Art in Second Life 2021 (73) The Borderless Project – Part IV (final): Akiko Kinoshi’s garden and Japanese village / Mitsuko Kytori’s art park

Friday, July 9th, I got a private message from Akiko Kinoshi (Akiko Kiyori). She told me about “The Borderless Project” that she and others had put together. And she sent me a notecard about it together with a landmark.

The Borderless Project is a multi-level, interactive digital art exhibition wherein we play with light: reflections, structures, movement, creation and evolution. With sounds and music to match the emotions brought to life by the multi-talented team of artists and scripters. The Borderless Project derives much of its inspiration from teamLAB founded in Japan in 2001 by Toshiyuki Inoko, and now a series of multinational installations throughout the world. For more on teamLab please visit: https://www.youtube.com/user/TEAMLABNET

The Borderless Project, in Second Life, explores what we can do within this world where gravity is unimportant, physics is negotiable, and magic is possible! The Borderless Team of Magicians are: Betty Tureaud, Gem Preiz, Delain Canucci, Djehuti-Anpu (Thoth Jantzen), Mitsuko Kytori, Blaise Timtam and Akiko Kinoshi (Akiko Kiyori).

I went there on Saturday, July 10th, and I was overwhelmed by the many different installations. Each of them would easily be enough and worth an extra visit and a seperate blog entry!

The provided landmark leads you to the installation of Akiko Kinoshi (Akiko Kiyori). You land in a circle with 8 boards. Each of the 8 boards brings you to another level and another installation. It is recommended to accept experiences – then just walking into one of the boards will teleport you. In addition in some of the installations you get teleported at destinct spots. For all installations of “The Borderless Project” you are asked to use Shared Environment, Advanced lighting model, High to Ultra Graphics, particles set to maximum (8192) and to activate the Media button and switch it on and off frequently. Turn on in-sim music. If you aren’t familiar with that, there are instructions at the entrances of some of the installations.
At each installation you land in exact the same circle of boards, from there you can continue your visit to the next installation.

I split my report into several parts so that I can publish a bit more pictures and give the artists some room.

The Borderless Project – Part I: Delain Canucci’s scenes 
The Borderless Project – Part II: Gem Preiz’ installations
The Borderless Project – Part III: Betty Tureaud’s cubes and Djehuti-Anpu’s installation
The Borderless Project – Part IV (final): Akiko Kinoshi’s garden and Japanese village / Mitsuko Kytori’s art park (this post)

Landmark to Borderless
http://maps.secondlife.com/secondlife/Akimitsu/128/128/2481


The Borderless Project – Part IV (final): Akiko Kinoshi’s garden and Japanese village / Mitsuko Kytori’s art park

Akiko Kinoshi (Akiko Kiyori) is in Second Life since 2017. I came across her as she provides space for the art, and quite a lot of space! Akiko is the owner of the ‘Akipelago’ chain of Sims: Akijima, Akiniwa, Akimori and Akimitsu, which hosts The Borderless Project. I have never seen anything from her before. But now I did.

The Borderless Project – Akiko Kinoshi (Akiko Kiyori)’s garden

There are 2 boards leading to installations of Akiko. The first one is the main landmark that I provided with the series of posts. It is a garden, a particular garden. What makes it particular is the light and some art objects. When you roam through the garden, the light is changing and dives it into different colours. The leaves begin to literally glow and you get quite outstanding views. Also the art objects do look different when coloured in a different way.

The Borderless Project – Akiko Kinoshi (Akiko Kiyori)’s garden

After parts 1 to 3 of this series had been published, Akiko sent me a message: “One thing I would mention about the gardens… we tried to replicate ‘Resonating Trees / Resonating Spheres – Forest of Tadasu at Shimogamo Shrine Light Festival August 2016’ in Second Life to the best of our ability“. Akiko added the link to a 2 minute youtube video about this Light Festival which I want to share here. It’s worth watching it – and it will make your visit in Second Life at the Borderless Project even more spectacular.

Furtheron Akiko gave me more background information:
Mitsuko made the trees and Sculptures, I arranged them, then Gem and I did the lighting so it would seem to change as you walked… and in some places you trigger the lights by stepping on them.
I have been a fan of teamLab for many years, and I have seen their work in Japan in RL long before Covid which is absolutely amazing! And then one day, I wanted to bring something like that in here for everyone who was essentially stuck at home and had a lot of time on their hands. So it all kind of evolved here in SL, but only because of the team of artists and their interpretations, scripting, and the advent of EEP which we use extensively on the Beach level when you walk through zones, or take the raft trip, and then the skies change. Or they can change the Sky with the control panels… we try to make it fun. But I am no artist, I just rearrange the shrubberies and sweep up, the artists are the ones who deserve all the praise.

The 2nd installation of Akiko is a Japanese village. I didn’t notice any light effects. I just roamed through the village and enjoyed the views. There is a walkway with arches of flowers and when you walk along you get teleported into an other Japanese area. I’ve never been to Japan or Asia in RL and hence I lack a bit understanding the culture. What I can say is that I like the background and I liked exploring the Japanese village.

