animal from now on. She’s a woman, of course, but has lost all her human rights to be used now like an animal. Sometimes she will be trained to exhaustion, used for transportation and races, whatever happens is the sole decision of the trainers. There is no social interaction between the mares or the trainers, save an occasional nuzzle, whinnys, etc. IMs are banned and the trainers at sNr assume that the livestock cannot understand them anyway, except maybe recognize certain words just like a dog would. The trainers’ goal is to create a herd of obedient livestock ready to be used. They don’t care about the pleasure or the fun of the livestock. Livestock is trained to become obedient animals, and the trainers work very hard on the dehumanization aspects. Moreover there are no options in the regime.

Rubber Mare is fully restricted and has just pet hearing (no chat or IM). Her communication is reduced to mare gestures. She exists as a mare. She has to exercise – 1000 laps runing in mouselook every week. She depends on the trainers at sNr … and on me. Because of the holidays I was able to visit her regardless of the timezone. And I could watch and observe her training and could conduct it myself. I admit I enjoyed that. Cracking the whip to make her stop or turn, to make her run, to keep her attention up, while I myself could relax, chat a bit here and there, observe the mare for distraction inbetween – just enjoybale. That’s how life of a domme has to be. She’s going to be nothing else but be a mare, to obey to the whip, to exercise, pull carts … and to exist – that’s what lays ahead for the Rubber Mare.

And I am very proud of the Rubber Mare!! :-).

My pony FFF Thoroughbred Dana

My sub Dana experienced the life of a pony and has trained to become a thoroughbred at Frilly Filly Farm (FFF). Jenny and I have some very little experience at being ponies and I admit that it wasn’t my kink at all. Nonetheless I allowed Dana to enter the training at FFF to become a thoroughbred. Her former sub, now co-owner and half-sister Asfor, recommended persistently that Dana should get into the training course. Several weeks ago Dana started and I could watch her progresses every time I saw her mainly at weekends. She got better and better every day and improved a lot. When we told my sister Jill Freenote, who is a well-known pony trainer, about the training she entered more or less immediately herself. Thus Jenny and I could have a lovely ride over the FFF sim in a cart pulled by Jill and Dana.

Dana and Jill providing a cart tour for Jenny and Dio at FFF

Today I got the notice that Dana has been promoted to a thoroughbred. Congratulations, Dana! we are very proud of you!
The training is hard and it needs a lot of patience. I even tried one parcour myself, it is not easy at all and needs a lot of training particularly if you have some lag in the sim. Being so proud of my sub and thoroughbred Dana here is her registration card listing her achievements:

Pony-girl Registration Card of Dana Drezelan

The pony belongs to: Diomita Maurer
Is in the care of Miss Asfor Cooperstone

It has been/is being trained by Miss Keri Clowes & Miss Jo Gallindo

10  Requirements to Graduate from Frilly Filly Farm

1. Physical Exam:   8 -5-2011 Miss Jo Galindo
2. Cart the Farm Trails displaying knowledge of Whip Commands: Jo Gallindo FFF Stable Mistress: ” Dana  shows excellent carting skills. I am very impressed!”
3. Slalom : 16.37 Trainer Keri Clowes
4. Barrel Race: Score 29 or less with no faults. Dana did a great job with barrels.  5 clean runs in a row with runs in the mid 26 second range. I am honored to sign off this event Senior Trainer Elandrel Moonwing 9/3/201
5. Large Steeplechase: 1100 Score or better with no faults. Jo Gallindo: “I watched Dana do 2 clean runs and score 1123 and 1118 in consecutive runs”.
6. Dressage: without fault approved by trainer Jo Gallindo FFF Stable Mistress. “I approve  Dana she is excellent at dressage with me and other Stable Mistresses”
7. Cross Country Carting on both paved & unpaved roads: Dana is good at carting on both paved and unpaved surfaces – Button Wright
8. Play and Score in Pony Polo: 8-14-2011 Cherry Rexie I, Cherry Rexie, certify that this pony played well and scored in pony polo. 2011-08-14 17:40
9. Recommendations of 3 trainers: Recommended by Mistress Button Wright and by Trainer Sabrina Baddingham 9/11/2011. I recommend this pony to be allowed to test for her thoroughbred final exam. She has proven to be very talented – Pricilla Slade (Trainer) 9/11/2011
10. Final Exam with a Stable Mistress: Completed by Mistress Jo Gallindo 9/15/2011

Upon completion, the pony has been given membership in the FFF Thoroughbreds group and is allowed to wear the FFF Thoroughbred tag

Well Done Dana.

UbU, You may never leave….