The Borderless Project – Akiko Kinoshi (Akiko Kiyori)’s Japanese village

The Borderless Project – Akiko Kinoshi (Akiko Kiyori)’s Japanese village

Mitsuko Kytori’s installation at The Borderless Project is an island with some solitaire flowers and art objects. At the first glance not that spectacular, but on the 2nd glance it is. There is a desk with 3 boards where you can change the environment settings. You could do that anytime with your viewer, but Mitsuko specifically invites you to do it and I of course played around with the environment settings. And doing so I got some very nice pictures. It is amazing how the environment settings change the view. The title of her installation could be: Mitsuko Kytori’s environment.

The Borderless Project – Mitsuko Kytori’s environment

Mitsuko Kytori is in Second life since 2009. She is the Hayabusa Design CEO. I have quite a lot of Hayabusa plants on our sim and hence Mitsuko is kind of a permanent guest at my home. I added the links that she provides in her profile to this post.

The Borderless Project – Mitsuko Kytori’s environment

This post ends the little series about The Borderless Project. One name listed in the introduction is missing – Blaise Timtam. I asked Akiko Kinoshi and she explained it: “Blaise is the master scripter of all the Experiences: Teleports, EEP Environment Changes, raft, balloon tours etc etc.

Thank you Akiko for your kind invitation to see The Borderless Project. It was an unexpected art simploring for me and that I spend way more time exploring it and writing about it might tell how overwhelmed I was seeing all the artful work. Thank you for your own installation and for providing the space for the art. I enjoyed my visit a lot and I hope that The Borderless Project attracts a lot of attention and visitors. It’s worth it!

Landmark to Borderless
http://maps.secondlife.com/secondlife/Akimitsu/128/128/2481
Hayabusa links:
https://marketplace.secondlife.com/stores/108835
https://www.flickr.com/photos/hayabusa-design/
http://hayabusadesign.blogspot.fr/
Resonating Trees / Resonating Spheres – Forest of Tadasu at Shimogamo Shrine Light Festival August 2016
https://www.youtube.com/watch?v=CQxOq8jZu_4&list=PL-TLQIsBItKLSeYQkwBvqgadoZ0XEeYj9

Art in Second Life 2021 (72) The Borderless Project – Part III: Betty Tureaud’s cubes and Djehuti-Anpu’s installation

Friday, July 9th, I got a private message from Akiko Kinoshi (Akiko Kiyori). She told me about “The Borderless Project” that she and others had put together. And she sent me a notecard about it together with a landmark.

The Borderless Project is a multi-level, interactive digital art exhibition wherein we play with light: reflections, structures, movement, creation and evolution. With sounds and music to match the emotions brought to life by the multi-talented team of artists and scripters. The Borderless Project derives much of its inspiration from teamLAB founded in Japan in 2001 by Toshiyuki Inoko, and now a series of multinational installations throughout the world. For more on teamLab please visit: https://www.youtube.com/user/TEAMLABNET

The Borderless Project, in Second Life, explores what we can do within this world where gravity is unimportant, physics is negotiable, and magic is possible! The Borderless Team of Magicians are: Betty Tureaud, Gem Preiz, Delain Canucci, Djehuti-Anpu (Thoth Jantzen), Mitsuko Kytori, Blaise Timtam and Akiko Kinoshi (Akiko Kiyori).

I went there on Saturday, July 10th, and I was overwhelmed by the many different installations. Each of them would easily be enough and worth an extra visit and a seperate blog entry!

The provided landmark leads you to the installation of Akiko Kinoshi (Akiko Kiyori). You land in a circle with 8 boards. Each of the 8 boards brings you to another level and another installation. It is recommended to accept experiences – then just walking into one of the boards will teleport you. In addition in some of the installations you get teleported at destinct spots. For all installations of “The Borderless Project” you are asked to use Shared Environment, Advanced lighting model, High to Ultra Graphics, particles set to maximum (8192) and to activate the Media button and switch it on and off frequently. Turn on in-sim music. If you aren’t familiar with that, there are instructions at the entrances of some of the installations.
At each installation you land in exact the same circle of boards, from there you can continue your visit to the next installation.

I split my report into several parts so that I can publish a bit more pictures and give the artists some room.

The Borderless Project – Part I: Delain Canucci’s scenes 
The Borderless Project – Part II: Gem Preiz’ installations
The Borderless Project – Part III: Betty Tureaud’s cubes and Djehuti-Anpu’s installation (this post)
The Borderless Project – Part IV (final): Akiko Kinoshi garden and Japanese village / Mitsuko Kytori art park

Landmark to Borderless
http://maps.secondlife.com/secondlife/Akimitsu/128/128/2481


The Borderless Project – Part III: Betty Tureaud’s cubes and Djehuti-Anpu’s installation

Betty Tureaud is from Denmark, she’s a builder and light and space artist in Second Life. I came across her art already a few times and it was always impressing and something outstanding.
At The Borderless Project she showcases a set of silver cubes. All sides of the cubes are structured, form a relief – and they look different, depending on where you stand, at which angle you look at them. And the environment also changes it colours. This can be experienced in particular when you stand in the center, in the circle of stones.

The Borderless Project – Betty Tureaud’s cubes

Each cube has to offer something else. The cubes have something inside. The best way to see that is by getting the teleport HUD with which you can jump from box to box and see the inside. There are: Bells, Street, Cubes, Cells, Kabuki, Balls, Butterflyes and Waves.

The Borderless Project – Betty Tureaud’s cubes: Bells (upper left), Cubes (upper right), Street (lower left), Cells (lower right)

The Borderless Project – Betty Tureaud’s cubes: Kabuki (upper left), Butterflyes (upper right), Balls (lower left), Waves (lower right)

Betty has an own gallery, the Gallery AI.

doyouSL builder/artist Thoth Jantzen (aka “TJ”, “Djehuti-Anpu”) specializes in creating massively immersive multi-media environments and sculptures.  Using video as “paint”, he creates builds with structures that allow the media to “paint” itself on them in interesting, often beautiful ways, with changing patterns emerging as a result as the video plays out over time. His work’s been displayed at numerous SL events and galleries, and some in RL as well.” (taken from an older notecard about Djehuti-Anpu)

The Borderless Project – Djehuti-Anpu (Thoth Jantzen)’s installation

At The Borderless Project Thoth showcases some geometric forms and some colourful spaces into which you can immerse yourself. I did not notice that you can go into some of the forms first, yet it is fun and provides spectacular views. As opposed to the big box with the stairs invites you to go inside. And once in at least I had my difficulties to get out again *winks*. Again the permanent changing textures and objects are very artful and intriguing.

The Borderless Project – Djehuti-Anpu (Thoth Jantzen)’s installation

Thoth is on Second life since 2006 and has had some impressive builds and exhibits. I covered Thoth in this blog already a few times. Look up the profile of Thoth so see some of his artwork.

Landmark to Borderless
http://maps.secondlife.com/secondlife/Akimitsu/128/128/2481
Betty Tureaud’s Gallery AI
http://maps.secondlife.com/secondlife/Danish%20Visions/177/208/26

Art in Second Life 2021 (71) The Borderless Project – Part II: Gem Preiz’ installations

Friday, July 9th, I got a private message from Akiko Kinoshi (Akiko Kiyori). She told me about “The Borderless Project” that she and others had put together. And she sent me a notecard about it together with a landmark.

The Borderless Project is a multi-level, interactive digital art exhibition wherein we play with light: reflections, structures, movement, creation and evolution. With sounds and music to match the emotions brought to life by the multi-talented team of artists and scripters. The Borderless Project derives much of its inspiration from teamLAB founded in Japan in 2001 by Toshiyuki Inoko, and now a series of multinational installations throughout the world. For more on teamLab please visit: https://www.youtube.com/user/TEAMLABNET

The Borderless Project, in Second Life, explores what we can do within this world where gravity is unimportant, physics is negotiable, and magic is possible! The Borderless Team of Magicians are: Betty Tureaud, Gem Preiz, Delain Canucci, Djehuti-Anpu (Thoth Jantzen), Mitsuko Kytori, Blaise Timtam and Akiko Kinoshi (Akiko Kiyori).

I went there on Saturday, July 10th, and I was overwhelmed by the many different installations. Each of them would easily be enough and worth an extra visit and a seperate blog entry!

The provided landmark leads you to the installation of Akiko Kinoshi (Akiko Kiyori). You land in a circle with 8 boards. Each of the 8 boards brings you to another level and another installation. It is recommended to accept experiences – then just walking into one of the boards will teleport you. In addition in some of the installations you get teleported at destinct spots. For all installations of “The Borderless Project” you are asked to use Shared Environment, Advanced lighting model, High to Ultra Graphics, particles set to maximum (8192) and to activate the Media button and switch it on and off frequently. Turn on in-sim music. If you aren’t familiar with that, there are instructions at the entrances of some of the installations.
At each installation you land in exact the same circle of boards, from there you can continue your visit to the next installation.

I split my report into several parts so that I can publish a bit more pictures and give the artists some room.

The Borderless Project – Part I: Delain Canucci’s scenes 
The Borderless Project – Part II: Gem Preiz’ installations (this post)
The Borderless Project – Part III: Betty Tureaud’s cubes and Djehuti-Anpu’s installation
The Borderless Project – Part IV (final): Akiko Kinoshi garden and Japanese village / Mitsuko Kytori art park

Landmark to Borderless
http://maps.secondlife.com/secondlife/Akimitsu/128/128/2481


The Borderless Project – Part II: Gem Preiz’ installations

It’s been a while that I saw an exhibtion or isntallation of Gem Preiz. His art is always intriguing. He plays with geometric forms, fractals, with light and illusions. At The Borderless Project there’re two boards leading to installations of Gem Preiz. The first one which I visited features two big event rooms. The rooms have particular textures that were taken from the teamLAB. The rooms are enlarge using the mirror effect that I could already admire before at Delain Canucci’s installation (read here). It seems to be a common tool. Outside of the rooms Gem has placed some geometric growing and decreasing forms. It is fun to watch and to take pictures.