Here’s another report about a sim from Kitty. This sim is particular. For some it is the replacement of Stonehaven, for others with a secret passion it was their playground long before Stonehaven went off. If you’re going to explore it please search the bottle of “Original Stonehaven Lag” which someone hast lost there. Now, here’s the report from our curious kitten…

What happens when a team of passionately creative minds decides to save their favorite playground from vanishing? Just come to the all-new Ubu and see for yourself. Having so many ingenious forces at work, Ubu has turned out to be playground with many different faces. Here are a few:
Bring your tack and board your pony in the midst of fresh pastures at the ranch, a Class-A training facility where services include vaulting, dressage and a racetrack.

If going down under is your thing, find the manhole in the main square and explore an extensive network of tunnels leading to many ‘special’ rooms and chambers.
Some of us love going fishing, while others prefer to watch. And of course, Ubu’s creators were thoughtful and decided to cater to both needs. So, if fishing isn’t your thing, you can still watch it happen – from one of many underwater ‘observation areas’.

Care for style? Go to the Bar Nothing, a sultry nightclub based on a wonderful story by k2ph and tisi. Become part of the story or create your own inside this beautifully designed etablissement inspired by the Parisian style of the ’20s.

If you prefer sensual Asian cuisine over the French, you can learn the ropes at the Shibari Garden. And Ubu’s wonderful management team didn’t stop there.

In case you enjoy ungroomed nature and wilderness more than perfectly-manicured lawns, you can always drop into the eerie darkness of a large forest for a game of hide-and-seek. Of course, you can always opt for a smaller forest – that of one tree – and many interesting devices to explore.
After so much fun, you might be in need for some peace and quiet time. Ubu’s passionate minds thought even of those needs and provide relaxing and rejuvenating MD Podding storage services at your convenience. Still looking for more to see and do? Drop your keys in the key-lottery box at the mainsquare and see what happens. And of course, there is a large pirate ship to visit.

If you like the sim, Ubu Management offers residential and commercial areas for rent. And the credits for all this wonderful work go the dedicated Ubu passionistas: Heidi Shoreland, Tasha Yar Telling, Eve Keneinan, K2ph Drammond, Stacy Fernwitch and all the many others who have contributed and supported the sim and hung in there during construction activities and lag. Thank you all for keeping UbU alive!

Chilling out

..when you explore and seek some kinky stuff you might end up doing something totally different. Tonight we had our first bowling match ever in SL! That was real fun. You’ll find the bowling arena where you won’t seach for it …. here’s the LM
http://slurl.com/secondlife/Estate%20Obscure/121/67/50

Chilling out

We like to go dancing at the end of our evenings. That is our time to talk about SL and our adventures or simply to listen to the music. For the past few months we have been going to Venustus, a ladies only club. We have never seen it empty and it is usually quite laggy, but once you managed to teleport there and rezzed that doesn’t matter as long as the music stream doesn’t break and as long as you chat in IM. There’s always a theme like we have for our Friday Nights at Club Eurobrats. This adds to our fun as we can see what others wear for these occasions. We can recommend visiting and as a teaser I enclose a pic of Jenny and me taken yesterday as the theme was bondage. Although I am biased – Jenny looked really yummy. Here’s the SURL to Venustus http://slurl.com/secondlife/Zhongli%20Quan/165/166/23

The RF Adventure Challenge

There are days, when lounging in deck chairs just doesn’t have enough pizzazz and you feel much more like being Indiana Jones or Laura Croft for a day. Very well…

Your bravery, brains and hunger for adventure are urgently needed.
There is an island in SL where a beautiful young lady has disappeared under mysterious circumstances. Wicked forces are suspected to have taken her away. Her mother has desperately tried finding her. However, it takes the skills and guts of a fearless hero or heroine, just like you, to return her daughter to safety. The task is daunting and not for the weak, nor for the feeble-minded. Many have gone before you and failed bitterly. Some never returned from their quest.

There were hardly any witnesses to the abduction and you must conduct your own investigations. Some say, she was last seen in town near a strip club but this intel might be a ruse, purposely spread to lead you on the wrong path. There are rumors of creatures protecting the path to her, of mind-boggling mazes, of secret riddles, evil headmistresses, long tunnels and even giants.
Are you cunning enough to outwit them?
Will you find all the clues and be able to solve the mystery?
Do you have what it takes to free this poor young lady?

Look for a woman near the landing area. Here’s the according LM http://slurl.com/secondlife/Xoliantha/51/199/73
You will recognize her by her black dress. She’s the missing girl’s mother and can give you the latest intel on the situation before she sends you on your way. What you will find could arguably be the best-written RLV adventure game in SL and it will require all of your brains and guts to solve it. Here’s a little appetizer. This is Jenny and I doing the adventure. We had fun! Well at least Jenny had as she doesn’t see me often bound like this *giggles

So, my dear deck chair lounger, next time your inner Indiana Jones or Laura Croft is calling, you mustn’t waste time: Head over to Restrained Freedom Island at Xolanthia for the next 6 or so hours and see how you measure up against Katie Paine’s remarkable masterpiece.