The Borderless Project – Gem Preiz’ teamLAB event rooms

The other board leads to a larger installation. Gem has built kind of a futuristic court, in different colours, with different geometric objects. It looks quite “Gem-ish” *winks*.

The Borderless Project – Gem Preiz’ futuristic court

There’s an elevated walkway around the court and from there you can enter different rooms. Each room has a theme: Petals, Souls, Clock, Blades, Stone, Stream, Jungle, Marbles, Dream, Beads and Lumen. And each room is impressive. Again the rooms look way larger using the mirror technique. In some rooms you can even change the textures yourself from a control desk. The rooms are great backgrounds, or ideas of what you can create yourself, what is possible. Looking at my pictures – they are kind of art as well *winks*

The Borderless Project – Gem Preiz’ themed rooms: Souls (upper left), Stone (upper right), Clock (lower left), Stream (lower right)

The Borderless Project – Gem Preiz’ themed rooms: Petals (upper left), Marbles (upper right), Jungle (lower left), Lumen (lower right)

Gem Preiz “is educated in science and mathematics and is fond of anything related to Nature, Cosmos and Earth, from astronomy to geology. The world of fractals is, in the same way, ruled by Mathematics functions which, as Physics do in Nature, enable to create objects which features repeat themselves at every scale. There lies his passion for fractals: create thanks to the power and pureness of the Mathematical concept, images the complexity of which can suggest Nature beings, objects or sceneries.” (taken from an older notecard about Gem).

The Borderless Project – Gem Preiz’ futuristic court

Gem has an own gallery, the Gem Preiz Fractal Art Gallery.

Landmark to Borderless
http://maps.secondlife.com/secondlife/Akimitsu/128/128/2481
Landmark to Gem Preiz Fractal Art Gallery
http://maps.secondlife.com/secondlife/Seductive%20Horizons/11/228/297

Art in Second Life 2021 (70) The Borderless Project – Part I: Delain Canucci’s scenes

Friday, July 9th, I got a private message from Akiko Kinoshi (Akiko Kiyori). She told me about “The Borderless Project” that she and others had put together. And she sent me a notecard about it together with a landmark.

The Borderless Project is a multi-level, interactive digital art exhibition wherein we play with light: reflections, structures, movement, creation and evolution. With sounds and music to match the emotions brought to life by the multi-talented team of artists and scripters. The Borderless Project derives much of its inspiration from teamLAB founded in Japan in 2001 by Toshiyuki Inoko, and now a series of multinational installations throughout the world. For more on teamLab please visit: https://www.youtube.com/user/TEAMLABNET

The Borderless Project, in Second Life, explores what we can do within this world where gravity is unimportant, physics is negotiable, and magic is possible! The Borderless Team of Magicians are: Betty Tureaud, Gem Preiz, Delain Canucci, Djehuti-Anpu (Thoth Jantzen), Mitsuko Kytori, Blaise Timtam and Akiko Kinoshi (Akiko Kiyori).

I went there on Saturday, July 10th, and I was overwhelmed by the many different installations. Each of them would easily be enough and worth an extra visit and a seperate blog entry!

The provided landmark leads you to the installation of Akiko Kinoshi (Akiko Kiyori). You land in a circle with 8 boards. Each of the 8 boards brings you to another level and another installation. It is recommended to accept experiences – then just walking into one of the boards will teleport you. In addition in some of the installations you get teleported at destinct spots. For all installations of “The Borderless Project” you are asked to use Shared Environment, Advanced lighting model, High to Ultra Graphics, particles set to maximum (8192) and to activate the Media button and switch it on and off frequently. Turn on in-sim music. If you aren’t familiar with that, there are instructions at the entrances of some of the installations.
At each installation you land in exact the same circle of boards, from there you can continue your visit to the next installation.

I split my report into several parts so that I can publish a bit more pictures and give the artists some room.

The Borderless Project – Part I: Delain Canucci’s scenes (this post)
The Borderless Project – Part II: Gem Preiz’ installations
The Borderless Project – Part III: Betty Tureaud’s cubes and Djehuti-Anpu’s installation
The Borderless Project – Part IV (final): Akiko Kinoshi garden and Japanese village / Mitsuko Kytori art park

Landmark to Borderless
http://maps.secondlife.com/secondlife/Akimitsu/128/128/2481


The Borderless Project – Part I: Delain Canucci’s scenes

Delain Canucci’s scenes are in several separate rooms. You can see 4 boxes from where you land and several entrances, marked with light frames along the walls.

The Borderless Project – Delain Canucci

I started my visit with the 4 boxes. And each of them has a lot to offer. The boxes are kind of magic. When you enter them you lose contact to the outside. The inside is mirrored and provides the impression of being in a much larger space. It’s perfect for taking pictures. And the content is quite creative. The longer you stay inside, the more details you will discover. And the scenes are not static, hence stay a bit and watch. There’s one box with a green jungle scene, one with an Asian gate, one with a forest scene in Autumn and one winterly scene.

The Borderless Project – Delain Canucci’s boxes: Winterly scene / Forest in Autumn

The installations that you enter from the walls are different, some are bigger boxes, some are spheres. All have in common that you can fully immerse into them. One is a planetarium, some others are like forests – all are very creative, artful and invite to stay longer and take more and more pictures.

The Borderless Project – Delain Canucci’s planetarium

Delain Canucci is in Second Life since 2009. She says about herself, that she’s just herself in SL, an average girl who wants to have fun with her friends, who wants to learn and who lives out her creativity. Delain has an inworld shop for particles “Color Alchemists” and an inworld store for fantasy builds “Fantasy Builds & Plants” . You can also get her stuff on the marketplace.
And if you look up her profile you will find a pick with links to youtube videos using her particles from “Color Alchemists“.

The Borderless Project – Delain Canucci’s Flower Room and Morpho Room

It’s the first time I came across Delain Canucci and I have to admit I am impressed of her art work. Did I mention that all boxes and installations of Delain Canucci are non-static? Everything moves, colours changes, the whole scenes look different every second. Even my pictures are little of temporary art pieces, non-reproducible.

Returning to the ring of boards I went to a cave scene next. This one is also from Delain Canucci. It is a smaller installation.

The Borderless Project – Delain Canucci’s cave

The cave is particular as it permanently changes its main colour, diving the scenery in different colours. Sometimes you have the impression to see people in the cave, but the people are just rocks. Again an artful fantasy build.

Landmark to Borderless
http://maps.secondlife.com/secondlife/Akimitsu/128/128/2481
Delain Canucci’s inworld shop for particles “Color Alchemists”
http://maps.secondlife.com/secondlife/Shinda/144/84/22
Delain Canucci’s inworld shop “Fantasy Builds & Plants”
http://maps.secondlife.com/secondlife/The%20Abyss/228/94/29
Delain Canucci’s on the marketplace
https://marketplace.secondlife.com/stores/147677?lang=en-US

Art in Second Life 2020 (80) FOCUS

When I was looking for a destination for simploring on scoop.it SL Destinations Sunday, November 15th, I came across a picture of FOCUS. It led to another post of Maddy Gynoid “Simtipp: FOCUS“. After reading Maddy’s post, I decided to visit myself.

The installation “FOCUS” is built in a full, moderate region named Coppelia, Coppelia is an artist cooperative sim where the primary objective is to provide studio space for artistic exploration. As of now the cooperative consists of: Jo Ellsmere, Glyph Graves, Penumbra Carter, Dekka Raymaker, Ultraviolet Alter, DB Bailey und Cuirec d’Erc.
FOCUS is a joint work of David Denton (DB Bailey), Bob Johnson (Thoth Jantzen) and Jane Leffer (Jo Ellsmere).

FOCUS – the start on the surface / zooming out from the landing point for an overview

The landing is on the ground but the installation FOCUS itself is on a platform at 1.600m. Upon landing you get some information how to set your viewer in order to play media. You get to the installation with a teleporter – choose FOCUS LP.

As you can see in the overview picture where I zoomed out, FOCUS is a very complex installation built of countless structures, a lot of light and which is very colourful. The first views were just overwhelming,
There are several ways to get around within the installation. With the teleporter pads you can go the predefinded points: Cathedral, Roller Coaster, Hippycampus, Media Magic, The Marble and VortexTop. I began my simploring tour using one of the bicycle trainer right next to the landing. The bicycle began to move and to fly and I could look around while I was moved – the impressions you get are simply WOW. I took way more pictures than I can publish here.

FOCUS – at the landing point / my trip with the bicycle trainer

I returned to FOCUS LP and used another “vehicle”, a pad that put me into a green cyclinder and moved me around a bit. This tour ended close to an Egypt sculpture. Funny, the sculpture follows you with her view. FOCUS is permanently changing, most elements are not fixed but move around, depending on your viewing point, cam distance and angle what you see is unique, temporary and the pictures I took are unique as well for this reason.

FOCUS – using the cyclinder / the Egypt sculpture

I continued exploring the world of FOCUS on foot and walked through tubes, went upstairs and downstairs. On the ground of the isntallation I found a carousel and a chessboard with the head of Donald in the center “Covfefe! The New World Disorder” – funny (and hopefully history very soon).

FOCUS – exploring on foot / the carousel and the Donald chessboard

I arrived at the Cathedral and had a look inside. It seems to be used for events as well. It’s a really impressive structure. I continued my tour using the teleport pads. I visited Media Magic and danced surrounded by all the lights and structures.

FOCUS – Cathedral / Media Magic

I visited Hippycampus and the VortexTop, where you can rezz a ball, sit on it and roll down. The ball becomes invisible and this way your roll down making yourself as small as possible. That was fun.

FOCUS – Hippycampus / rolling down from the VortexTop

I visited the Marble and finally the Roller Coaster, which is another highlight of FOCUS. Enjoy it in mousellok if you can handle it – or simple enjoy the views!