Good luck, brave one… and stay alive!

(Text by Santana Thibedeau, thank you slaveboy)

It’s a bit spooky – for sure…

But it is a lot more than that: If you like well-done sims, this one is a must.
Voltek’s haunted house is a packed with all the right details to give it a highly realistic feel.

As you walk up through the main gate towards the heavy entrance door, you can almost sense the moist odor of moss growing on the walkway’s cobble stones and along the heavy, hand-hewn blocks of basalt that form the house’s outside walls. Once inside, your seem to hear the floor boards creak and your nose picks up that distinct smell which you can only find in buildings that are very old. But it is not appauling. Rather, it seems inviting, making you feel very comfortable, offering a sense of deep-rootedness and of being at home. Maybe it is for this reason that the house has some permanent, very old and very spooky guests. But you got to hurry if you still want to see all this.

It is a pitty but word has it that Voltek will soon take the house down (let’s face it: Halloween is over…). If you have the chance, go pay this place a visit while it’s still there.. “…muuahahahaa!”

This report was written again by our slaveboy Santana. Voltek gave permission to publish this report and the landmark. Thank you, hun!
You’ll find the Halloween installation of Voltek Atansoff hopefully until November 20th with the following URL
http://slurl.com/secondlife/Cape%20Able/186/212/23
PS.: Please set your environment to midnight and turn the music on to get the full expierence

Ralf’s Dark Paradise

Here is another report from slaveboy who explored Ralf’s Dark Paradise and wrote a report for us and for you to read and hopefully to enjoy your visit there. Thank you, slaveboy!

Ralf’s Dark Paradiese is a very unique sim and begs to be discovered and explored. The landing area is in the main square of a medieval village, which is situated in the center of the island. It has a chateau nearby and also a large tower.

The chateau is elegantly furnished and has many rooms to explore for play or just curiosity. The tower belongs to Miss Marcy, a very clever magician. She uses it to conduct experiments. Have fun checking it out – it provides a nice, authentic play space and some cages.
The village has a number of stores which are worth exploring. It also has a church for those who need to say their prayers before venturing out into the sim.

When you come to Ralfs and you want to enjoy more than just the shopping area, bring some time with you because you will need it. Take time to explore the small alleys and walkways around the village. There are many little surprises hidden in the area. For general navigation, look for the blue tp-map in the village square. Of course, you can always use the green call button in the center of the square to get a ride. As is the case with Miss Marcy, this little village doesn’t come without some mystery and magic. On its outskirts are secret doorways to be discovered.
Behind Miss Marcy’s tower are the docks. Don’t play around on the ships unless you have a good friend who you can bribe into rescueing you and don’t go through the Gate to Hell – if you happen to find it.
To visit one of the main residences, cross the bridge near the docks but be aware of active traps. In the front yard of the residence (which has a soapball arena in the backyard) is the entrance to a tunnel, leading to an underwater dome. The dome is a beautiful place to party, chill, observe marine life or simply pod.

For the cage and cell lover, a visit to Miss Aanne’s is a must. The skybox is accessible through a tp pad on the outskirts of the village and has one of the most diverse collection of cages and cells. Outside of the village is a large fortress-like castle which is a gem and certainly worth a visit. It has a myriad of floors and rooms and is a popular hang-out. The locals know the place very well and it is advisable that you go with one of them when visiting for the first time. If you don’t see one around, go to the center of the village and find a green call button to summon one of them. Once you have been familiarized with the facility, there will be lots of opportunity for fun and play.

Around the fortress is dense brush and forest which is used regularly to stage slave hunt games. To participate in slave hunts, both subs and dommes need to register first (if not, no hunt. Make sure you bring some friends along with you to see the sim). If you still want to do something daring, go to the BDSM tower. It is a large steel structure near the fortress.
In case you couldn’t do the Eiffel Tower in Paris, here is your opportunity: Climb to the top level, pick a chute and base jump! (For all others, there is an elevator).

For any applications, filings or complaints, you can visit the island administration. Next door is the Dark Rope Club to dance and party hard. Should you not be in the right mood for that, the island offers you the opportunity to go fishing. A small boat, bait and tackle are available in front of the island administration offices. Crossing the large suspension bridge brings you to Homestead, where you can find not only a number of beautiful private residences but also Jacky’s world famous teddy and gadget factory.
As long as you bring time and an open mind with you, you will find Ralf’s to be a very diverse sim with lots of wonderful surprises.  Enjoy the friendly locals!

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