FOCUS – The Marble / Roller Coaster

FOCUS is a great art installation. I was thrilled and did enjoy the views for more than an hour and I took far over 60 pictures. Thank you David Denton (DB Bailey), Bob Johnson (Thoth Jantzen) and Jane Leffer (Jo Ellsmere) for this great installation which proves once again the endless possiblities for virtual art.

Thank you all others in the cooperative of Coppelia for enabling FOCUS.

Landmark to FOCUS
https://maps.secondlife.com/secondlife/Coppelia/133/123/22
Maddy Gynoid’s “Simtipp: FOCUS”
http://echtvirtuell.blogspot.com/2020/11/simtipp-focus.html

Art in Second Life 2020 (28) La Maison d’Aneli May/June 2020

Wednesday, May 20th, Aneli Abeyante opened a new joined exhibtion of 7 artists: Sophie Maire Sinclair (Perpetua1010), Slatan Dryke, Desy Magic, ilyra Chardin, Sweet Susanowa, Djehuti-Anpu (Thoth Jantzen) and Nok Kirax.
With this new exhibition Aneli also changed (once again) the concept of her gallery “La Maison d’Aneli“. The main hall is now on the ground level in a large industrial or storage hall. From here doors with teleporting functionality lead to skyboxes, one box (50x50x30 meter) for each artist with an allowance of 300 prims. This way the artists are quite free how they showcast their work and there’s no destraction from others rooms or art. I admit, that I like this concept a lot.

La Maison d’Aneli May/June 2020 – the new gallery concept, you start your visit in a large industrial and enter skyboxes by teleporter doors

I visited the new joined exhibtion several times before the opening event which I couldn’t attend due to my other activities in Second Life. My visit started with ilyra Chardin’s box where she installed a little Mediterrean town under the current restrictions. She titeled her installation with “The New Normal – The Date”.
The setting is quite lovely, I could almost smell the sea and the Mediterrean air and flair. But no tourists on the streets and no inhabitants. You have to look up to the windows and balconies and even there are not many. I saw one man playing a banjo and singing and I also saw “The Date”, two people sitting at dinner on two adjacent balconies.
ilyra Chardin is an artist and designer, whose work has been featured in numerous installations and exhibits across the grid. Her art work crosses media and styles, spanning from real life and digital to SL art.  First and foremost, Ilyra is a story teller.” (taken from the accompanying notecard)

La Maison d’Aneli May/June 2020: ilyra Chardin – “The New Normal – The Date”

Nok Kirax is in Second Life since 2007 and has dome a lot of different things in SL for example building and landscaping. His current passion is photography. He mainls makes portraits with a non coloured background (black or white) which forces the viewer to focus on the face. The portraits are quite expressive and the eyes and every wrinkles tell a story. You begin to think about the person behind the face, what is the story, which fear do they have, which passion?

La Maison d’Aneli May/June 2020: Nok Kirax

Sophie Marie Sinclair (Perpetua1010)’s box at La Maison d’Aneli is a mixture between a showcase for her pictures, her art and a mystic, hazy fantasy place. Set to “midnight” the pictures illuminate the scene and it needs a second view to realize that the pictures depict human bodies, mostly female bodies and all colours of different yellow tones. The pictures develop a totally different impression in this environment than just seen on a black or white screen.
Sophie Marie Sinclair is a RL painter, cartoonist, book author and ghostwriter for well known comedians.. She mainly paints nude from models and abstract art. She loves to experiment with different kind of paint and lithography. She has made several book illustrations and was for many years political cartoonist for a well known satire magazine. She lived and worked in the Unites States, Australia, Rome and Monaco.” (taken mostly from the accompanying notecard)
Sophie Marie Sinclair (Perpetua1010) has her own gallery the “SUBCUTAN Art Gallery and Multimedia Centre“, which I visited recently. The blogpost about that visit is up to be published in a few days.

La Maison d’Aneli May/June 2020: Sophie Marie Sinclair (Perpetua1010)

doyouSL builder/artist Thoth Jantzen (aka “TJ”, “Djehuti-Anpu”) specializes in creating massively immersive multi-media environments and sculpture.  Using video as “paint”, he creates builds with structures that allow the media to “paint” itself on them in interesting, often beautiful ways, with changing patterns emerging as a result as the video plays out over time. His work’s been displayed at numerous SL events and galleries, and some in RL as well.” (taken from the accompanying notecard)
The see Thoth’s installation at La Maison d’Aneli you should make sure to set your viewer to the proposed settings. You sit down in one of the colourful pods and you screen is filled with permanent changing forms and colours. You hear psychadelic music and (at least I) felt like being on a drug trip. Most probably because I never was on any drug trip, that is how I think it would be. Your mind begins to wander as you follow how the forms and colours develop on your screen and you get calm and relexed drifting into another world. A very well made show, that did impress me. Unfortunately a picture can just grab a still from a moment and you can’t see the motion, on the other hand every moment captured is kind of art itself.

La Maison d’Aneli May/June 2020: Thoth Jantzen

I saw Sweet Susanowa’s art the first time at another exhibition at La Maison d’Aneli back in July 2019. Sweet joined Second Life 12 years ago without thinking about any exhibition at a gallery. She is a photographer now in real life as well as in Second Life. At La Maison d’Aneli different examples of her work are displayed ranging from processed and artificially manipulated black and white portrait pictures, erotic art to coloured abstract art. Some of her picture look like snapshots, even double exposured and hazy and this impressions is enhanced by round corners. They capture the person supposedly unnoticed, a glimpse of everyday life and some are very erotic in my personal view.

La Maison d’Aneli May/June 2020: Sweet Susanowa

Desy Magic is in Second Life for almost 12 years. She is a passionate photographer and she has a unique and colourful style in which she processes her pictures and makes them real eye catchers. You can still see the original motif yet the abstract forms or objects added to her picture are a dominant element, intriguing.

La Maison d’Aneli May/June 2020: Desy Magic

Slatan Dryke is in Second Life since 2007. “In RL Slatan loves Art in every expression, but he is most fond of paintings and sculptures, following his classical education. Slatan is also a photographer in RL. In Second Life he’s a a perfectionist in taking his pictures, never missing a single detail. Slatan rarely uses an editor to modify his pictures, so he likes to say his works are “natural”. He also creates sculptures, which are often slight but become alive with a creative use of textures, lights and movements.” (excerpt taken from the accompanying notecard)
At La Maison d’Aneli he showcases a colourful installation in his box. The walls, the floor and the ceiling are textured in red, brown and blue tones. In the center you see round animated spirals made of faces, worms, mice and skeletons and on top of the spirals are two large bottled paperships. Furtheron there are some abstract tree-like textured objects in the room, The combination of the art objects is hard to Interpret, at least for me, yet the single objects are intriguing.

La Maison d’Aneli May/June 2020: Slatan Dryke

The current exhibition stays opened at least until June 20th.
La Maison d’Aneli is owned by Aneli Abeyante. Through her gallery she brings together all forms of creativity in RL and SL and the featured artists come from around the globe. Aneli’s intention is to “put her gallery in the service of artists, so that the world can be better, exchanges and meetings probably contribute even though it seems to be particles.
Thank you for another great joined exhibtion, Aneli. As always I enjoyed my visit and writing about it. It always inspires me.

Landmark to La Maison d’Aneli (new, it’s on the ground level!)
http://maps.secondlife.com/secondlife/Virtual%20Holland/23/65/23
Landmark to Sophie Marie Sinclair (Perpetua1010)’s “SUBCUTAN Art Gallery and Multimedia Centre”
http://maps.secondlife.com/secondlife/Ocean%20Island/136/128/1002

Dio’s 12th year in Second Life Feb 11th, 2019 – Part II

Yesterday, I had my 12th anniversary of joining Second Life.
It has become a tradition for me to write a longer blog post on the occasion of my rezzdays, to have a look back on the last year and to realize the changes in my Second Life as well as the things that didn’t change. Yesterday, I published Part I of my anniversary entry and talked about my closer family and the changes in my family. Today’s part II is about the simploring tours I made in my 12th year.

12 years in Second Life – part II: My simploring tours

Let me start with my simploring tours about art in Second Life. I admire the creativity of artists in this virtual world, I visited galleries like Lyric Art Gallery, La Masion D’Aneli, 20][21 gallery, Rey’s Gallery, Shui Mo Gallery, Milly Sharple’s Fractal galleries, Daphne.Arts and Deva Westland’s Galerie Des Beaux-Arts. I visited and wrote about 7 installations of Cica Ghost, who continues to conjure a smile in my face with every of her funny whimsical creations. I saw fewer art installations since the Linden Endowment for the Arts (LEA) is on hold. But some private initiatives luckily provide space or the artists themselves dedicate their own space. Just recently I saw an exhibition of Mistero Hifeng’s art at Valium Creek Art Park. I saw “The Mind Melter” by Thoth Jantzen at VeGeTaL PLaNeT, I saw “Lalawood” by Theda Tammas, Yoon (onyxxe), Iono Allen and JadeYu Fhang at La Maison d’Aneli as well as “Binary Radiation” by Nino Vichan. I saw Twilights Doors by Bo Zano (Bozanonl Resident), “The Outer Garden” by bisou Dexler, “Inferno” by Noke Yuitza, “Avaloir” by Eupalinos Ugajin, Undertones by Oluja (artistik Oluja) and “Delicatessen – Tell Me a Story” by Meilo Minotaur.

Shui Mo Gallery (upper left) / Aneli Abeyante’s art at La Maison d’Aneli (upper right) / Delicatessen – Tell Me a Story (lower left) / INFERNO by Noke Yuitza (lower right)

Since January 2020 the blog has a new category for blogposts about art in Second Life, I won’t categorize old entries though.

I found many cosy and lovely sims where people built their own dreamworld, peaceful and picturesque. You don’t need many prims or a large place for it, Nevgilde Gaard or Black Mire – around hi-cafe are examples for that. Most of these dreamworlds were homesteads: Florence Bay, Authors Point, Secondlife National Park, Maderia Springs, Blaylock Island, Scarlett Isle, Carolina, Broken, Alternate Reality, Fleur Nederland [Dutch], La Digue, Northern Shore – Skärgården, Soul of Dreams … just to name a few. In these sims I spent relaxing hours and enjoyed the views and the peace.

Northern Shore – Skärgården (upper left) / Scarlett Isle (upper right) / Secondlife National Park (lower left) / Black Mire – around hi-cafe (lower right)

Some were really particular. I want to mention Last Dove, a sim like a movie. It’s setting is based on Lonesome Dove, a 1985 Western novel by American writer Larry McMurtry. Last Dove is still open if you haven’t seen it yet. I also liked Kun-Tei-Ner, a sim that provided a scary view into mankind’s future, a place with no land, a city that grew up on a huge mountain of containers filled with broken technological stuff. And just recently I visited the SS Galaxy, the largest cruiseship in Second Life – impressive, in particular when you consider it’s history.

Last Dove (upper and lower left) / Kun-Tei-Ner (upper right) / SS Galaxy (lower right)

Then there were the sims that have a real background, where a place in the physical world was build in Second Life. This way I got a picture, an idea of the real places and my visits gave reason to do a little bit of research. Venice in Italy was one of these impressing places and I spent some time exploring it.
I had never heard about Ukivok before and now I have the feeling that I’ve been there already. I had heard of Huntington Beach before but wasn’t aware of it’s oil industry history. I also had heard and read of North Brother Island, yet I haven’t been there in real life (yet). Now I somehow feel like I’ve been there. I learned a lot about Chesapeake Bay, a place I’ve been to twice in reality already being not aware of it’s history.

Ukivok (upper left) / North Brother Island (upper right) / Chesapeake Bay (lower left) / Huntington Beach (lower right)

I also discovered many places related to my kinky side, to BDSM. That’s another dream you can live in Second Life and I do. Unfortunately some of these places don’t stay long like the Elevate Femdom Lounge, Windhaven or Meadow Rose. Also some adult places, that we liked to visit every once in a while, are gone now like The Apostasy or Angel of Pain’s BDSM island (Remark: Angel of Pain has a successor sim)

Gone: The Apostasy (upper left) / Angel of Pain’s BDSM Island (upper right) / Dungeon at Windhaven (lower left) / Meadow Rose (lower right)

Just recently I discovered Caged Elegance, a club with many member, lots of events and all sort of kinks. I enjoyed my visit to Catena et Cavea, an adult sim that is also really picturesque. Amrum is another place I not only went to for simploring but also for a session with Mistress Jenny when I had a green light. I like in particular the BDSM vacation home there.
We visited The Obliviation Hole RLV Prison of Starbright Wingtips who gave us a full tour. The prison and what is going on there is a regular subject when we chat during our Friday night parties.

Caged Elegance (upper left) / Catena et Cavea (upper right) / Amrum BDSM vacation home (lower left) / The Obliviation Hole RLV Prison (lower right)

Thank you all for building, for creating and for sharing your dreams (kinky or not kinky) with the rest of the community. And please apologize if I did not mention all of my tours, it were simply too many. I did really enjoy all of my simploring tours!

End of part II, tomorrow’s part III will be about the other highlights of my 12th year.

Simploring 2019 (118) “The Mind Melter”

On Thursday, November 28th, I read a snippet in Aneli Abeyante’s group chat. Aneli shared a landmark to “The Mind Melter” by Thoth Jantzen. She added: “A visual psychoacoustic trip To Vegetal Planet. Can’t miss this amazing experience”.

I went there the next day and it was an amazing experience. “The Mind Melter” is a video art installation by Thoth Jantzen, an artist I ad never heard about before. The installation is made of many geometrical arranged semitransparent cubes. In the center are is one cube that contains many other cubes again and 3 objects looking like hourglasses are at each side of the center cube.

Impressions of “The Mind Melter” by Thoth Jantzen (1)

Don’t forget to allow media (auto-play) and to allow inworld scripts to play media the settings of your viewer. Furtheron use Advanced Lighting.

Impressions of “The Mind Melter” by Thoth Jantzen (2)

Now as you stand in the installation surrounded by the cubes a video is projected on all surfaces, reflecting the video ….. the pictures will cross the edges of the cubes. Sometimes you can recognize flowers, faces, insects, animals but the pictures kind of melt, every viewing angle gives a different impression. At other times you can read words. The world around you is colourful, sometimes green, somtimes, blue and on other times red.

Impressions of “The Mind Melter” by Thoth Jantzen (3)

The installation is accompanied with psychedelic music – you almost make a drug trip (I admit I never experienced one ever but that might be what you see). “The Mind Melter” is an intriguing art installation. From Thoth Jantzen’s profile I got the information that “The Mind Melter” was opened on November 13th and it is not yet clear how long it could be visited.
Thank you Vroum Short for enabling this installation at VeGaTal PLaNeT and thank you Thoth for providing this experience for us all.

Landmark to “The Mind Melter”
http://maps.secondlife.com/secondlife/Oak%20Park/125/126/520